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	<id>https://divinitywiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Alex</id>
	<title>Divinity Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://divinitywiki.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Alex"/>
	<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php/Special:Contributions/Alex"/>
	<updated>2026-07-22T06:31:29Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.1</generator>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Ryker%27s_Rest&amp;diff=24453</id>
		<title>DOS2:Ryker&#039;s Rest</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Ryker%27s_Rest&amp;diff=24453"/>
		<updated>2026-07-20T22:25:31Z</updated>

		<summary type="html">&lt;p&gt;Alex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = Ryker&#039;s Rest is in Stonegarden, located on Reaper&#039;s Coast during Act 2 of Divinity: Original Sin 2 (DOS2).}}&lt;br /&gt;
&#039;&#039;&#039;Ryker&#039;s Rest&#039;&#039;&#039; is in {{DOS2|Stonegarden}}, located in {{DOS2|Reaper&#039;s Coast}} during {{DOS2|Act Two}} of &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
{{div col}}&lt;br /&gt;
* {{LgChar DOS2|Betty}}&lt;br /&gt;
* {{LgChar DOS2|Cottontail}}&lt;br /&gt;
* {{LgChar DOS2|Dot}}&lt;br /&gt;
* {{LgChar DOS2|Farimah}}&lt;br /&gt;
* {{LgChar DOS2|Rory}}&lt;br /&gt;
* {{LgChar DOS2|Ryker}}&lt;br /&gt;
* {{LgChar DOS2|Xiuh}}&lt;br /&gt;
* {{LgChar DOS2|Weaver}}&lt;br /&gt;
{{div col end}}&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
{{div col}}&lt;br /&gt;
* {{Quest DOS2|A Generous Offer}}&lt;br /&gt;
* {{Quest DOS2|A Prize Kill}}&lt;br /&gt;
* {{Quest DOS2|An Existential Crisis}}&lt;br /&gt;
* {{Quest DOS2|Opposites Attract}}&lt;br /&gt;
* {{Quest DOS2|Popularity Contest}}&lt;br /&gt;
* {{Quest DOS2|Powerful Awakening}}&lt;br /&gt;
** {{Quest DOS2|Waking Ryker}}&lt;br /&gt;
* {{Quest DOS2|Speaking in Forked Tongues}}&lt;br /&gt;
* {{Quest DOS2|The Reluctant Servants}}&lt;br /&gt;
* {{Quest DOS2|The Weaver}}&lt;br /&gt;
{{div col end}}&lt;br /&gt;
&lt;br /&gt;
== Notable loot ==&lt;br /&gt;
* {{LgItem DOS2|Teleporter Pyramid (Yellow)}}&lt;br /&gt;
&lt;br /&gt;
== Related literature ==&lt;br /&gt;
* {{LgItem DOS2|Ryker&#039;s Visitor Ledger}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Location in Stonegarden}}&lt;br /&gt;
[[Category:Locations in DOS2]]&lt;br /&gt;
[[Category:Locations in Stonegarden in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Report_on_Teleporter_Pyramids&amp;diff=24452</id>
		<title>DOS2:Report on Teleporter Pyramids</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Report_on_Teleporter_Pyramids&amp;diff=24452"/>
		<updated>2026-07-20T22:24:01Z</updated>

		<summary type="html">&lt;p&gt;Alex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = Report on Teleporter Pyramids is a logbook of experiments in Divinity: Original Sin 2 (DOS2). It contains Tarquin&#039;s notes on the use and operation of teleporter pyramids.&lt;br /&gt;
| image = Book 3 DOS2 Icon.png}}&lt;br /&gt;
{{Infobox DOS2 item&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Book 3 DOS2 Icon.png&lt;br /&gt;
| type = Book&lt;br /&gt;
| author = {{DOS2|Tarquin}}&lt;br /&gt;
| weight = 0.5&lt;br /&gt;
| value = 1}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Report on Teleporter Pyramids&#039;&#039;&#039; is a logbook of experiments in &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Quote DOS2|{{DOS2|Tarquin|Tarquin&#039;s}} notes on the use and operation of teleporter pyramids.}}&lt;br /&gt;
&lt;br /&gt;
== Text ==&lt;br /&gt;
{{Cquote DOS2|&lt;br /&gt;
Madam,&lt;br /&gt;
&lt;br /&gt;
As requested, I have carried out thorough trials on the impish pyramids and have drawn the following conclusions:&lt;br /&gt;
&lt;br /&gt;
1) Using one pyramid teleports you to the other.&lt;br /&gt;
&lt;br /&gt;
2) Connected entities will follow whoever has initiated travel.&lt;br /&gt;
&lt;br /&gt;
3) You can use a pyramid while holding it in your hand or interacting with it while it rests on the ground.&lt;br /&gt;
&lt;br /&gt;
4) Touching a pyramid isn&#039;t sufficient to use it; one must access its other functions by another method.&lt;br /&gt;
&lt;br /&gt;
This is all I have discovered, thus you may assume this is all there is to discover about these particular relics.&lt;br /&gt;
&lt;br /&gt;
{{DOS2|Tarquin}}}}&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* In the Secret Room aboard the {{DOS2|Lady Vengeance}} at {{Coords DOS2|375|494}}&lt;br /&gt;
&lt;br /&gt;
== Related items ==&lt;br /&gt;
* {{LgItem DOS2|Teleporter Pyramid (Blue)}}&lt;br /&gt;
* {{LgItem DOS2|Teleporter Pyramid (Red)}}&lt;br /&gt;
* {{LgItem DOS2|Teleporter Pyramid (Yellow)}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:On the use of teleporter pyramids}}&lt;br /&gt;
[[Category:Books in DOS2]]&lt;br /&gt;
[[Category:How to guides in DOS2]]&lt;br /&gt;
[[Category:Letters in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Teleporter_Pyramid_(Blue)&amp;diff=24451</id>
		<title>DOS2:Teleporter Pyramid (Blue)</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Teleporter_Pyramid_(Blue)&amp;diff=24451"/>
		<updated>2026-07-20T22:21:08Z</updated>

		<summary type="html">&lt;p&gt;Alex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = Teleporter Pyramid (Blue) is a miscellaneous item in Divinity: Original Sin 2 (DOS2).&lt;br /&gt;
| image = Item DOS2 Teleporter Pyramid (Blue) Icon.png}}&lt;br /&gt;
{{Infobox DOS2 item&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Item DOS2 Teleporter Pyramid (Blue) Icon.png&lt;br /&gt;
| type = Misc&lt;br /&gt;
| AP = 6&lt;br /&gt;
| weight = 1&lt;br /&gt;
| value = 0}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Teleporter Pyramid (Blue)&#039;&#039;&#039; is a miscellaneous item in &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Quote DOS2|Glowing runes mark this pyramid as an item far out of the ordinary. Using it will teleport the wielder to the location of a near-identical pyramid.}}&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* On the {{DOS2|Lady Vengeance}} beneath Dallis&#039; Stateroom, accessible via trapdoor at {{Coords DOS2|342|502}}&lt;br /&gt;
** &#039;&#039;&#039;Note: Entering the area under the trapdoor triggers combat with two powerful Gheists.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Related items ==&lt;br /&gt;
* {{LgItem DOS2|Teleporter Pyramid (Red)}}&lt;br /&gt;
* {{LgItem DOS2|Teleporter Pyramid (Yellow)}}&lt;br /&gt;
&lt;br /&gt;
== Related literature ==&lt;br /&gt;
* {{LgItem DOS2|Report on Teleporter Pyramids}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Misc item}}&lt;br /&gt;
[[Category:Misc items in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Teleporter_Pyramid_(Yellow)&amp;diff=24450</id>
		<title>DOS2:Teleporter Pyramid (Yellow)</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Teleporter_Pyramid_(Yellow)&amp;diff=24450"/>
		<updated>2026-07-20T22:20:11Z</updated>

		<summary type="html">&lt;p&gt;Alex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = Teleporter Pyramid (Yellow) is a miscellaneous item in Divinity: Original Sin 2 (DOS2).&lt;br /&gt;
| image = Item DOS2 Teleporter Pyramid (Yellow) Icon.png}}&lt;br /&gt;
{{Infobox DOS2 item&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Item DOS2 Teleporter Pyramid (Yellow) Icon.png&lt;br /&gt;
| type = Misc&lt;br /&gt;
| AP = 6&lt;br /&gt;
| weight = 1&lt;br /&gt;
| value = 0}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Teleporter Pyramid (Yellow)&#039;&#039;&#039; is a miscellaneous item in &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Quote DOS2|Glowing runes mark this pyramid as an item far out of the ordinary. Using it will teleport the wielder to the location of a near-identical pyramid.}}&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* In a locked chest in the Private Chambers of {{DOS2|Ryker&#039;s Rest}} at {{Coords DOS2|565|736}}&lt;br /&gt;
&lt;br /&gt;
== Related items ==&lt;br /&gt;
* {{LgItem DOS2|Teleporter Pyramid (Blue)}}&lt;br /&gt;
* {{LgItem DOS2|Teleporter Pyramid (Red)}}&lt;br /&gt;
&lt;br /&gt;
== Related literature ==&lt;br /&gt;
* {{LgItem DOS2|Report on Teleporter Pyramids}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Misc item}}&lt;br /&gt;
[[Category:Misc items in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Teleporter_Pyramid_(Red)&amp;diff=24449</id>
		<title>DOS2:Teleporter Pyramid (Red)</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Teleporter_Pyramid_(Red)&amp;diff=24449"/>
		<updated>2026-07-20T22:19:47Z</updated>

		<summary type="html">&lt;p&gt;Alex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = Teleporter Pyramid (Red) is a miscellaneous item in Divinity: Original Sin 2 (DOS2).&lt;br /&gt;
| image = Item DOS2 Teleporter Pyramid (Red) Icon.png}}&lt;br /&gt;
{{Infobox DOS2 item&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Item DOS2 Teleporter Pyramid (Red) Icon.png&lt;br /&gt;
| type = Misc&lt;br /&gt;
| AP = 6&lt;br /&gt;
| weight = 1&lt;br /&gt;
| value = 0}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Teleporter Pyramid (Red)&#039;&#039;&#039; is a miscellaneous item in &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Quote DOS2|Glowing runes mark this pyramid as an item far out of the ordinary. Using it will teleport the wielder to the location of a near-identical pyramid.}}&lt;br /&gt;
&lt;br /&gt;
== Related items ==&lt;br /&gt;
* {{LgItem DOS2|Teleporter Pyramid (Blue)}}&lt;br /&gt;
* {{LgItem DOS2|Teleporter Pyramid (Yellow)}}&lt;br /&gt;
&lt;br /&gt;
== Related literature ==&lt;br /&gt;
* {{LgItem DOS2|Report on Teleporter Pyramids}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Misc item}}&lt;br /&gt;
[[Category:Misc items in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=Teleporter_Pyramid_(Blue)&amp;diff=24448</id>
		<title>Teleporter Pyramid (Blue)</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=Teleporter_Pyramid_(Blue)&amp;diff=24448"/>
		<updated>2026-07-20T22:15:30Z</updated>

		<summary type="html">&lt;p&gt;Alex: Alex moved page Teleporter Pyramid (Blue) to DOS2:Teleporter Pyramid (Blue)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[DOS2:Teleporter Pyramid (Blue)]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Teleporter_Pyramid_(Blue)&amp;diff=24447</id>
		<title>DOS2:Teleporter Pyramid (Blue)</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Teleporter_Pyramid_(Blue)&amp;diff=24447"/>
		<updated>2026-07-20T22:15:30Z</updated>

		<summary type="html">&lt;p&gt;Alex: Alex moved page Teleporter Pyramid (Blue) to DOS2:Teleporter Pyramid (Blue)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = Teleporter Pyramid (Blue) is a miscellaneous item in Divinity: Original Sin 2 (DOS2).&lt;br /&gt;
| image = Item DOS2 Teleporter Pyramid (Blue) Icon.png}}&lt;br /&gt;
{{Infobox DOS2 item&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Item DOS2 Teleporter Pyramid (Blue) Icon.png&lt;br /&gt;
| type = Misc&lt;br /&gt;
| AP = 6&lt;br /&gt;
| weight = 1&lt;br /&gt;
| value = 0}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Teleporter Pyramid (Blue)&#039;&#039;&#039; is a miscellaneous item in &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
It can be found in the {{DOS2|Lady Vengeance}} through a secret room beneath Dallis&#039; Stateroom. The room can be accessed through a secret trapdoor located at {{Coords DOS2|342|502}}.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note: Entering the trapdoor will trigger a fight with two powerful Gheists.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Quote DOS2|Glowing runes mark this pyramid as an item far out of the ordinary. Using it will teleport the wielder to the location of a near-identical pyramid.}}&lt;br /&gt;
&lt;br /&gt;
== Related literature ==&lt;br /&gt;
* {{LgItem DOS2|Report on Teleporter Pyramids}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Misc item}}&lt;br /&gt;
[[Category:Misc items in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Character_creation&amp;diff=24446</id>
		<title>DOS2:Character creation</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Character_creation&amp;diff=24446"/>
		<updated>2026-07-20T01:05:49Z</updated>

		<summary type="html">&lt;p&gt;Alex: space&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character creation&#039;&#039;&#039; occurs at the beginning of each new save. The player can select one of six {{DOS2|Origins|origin characters}} or create a custom character.&lt;br /&gt;
&lt;br /&gt;
== Origins ==&lt;br /&gt;
{{hatnote|Main article: {{DOS2|Origins}}}}&lt;br /&gt;
Origins have unique backstories and {{DOS2|quests}}.&lt;br /&gt;
{{div col}}&lt;br /&gt;
* {{MdChar DOS2|Beast}}&lt;br /&gt;
* {{MdChar DOS2|Fane}}&lt;br /&gt;
* {{MdChar DOS2|Ifan ben-Mezd}}&lt;br /&gt;
* {{MdChar DOS2|Lohse}}&lt;br /&gt;
* {{MdChar DOS2|Red Prince}}&lt;br /&gt;
* {{MdChar DOS2|Sebille}}&lt;br /&gt;
{{div col end}}&lt;br /&gt;
&lt;br /&gt;
== Presets ==&lt;br /&gt;
The preset tab suggests 14 different builds with recommended {{DOS2|abilities}}, {{DOS2|attributes}}, and {{DOS2|skills}}. These builds are &#039;&#039;suggestions&#039;&#039;, not classes. &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039; is a class-less system, so characters are not locked to mechanics. For example, the player can select the &#039;Ranger&#039; preset and swap out ranged abilities with sneaking and thievery, which are abilities characteristic of a &#039;Rogue&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Attributes ===&lt;br /&gt;
{{hatnote|Main article: {{DOS2|Attributes}}}}&lt;br /&gt;
Characters have six attributes. In general, strength and finesse affect physical damage while intelligence affects magic damage. Attributes have an initial base value of 10. During character creation, 3 points can be distributed across attributes, with each subsequent level up granting 2 additional points.&lt;br /&gt;
* {{DOS2|Strength}} increases damage with strength-based weapons and skills, and increases maximum carry capacity.&lt;br /&gt;
* {{DOS2|Finesse}} increases damage with finesse-based weapons and skills.&lt;br /&gt;
* {{DOS2|Intelligence}} increases intelligence-based damage.&lt;br /&gt;
* {{DOS2|Constitution}} determines character {{DOS2|vitality}}, which is maximum health.&lt;br /&gt;
* {{DOS2|Memory}} increases maximum memory slots, which are needed to learn skills. Characters gain maximum memory slots as they level even if no points are added. Increasing memory will increase the number of maximum slots they gain &#039;&#039;per level&#039;&#039;.&lt;br /&gt;
* {{DOS2|Wits}} determine critical chance, {{DOS2|initiative}}, and ability to detect traps and hidden treasures.&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
{{hatnote|Main article: {{DOS2|Abilities}}}}&lt;br /&gt;
Abilities are categorized as combat or civil, which each have 3 additional sub-categories.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Name !! class=&amp;quot;unsortable&amp;quot;|Description !! Category !! Sub-category&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Aerotheurge}} || Increases all air damage dealt || Combat || Skills&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Geomancer}} || Increases all poison and earth damage dealt, and any physical armour restoration caused || Combat || Skills&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Huntsman}} || Increases damage bonus when attacking from high ground || Combat || Skills&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Hydrosophist}} || Increases all water damage dealt, and any vitality healing or magic armour restoration caused || Combat || Skills&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Necromancer}} || Heals the user whenever damage is dealt directly to vitality || Combat || Skills&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Polymorph}} || Provides 1 free attribute point per point invested || Combat || Skills&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Pyrokinetic}} || Increases all fire damage dealt || Combat || Skills&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Scoundrel}} || Increases movement speed and critical modifier || Combat || Skills&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Summoning}} || Increases vitality, damage, physical armour and magic armour of summons and totems || Combat || Skills&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Warfare}} || Increases all physical damage dealt || Combat || Skills&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Dual Wielding}} || Increases damage and dodging when duel-wielding two one-handed weapons || Combat || Weapons&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Ranged}} || Increases damage and critical chance when using bows and crossbows || Combat || Weapons&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Single-Handed}} || Increases damage and accuracy when using a single-handed weapon with a shield or empty off-hand || Combat || Weapons&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Two-Handed}} || Increases damage and critical multiplier when using two-handed melee weapons || Combat || Weapons&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Leadership}} || Grants dodging and resistance bonuses to all allies within 8m radius || Combat || Defence&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Perseverance}} || Restores magic armour after recovering from frozen or stunned, and restores physical armour after knocked down or petrified || Combat || Defence&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Retribution}} || Reflects received damage to attacker || Combat || Defence&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Loremaster}} || Identifies enemies and items by examining them or using an identifying glass || Civil || Craftsmanship&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Telekinesis}} || Moves items telepathically regardless of weight || Civil || Craftsmanship&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Sneaking}} || Reduces others&#039; sight cones and increases character movement speed while sneaking || Civil || Nasty deeds&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Thievery}} || Improves lockpicking and pickpocketing skills || Civil || Nasty deeds&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Bartering}} || For each point invested, traders reduce their prices while paying more for character items || Civil || Personality&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Lucky Charm}} || Increases likelihood of finding extra treasure wherever loot is stashed || Civil || Personality&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Persuasion}} || Increases likelihood of convincing others in dialogues, and increases how much characters like you || Civil || Personality&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Talents ===&lt;br /&gt;
{{hatnote|Main article: {{DOS2|Talents}}}}&lt;br /&gt;
&lt;br /&gt;
=== Tags ===&lt;br /&gt;
{{hatnote|Main article: {{DOS2|Tags}}}}&lt;br /&gt;
&lt;br /&gt;
=== Instruments ===&lt;br /&gt;
One instrument can be selected as the player character&#039;s origin instrument, which is played during significant scenes. This is not picking an instrument to learn how to play. This selection is not related to the player character&#039;s proficiency in playing instruments.&lt;br /&gt;
* Bansuri&lt;br /&gt;
* Tambura&lt;br /&gt;
* Oud&lt;br /&gt;
* Cello&lt;br /&gt;
&lt;br /&gt;
[[Category:Character creation in DOS2]]&lt;br /&gt;
[[Category:Gameplay mechanics in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Character_creation&amp;diff=24445</id>
		<title>DOS2:Character creation</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Character_creation&amp;diff=24445"/>
		<updated>2026-07-20T01:04:26Z</updated>

		<summary type="html">&lt;p&gt;Alex: added origin instruments&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Character creation&#039;&#039;&#039; occurs at the beginning of each new save. The player can select one of six {{DOS2|Origins|origin characters}} or create a custom character.&lt;br /&gt;
&lt;br /&gt;
== Origins ==&lt;br /&gt;
{{hatnote|Main article:{{DOS2|Origins}}}}&lt;br /&gt;
Origins have unique backstories and {{DOS2|quests}}.&lt;br /&gt;
{{div col}}&lt;br /&gt;
* {{MdChar DOS2|Beast}}&lt;br /&gt;
* {{MdChar DOS2|Fane}}&lt;br /&gt;
* {{MdChar DOS2|Ifan ben-Mezd}}&lt;br /&gt;
* {{MdChar DOS2|Lohse}}&lt;br /&gt;
* {{MdChar DOS2|Red Prince}}&lt;br /&gt;
* {{MdChar DOS2|Sebille}}&lt;br /&gt;
{{div col end}}&lt;br /&gt;
&lt;br /&gt;
== Presets ==&lt;br /&gt;
The preset tab suggests 14 different builds with recommended {{DOS2|abilities}}, {{DOS2|attributes}}, and {{DOS2|skills}}. These builds are &#039;&#039;suggestions&#039;&#039;, not classes. &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039; is a class-less system, so characters are not locked to mechanics. For example, the player can select the &#039;Ranger&#039; preset and swap out ranged abilities with sneaking and thievery, which are abilities characteristic of a &#039;Rogue&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Attributes ===&lt;br /&gt;
{{hatnote|Main article: {{DOS2|Attributes}}}}&lt;br /&gt;
Characters have six attributes. In general, strength and finesse affect physical damage while intelligence affects magic damage. Attributes have an initial base value of 10. During character creation, 3 points can be distributed across attributes, with each subsequent level up granting 2 additional points.&lt;br /&gt;
* {{DOS2|Strength}} increases damage with strength-based weapons and skills, and increases maximum carry capacity.&lt;br /&gt;
* {{DOS2|Finesse}} increases damage with finesse-based weapons and skills.&lt;br /&gt;
* {{DOS2|Intelligence}} increases intelligence-based damage.&lt;br /&gt;
* {{DOS2|Constitution}} determines character {{DOS2|vitality}}, which is maximum health.&lt;br /&gt;
* {{DOS2|Memory}} increases maximum memory slots, which are needed to learn skills. Characters gain maximum memory slots as they level even if no points are added. Increasing memory will increase the number of maximum slots they gain &#039;&#039;per level&#039;&#039;.&lt;br /&gt;
* {{DOS2|Wits}} determine critical chance, {{DOS2|initiative}}, and ability to detect traps and hidden treasures.&lt;br /&gt;
&lt;br /&gt;
=== Abilities ===&lt;br /&gt;
{{hatnote|Main article: {{DOS2|Abilities}}}}&lt;br /&gt;
Abilities are categorized as combat or civil, which each have 3 additional sub-categories.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Name !! class=&amp;quot;unsortable&amp;quot;|Description !! Category !! Sub-category&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Aerotheurge}} || Increases all air damage dealt || Combat || Skills&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Geomancer}} || Increases all poison and earth damage dealt, and any physical armour restoration caused || Combat || Skills&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Huntsman}} || Increases damage bonus when attacking from high ground || Combat || Skills&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Hydrosophist}} || Increases all water damage dealt, and any vitality healing or magic armour restoration caused || Combat || Skills&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Necromancer}} || Heals the user whenever damage is dealt directly to vitality || Combat || Skills&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Polymorph}} || Provides 1 free attribute point per point invested || Combat || Skills&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Pyrokinetic}} || Increases all fire damage dealt || Combat || Skills&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Scoundrel}} || Increases movement speed and critical modifier || Combat || Skills&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Summoning}} || Increases vitality, damage, physical armour and magic armour of summons and totems || Combat || Skills&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Warfare}} || Increases all physical damage dealt || Combat || Skills&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Dual Wielding}} || Increases damage and dodging when duel-wielding two one-handed weapons || Combat || Weapons&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Ranged}} || Increases damage and critical chance when using bows and crossbows || Combat || Weapons&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Single-Handed}} || Increases damage and accuracy when using a single-handed weapon with a shield or empty off-hand || Combat || Weapons&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Two-Handed}} || Increases damage and critical multiplier when using two-handed melee weapons || Combat || Weapons&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Leadership}} || Grants dodging and resistance bonuses to all allies within 8m radius || Combat || Defence&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Perseverance}} || Restores magic armour after recovering from frozen or stunned, and restores physical armour after knocked down or petrified || Combat || Defence&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Retribution}} || Reflects received damage to attacker || Combat || Defence&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Loremaster}} || Identifies enemies and items by examining them or using an identifying glass || Civil || Craftsmanship&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Telekinesis}} || Moves items telepathically regardless of weight || Civil || Craftsmanship&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Sneaking}} || Reduces others&#039; sight cones and increases character movement speed while sneaking || Civil || Nasty deeds&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Thievery}} || Improves lockpicking and pickpocketing skills || Civil || Nasty deeds&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Bartering}} || For each point invested, traders reduce their prices while paying more for character items || Civil || Personality&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Lucky Charm}} || Increases likelihood of finding extra treasure wherever loot is stashed || Civil || Personality&lt;br /&gt;
|-&lt;br /&gt;
| {{MdAbility DOS2|Persuasion}} || Increases likelihood of convincing others in dialogues, and increases how much characters like you || Civil || Personality&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Talents ===&lt;br /&gt;
{{hatnote|Main article: {{DOS2|Talents}}}}&lt;br /&gt;
&lt;br /&gt;
=== Tags ===&lt;br /&gt;
{{hatnote|Main article: {{DOS2|Tags}}}}&lt;br /&gt;
&lt;br /&gt;
=== Instruments ===&lt;br /&gt;
One instrument can be selected as the player character&#039;s origin instrument, which is played during significant scenes. This is not picking an instrument to learn how to play. This selection is not related to the player character&#039;s proficiency in playing instruments.&lt;br /&gt;
* Bansuri&lt;br /&gt;
* Tambura&lt;br /&gt;
* Oud&lt;br /&gt;
* Cello&lt;br /&gt;
&lt;br /&gt;
[[Category:Character creation in DOS2]]&lt;br /&gt;
[[Category:Gameplay mechanics in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Up_in_the_Clouds&amp;diff=24436</id>
		<title>DOS2:Up in the Clouds</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Up_in_the_Clouds&amp;diff=24436"/>
		<updated>2026-07-05T03:18:04Z</updated>

		<summary type="html">&lt;p&gt;Alex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = Up in the Clouds is a quest in Divinity: Original Sin 2 (DOS2). It is part of the chronicle The Nameless Isle.}}&lt;br /&gt;
&#039;&#039;&#039;Up in the Clouds&#039;&#039;&#039; is a {{DOS2|Quests|quest}} in &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;. It is part of the chronicle {{Quest DOS2|The Nameless Isle (chronicle)|The Nameless Isle}}.&lt;br /&gt;
&lt;br /&gt;
== Objectives ==&lt;br /&gt;
&#039;&#039;Quest content may vary based on party choices.&#039;&#039;&lt;br /&gt;
{{Questline DOS2&lt;br /&gt;
| quest = Explore {{DOS2|Temple of Amadia|the temple}}.&lt;br /&gt;
| content = * We reached a floating temple high above the {{DOS2|Nameless Isle}}.}}&lt;br /&gt;
&lt;br /&gt;
{{Questline DOS2&lt;br /&gt;
| quest = Find the hovering runes.&lt;br /&gt;
| content = * The hovering runes are key to removing the magical barriers.}}&lt;br /&gt;
&lt;br /&gt;
{{Questline DOS2&lt;br /&gt;
| quest = Explore the inner temple.&lt;br /&gt;
| content = * We opened a portal further into the temple.}}&lt;br /&gt;
&lt;br /&gt;
{{Questline DOS2&lt;br /&gt;
| quest = Speak with the {{DOS2|Knight of Amadia}}.&lt;br /&gt;
| content = * We overcame the temple&#039;s defences.}}&lt;br /&gt;
&lt;br /&gt;
{{Questline DOS2&lt;br /&gt;
| quest = Quest complete.&lt;br /&gt;
| content = * The {{DOS2|Knight of Amadia}} gave us {{DOS2|Knight of Amadia&#039;s Gloves|gloves}} belonging to {{DOS2|Amadia}} herself.}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Quest in The Nameless Isle}}&lt;br /&gt;
[[Category:Quests in DOS2]]&lt;br /&gt;
[[Category:Quests in The Nameless Isle in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Knight_of_Amadia&amp;diff=24435</id>
		<title>DOS2:Knight of Amadia</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Knight_of_Amadia&amp;diff=24435"/>
		<updated>2026-07-05T03:16:40Z</updated>

		<summary type="html">&lt;p&gt;Alex: Created page with &amp;quot;{{SEO | description = Knight of Amadia is in the Temple of Amadia during Act 3 of Divinity: Original Sin 2 (DOS2). | image = Icon DOS2 Knight of Amadia.png}} {{Infobox DOS2 character | appearances = dos2 | image = Icon DOS2 Knight of Amadia.png | gender =  | race =  | faction =  | level = 16 | s vit = 1003 | e vit = 1337 | vit = 1672 | t vit =  | s pa = 130 | e pa = 182 | pa = 259 | t pa =  | s ma = 561 | e ma = 786 | ma = 1122 | t ma =  | str = 16 | fin = 16 | int = 38...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = Knight of Amadia is in the Temple of Amadia during Act 3 of Divinity: Original Sin 2 (DOS2).&lt;br /&gt;
| image = Icon DOS2 Knight of Amadia.png}}&lt;br /&gt;
{{Infobox DOS2 character&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Icon DOS2 Knight of Amadia.png&lt;br /&gt;
| gender = &lt;br /&gt;
| race = &lt;br /&gt;
| faction = &lt;br /&gt;
| level = 16&lt;br /&gt;
| s vit = 1003&lt;br /&gt;
| e vit = 1337&lt;br /&gt;
| vit = 1672&lt;br /&gt;
| t vit = &lt;br /&gt;
| s pa = 130&lt;br /&gt;
| e pa = 182&lt;br /&gt;
| pa = 259&lt;br /&gt;
| t pa = &lt;br /&gt;
| s ma = 561&lt;br /&gt;
| e ma = 786&lt;br /&gt;
| ma = 1122&lt;br /&gt;
| t ma = &lt;br /&gt;
| str = 16&lt;br /&gt;
| fin = 16&lt;br /&gt;
| int = 38&lt;br /&gt;
| con = 28&lt;br /&gt;
| mem = 31&lt;br /&gt;
| wit = 28}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Knight of Amadia&#039;&#039;&#039; is in the {{DOS2|Nameless Isle}} during {{DOS2|Act Three}} of &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Involvement ==&lt;br /&gt;
=== Act Three ===&lt;br /&gt;
Knight of Amadia is in the {{DOS2|Temple of Amadia}}.&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
* {{MdAbility DOS2|Aerotheurge}}: Level 6&lt;br /&gt;
* {{MdAbility DOS2|Geomancer}}: Level 6&lt;br /&gt;
* {{MdAbility DOS2|Hydrosophist}}: Level 6&lt;br /&gt;
* {{MdAbility DOS2|Pyrokinetic}}: Level 6&lt;br /&gt;
* Air resistance 20%&lt;br /&gt;
* Water resistance 20%&lt;br /&gt;
&lt;br /&gt;
== Related quests ==&lt;br /&gt;
* {{Quest DOS2|Up in the Clouds}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Knight in the Temple of Amadia}}&lt;br /&gt;
[[Category:Characters in DOS2]]&lt;br /&gt;
[[Category:Characters in Temple of Amadia in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=File:Icon_DOS2_Knight_of_Amadia.png&amp;diff=24434</id>
		<title>File:Icon DOS2 Knight of Amadia.png</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=File:Icon_DOS2_Knight_of_Amadia.png&amp;diff=24434"/>
		<updated>2026-07-05T03:12:39Z</updated>

		<summary type="html">&lt;p&gt;Alex: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Portrait icons in DOS2]]&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{license larian}}&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Chameleon_Cloak&amp;diff=24433</id>
		<title>DOS2:Chameleon Cloak</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Chameleon_Cloak&amp;diff=24433"/>
		<updated>2026-07-05T03:03:59Z</updated>

		<summary type="html">&lt;p&gt;Alex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = Chameleon Cloak is a Polymorph skill in Divinity: Original Sin 2 (DOS2). The user blends in with any environment as if Invisible. Grants you the power to blend in with any environment as if Invisible.&lt;br /&gt;
| image = Skill DOS2 Chameleon Cloak Icon.png}}&lt;br /&gt;
{{Infobox DOS2 skill&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Skill DOS2 Chameleon Cloak Icon.png&lt;br /&gt;
| type = Polymorph&lt;br /&gt;
| AP = 1&lt;br /&gt;
| cooldown = 6&lt;br /&gt;
| mem = 1}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chameleon Cloak&#039;&#039;&#039; is a {{DOS2|Polymorph}} skill in &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Quote DOS2|Grants you the power to blend in with any environment as if {{DOS2|Invisible (status)|Invisible}}.}}&lt;br /&gt;
&lt;br /&gt;
== Requirements ==&lt;br /&gt;
* {{LgAbility DOS2|Polymorph}}: Level 1&lt;br /&gt;
&lt;br /&gt;
== Effects ==&lt;br /&gt;
* {{Status DOS2|Invisible|Set Invisible|for 2 turns}}&lt;br /&gt;
* {{Special DOS2|Does not break Invisibility or Sneaking}}&lt;br /&gt;
&lt;br /&gt;
== Related items ==&lt;br /&gt;
* {{LgItem DOS2|Chameleon Cloak Skillbook}}&lt;br /&gt;
&lt;br /&gt;
=== Sources of skill ===&lt;br /&gt;
* {{LgItem DOS2|Shadow&#039;s Eye}}&lt;br /&gt;
* {{LgItem DOS2|The Shadow Prince&#039;s Signet}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Polymorph skill}}&lt;br /&gt;
[[Category:Polymorph skills in DOS2]]&lt;br /&gt;
[[Category:Skills in DOS2]]&lt;br /&gt;
[[Category:Sources of invisible status in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=File:Item_DOS2_The_Shadow_Prince%27s_Signet_Icon.png&amp;diff=24432</id>
		<title>File:Item DOS2 The Shadow Prince&#039;s Signet Icon.png</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=File:Item_DOS2_The_Shadow_Prince%27s_Signet_Icon.png&amp;diff=24432"/>
		<updated>2026-07-05T03:03:36Z</updated>

		<summary type="html">&lt;p&gt;Alex: Redirected page to File:Item DOS2 Astarte&amp;#039;s Tears Icon.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Item DOS2 Astarte&#039;s Tears Icon.png]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Shadow_Prince&amp;diff=24431</id>
		<title>DOS2:Shadow Prince</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Shadow_Prince&amp;diff=24431"/>
		<updated>2026-07-05T03:03:14Z</updated>

		<summary type="html">&lt;p&gt;Alex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = The Shadow Prince is in the Temple of Zorl-Stissa during Act 3 of Divinity: Original Sin 2 (DOS2).&lt;br /&gt;
| image = Icon DOS2 Shadow Prince.png}}&lt;br /&gt;
{{Infobox DOS2 character&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Icon DOS2 Shadow Prince.png&lt;br /&gt;
| gender = Male&lt;br /&gt;
| race = Lizard&lt;br /&gt;
| faction = {{DOS2|House of Shadows}}&lt;br /&gt;
| level = 16&lt;br /&gt;
| s vit = 1103&lt;br /&gt;
| e vit = 1471&lt;br /&gt;
| vit = 1839&lt;br /&gt;
| t vit = &lt;br /&gt;
| s pa = 453&lt;br /&gt;
| e pa = 635&lt;br /&gt;
| pa = 906&lt;br /&gt;
| t pa = &lt;br /&gt;
| s ma = 216&lt;br /&gt;
| e ma = 302&lt;br /&gt;
| ma = 431&lt;br /&gt;
| t ma = &lt;br /&gt;
| str = 22&lt;br /&gt;
| fin = 38&lt;br /&gt;
| int = 22&lt;br /&gt;
| con = 28&lt;br /&gt;
| mem = 22&lt;br /&gt;
| wit = 28}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Shadow Prince&#039;&#039;&#039; is in the {{DOS2|Nameless Isle}} during {{DOS2|Act Three}} of &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Quote DOS2|&#039;What I did had to be done. And I had to be the orchestrator, for I am the {{DOS2|House of Shadows}}. I am the fate-weaver. I am the hand that guides a blind world.&#039;|Shadow Prince}}&lt;br /&gt;
&lt;br /&gt;
== Involvement ==&lt;br /&gt;
=== Act Three ===&lt;br /&gt;
The Shadow Prince is in the {{DOS2|Temple of Zorl-Stissa}}.&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
* {{MdAbility DOS2|Scoundrel}}: Level 10&lt;br /&gt;
* Air resistance 20%&lt;br /&gt;
* Poison resistance 50%&lt;br /&gt;
* Water resistance 20%&lt;br /&gt;
&lt;br /&gt;
=== Notable loot ===&lt;br /&gt;
* {{MdItem DOS2|The Shadow Prince&#039;s Signet}}&lt;br /&gt;
&lt;br /&gt;
== Related literature ==&lt;br /&gt;
* {{LgItem DOS2|A Cryptic Letter}}&lt;br /&gt;
* {{LgItem DOS2|Intercepted Missive}}&lt;br /&gt;
* {{LgItem DOS2|Kidnapping Contract}}&lt;br /&gt;
&lt;br /&gt;
=== Written by The Shadow Prince ===&lt;br /&gt;
* {{LgItem DOS2|The Shadow Prince&#039;s Notes}}&lt;br /&gt;
&lt;br /&gt;
== Related quests ==&lt;br /&gt;
* {{Quest DOS2|Hunt for the Master}}&lt;br /&gt;
* {{Quest DOS2|Sebille Companion Quest}}&lt;br /&gt;
* {{Quest DOS2|The Mother Tree}}&lt;br /&gt;
** {{Quest DOS2|Genocide}}&lt;br /&gt;
** {{Quest DOS2|Regicide}}&lt;br /&gt;
* {{Quest DOS2|The Red Prince Companion Quest}}&lt;br /&gt;
** {{Quest DOS2|The Hunters Hunted}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Lizard in the Temple of Zorl-Stissa}}&lt;br /&gt;
[[Category:Authors in DOS2]]&lt;br /&gt;
[[Category:Characters in DOS2]]&lt;br /&gt;
[[Category:Characters in Temple of Zorl-Stissa in DOS2]]&lt;br /&gt;
[[Category:House of Shadows members in DOS2]]&lt;br /&gt;
[[Category:Lizards in DOS2]]&lt;br /&gt;
[[Category:Lizards in Temple of Zorl-Stissa in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:The_Shadow_Prince%27s_Signet&amp;diff=24430</id>
		<title>DOS2:The Shadow Prince&#039;s Signet</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:The_Shadow_Prince%27s_Signet&amp;diff=24430"/>
		<updated>2026-07-05T03:02:46Z</updated>

		<summary type="html">&lt;p&gt;Alex: Created page with &amp;quot;{{SEO | description = The Shadow Prince&amp;#039;s Signet is a unique ring in the Temple of Zorl-Stissa during Act 3 of Divinity: Original Sin 2 (DOS2). | image = Item DOS2 Astarte&amp;#039;s Tears Icon.png}} {{Infobox DOS2 item | appearances = dos2 | image = Item DOS2 Astarte&amp;#039;s Tears Icon.png | type = Ring | rarity = Unique | level = 16 | weight = 0.05 | value = 1180}}  &amp;#039;&amp;#039;&amp;#039;The Shadow Prince&amp;#039;s Signet&amp;#039;&amp;#039;&amp;#039; is a unique ring in the {{DOS2|Nameless Isle}} during {{DOS2|Act Three}} of &amp;#039;&amp;#039;Divini...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = The Shadow Prince&#039;s Signet is a unique ring in the Temple of Zorl-Stissa during Act 3 of Divinity: Original Sin 2 (DOS2).&lt;br /&gt;
| image = Item DOS2 Astarte&#039;s Tears Icon.png}}&lt;br /&gt;
{{Infobox DOS2 item&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Item DOS2 Astarte&#039;s Tears Icon.png&lt;br /&gt;
| type = Ring&lt;br /&gt;
| rarity = Unique&lt;br /&gt;
| level = 16&lt;br /&gt;
| weight = 0.05&lt;br /&gt;
| value = 1180}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Shadow Prince&#039;s Signet&#039;&#039;&#039; is a unique ring in the {{DOS2|Nameless Isle}} during {{DOS2|Act Three}} of &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Quote DOS2|Cold to the touch, this is the precious ring of the {{DOS2|Shadow Prince}}.}}&lt;br /&gt;
&lt;br /&gt;
== Effects ==&lt;br /&gt;
* {{MA DOS2|+84}}&lt;br /&gt;
* {{Effect DOS2|Finesse|+3}}&lt;br /&gt;
* {{Effect DOS2|Wits|+3}}&lt;br /&gt;
* {{Effect DOS2|Thievery|+1}}&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
* {{LgSkill DOS2|Chameleon Cloak}}&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* Carried by the {{MdChar DOS2|Shadow Prince}} in the {{DOS2|Temple of Zorl-Stissa}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Unique ring in the Temple of Zorl-Stissa}}&lt;br /&gt;
[[Category:Rings in DOS2]]&lt;br /&gt;
[[Category:Sources of finesse in DOS2]]&lt;br /&gt;
[[Category:Sources of magic armour in DOS2]]&lt;br /&gt;
[[Category:Sources of thievery in DOS2]]&lt;br /&gt;
[[Category:Sources of wits in DOS2]]&lt;br /&gt;
[[Category:Sources of Chameleon Cloak skill in DOS2]]&lt;br /&gt;
[[Category:Unique items in Act 3 in DOS2]]&lt;br /&gt;
[[Category:Unique rings in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Shadow_Prince&amp;diff=24429</id>
		<title>DOS2:Shadow Prince</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Shadow_Prince&amp;diff=24429"/>
		<updated>2026-07-05T02:58:59Z</updated>

		<summary type="html">&lt;p&gt;Alex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = The Shadow Prince is in the Temple of Zorl-Stissa during Act 3 of Divinity: Original Sin 2 (DOS2).&lt;br /&gt;
| image = Icon DOS2 Shadow Prince.png}}&lt;br /&gt;
{{Infobox DOS2 character&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Icon DOS2 Shadow Prince.png&lt;br /&gt;
| gender = Male&lt;br /&gt;
| race = Lizard&lt;br /&gt;
| faction = {{DOS2|House of Shadows}}&lt;br /&gt;
| level = 16&lt;br /&gt;
| s vit = 1103&lt;br /&gt;
| e vit = 1471&lt;br /&gt;
| vit = 1839&lt;br /&gt;
| t vit = &lt;br /&gt;
| s pa = 453&lt;br /&gt;
| e pa = 635&lt;br /&gt;
| pa = 906&lt;br /&gt;
| t pa = &lt;br /&gt;
| s ma = 216&lt;br /&gt;
| e ma = 302&lt;br /&gt;
| ma = 431&lt;br /&gt;
| t ma = &lt;br /&gt;
| str = 22&lt;br /&gt;
| fin = 38&lt;br /&gt;
| int = 22&lt;br /&gt;
| con = 28&lt;br /&gt;
| mem = 22&lt;br /&gt;
| wit = 28}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Shadow Prince&#039;&#039;&#039; is in the {{DOS2|Nameless Isle}} during {{DOS2|Act Three}} of &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Quote DOS2|&#039;What I did had to be done. And I had to be the orchestrator, for I am the {{DOS2|House of Shadows}}. I am the fate-weaver. I am the hand that guides a blind world.&#039;|Shadow Prince}}&lt;br /&gt;
&lt;br /&gt;
== Involvement ==&lt;br /&gt;
=== Act Three ===&lt;br /&gt;
The Shadow Prince is in the {{DOS2|Temple of Zorl-Stissa}}.&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
* {{MdAbility DOS2|Scoundrel}}: Level 10&lt;br /&gt;
* Air resistance 20%&lt;br /&gt;
* Poison resistance 50%&lt;br /&gt;
* Water resistance 20%&lt;br /&gt;
&lt;br /&gt;
== Related literature ==&lt;br /&gt;
* {{LgItem DOS2|A Cryptic Letter}}&lt;br /&gt;
* {{LgItem DOS2|Intercepted Missive}}&lt;br /&gt;
* {{LgItem DOS2|Kidnapping Contract}}&lt;br /&gt;
&lt;br /&gt;
=== Written by The Shadow Prince ===&lt;br /&gt;
* {{LgItem DOS2|The Shadow Prince&#039;s Notes}}&lt;br /&gt;
&lt;br /&gt;
== Related quests ==&lt;br /&gt;
* {{Quest DOS2|Hunt for the Master}}&lt;br /&gt;
* {{Quest DOS2|Sebille Companion Quest}}&lt;br /&gt;
* {{Quest DOS2|The Mother Tree}}&lt;br /&gt;
** {{Quest DOS2|Genocide}}&lt;br /&gt;
** {{Quest DOS2|Regicide}}&lt;br /&gt;
* {{Quest DOS2|The Red Prince Companion Quest}}&lt;br /&gt;
** {{Quest DOS2|The Hunters Hunted}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Lizard in the Temple of Zorl-Stissa}}&lt;br /&gt;
[[Category:Authors in DOS2]]&lt;br /&gt;
[[Category:Characters in DOS2]]&lt;br /&gt;
[[Category:Characters in Temple of Zorl-Stissa in DOS2]]&lt;br /&gt;
[[Category:House of Shadows members in DOS2]]&lt;br /&gt;
[[Category:Lizards in DOS2]]&lt;br /&gt;
[[Category:Lizards in Temple of Zorl-Stissa in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=File:Item_DOS2_The_Shadow_Prince%27s_Notes_Icon.png&amp;diff=24428</id>
		<title>File:Item DOS2 The Shadow Prince&#039;s Notes Icon.png</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=File:Item_DOS2_The_Shadow_Prince%27s_Notes_Icon.png&amp;diff=24428"/>
		<updated>2026-07-05T02:58:03Z</updated>

		<summary type="html">&lt;p&gt;Alex: Redirected page to File:Book 17 DOS2 Icon.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Book 17 DOS2 Icon.png]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:The_Shadow_Prince%27s_Notes&amp;diff=24427</id>
		<title>DOS2:The Shadow Prince&#039;s Notes</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:The_Shadow_Prince%27s_Notes&amp;diff=24427"/>
		<updated>2026-07-05T02:57:02Z</updated>

		<summary type="html">&lt;p&gt;Alex: Created page with &amp;quot;{{SEO | description = The Shadow Prince&amp;#039;s Notes is a journal in Divinity: Original Sin 2 (DOS2). | image = Book 17 DOS2 Icon.png}} {{Infobox DOS2 item | appearances = dos2 | image = Book 17 DOS2 Icon.png | type = Book | author = {{DOS2|Shadow Prince}} | weight = 0.5 | value = 1}}  &amp;#039;&amp;#039;&amp;#039;The Shadow Prince&amp;#039;s Notes&amp;#039;&amp;#039;&amp;#039; is a journal in &amp;#039;&amp;#039;Divinity: Original Sin II&amp;#039;&amp;#039;.  == Text == {{Cquote DOS2| [The manuscript is written in a code you cannot decipher, but for a few lines writt...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = The Shadow Prince&#039;s Notes is a journal in Divinity: Original Sin 2 (DOS2).&lt;br /&gt;
| image = Book 17 DOS2 Icon.png}}&lt;br /&gt;
{{Infobox DOS2 item&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Book 17 DOS2 Icon.png&lt;br /&gt;
| type = Book&lt;br /&gt;
| author = {{DOS2|Shadow Prince}}&lt;br /&gt;
| weight = 0.5&lt;br /&gt;
| value = 1}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Shadow Prince&#039;s Notes&#039;&#039;&#039; is a journal in &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Text ==&lt;br /&gt;
{{Cquote DOS2|&lt;br /&gt;
[The manuscript is written in a code you cannot decipher, but for a few lines written in the common tongue.]&lt;br /&gt;
&lt;br /&gt;
As for {{DOS2|Sebille}}, I appreciate the warning, but stand down. She is now a threat only unto herself. The Mother Tree will choke on {{DOS2|Deathfog}} and with that all will be well. If the girl is silly enough to pursue an actual confrontation, she deserves the enslavement I would now spare her.&lt;br /&gt;
&lt;br /&gt;
That said, do keep me posted on the {{DOS2|Red Prince}}. My word, what an annoyingly talented nuisance that arrogant little brat turns out to be!}}&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* Carried by the {{MdChar DOS2|Shadow Prince}} in the {{DOS2|Temple of Zorl-Stissa}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Journal}}&lt;br /&gt;
[[Category:Books in DOS2]]&lt;br /&gt;
[[Category:Journals in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Watcher&amp;diff=24426</id>
		<title>DOS2:Watcher</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Watcher&amp;diff=24426"/>
		<updated>2026-07-05T02:34:51Z</updated>

		<summary type="html">&lt;p&gt;Alex: Created page with &amp;quot;{{SEO | description = The Watcher is on the Nameless Isle during Act 3 of Divinity: Original Sin 2 (DOS2). | image = Icon DOS2 Watcher.png}} {{Infobox DOS2 character | appearances = dos2 | image = Icon DOS2 Watcher.png | level = 17 | s vit = 1296 | e vit = 1728 | vit = 2160 | t vit =  | s pa = 705 | e pa = 987 | pa = 1409 | t pa =  | s ma = 163 | e ma = 228 | ma = 325 | t ma =  | str = 36 | fin = 23 | int = 17 | con = 30 | mem = 23 | wit = 26}}  &amp;#039;&amp;#039;&amp;#039;The Watcher&amp;#039;&amp;#039;&amp;#039; is in t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = The Watcher is on the Nameless Isle during Act 3 of Divinity: Original Sin 2 (DOS2).&lt;br /&gt;
| image = Icon DOS2 Watcher.png}}&lt;br /&gt;
{{Infobox DOS2 character&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Icon DOS2 Watcher.png&lt;br /&gt;
| level = 17&lt;br /&gt;
| s vit = 1296&lt;br /&gt;
| e vit = 1728&lt;br /&gt;
| vit = 2160&lt;br /&gt;
| t vit = &lt;br /&gt;
| s pa = 705&lt;br /&gt;
| e pa = 987&lt;br /&gt;
| pa = 1409&lt;br /&gt;
| t pa = &lt;br /&gt;
| s ma = 163&lt;br /&gt;
| e ma = 228&lt;br /&gt;
| ma = 325&lt;br /&gt;
| t ma = &lt;br /&gt;
| str = 36&lt;br /&gt;
| fin = 23&lt;br /&gt;
| int = 17&lt;br /&gt;
| con = 30&lt;br /&gt;
| mem = 23&lt;br /&gt;
| wit = 26}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The Watcher&#039;&#039;&#039; is in the {{DOS2|Nameless Isle}} during {{DOS2|Act Three}} of &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
* {{MdTalent DOS2|Opportunist}}&lt;br /&gt;
* {{MdAbility DOS2|Pyrokinetic}}: Level 3&lt;br /&gt;
* {{MdAbility DOS2|Warfare}}: Level 10&lt;br /&gt;
* Earth resistance 10%&lt;br /&gt;
* Fire resistance 10%&lt;br /&gt;
&lt;br /&gt;
== Related quests ==&lt;br /&gt;
* {{Quest DOS2|The Watcher&#039;s Mercy}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Character in the Nameless Isle}}&lt;br /&gt;
[[Category:Characters in DOS2]]&lt;br /&gt;
[[Category:Characters in Nameless Isle in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=File:Icon_DOS2_Watcher.png&amp;diff=24425</id>
		<title>File:Icon DOS2 Watcher.png</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=File:Icon_DOS2_Watcher.png&amp;diff=24425"/>
		<updated>2026-07-05T02:34:42Z</updated>

		<summary type="html">&lt;p&gt;Alex: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Portrait icons in DOS2]]&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{license larian}}&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Trippel&amp;diff=24424</id>
		<title>DOS2:Trippel</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Trippel&amp;diff=24424"/>
		<updated>2026-07-05T02:19:12Z</updated>

		<summary type="html">&lt;p&gt;Alex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = Magister Captain Trippel is in Fort Joy during Act 1 of Divinity: Original Sin 2 (DOS2).&lt;br /&gt;
| image = Icon DOS2 Trippel.png}}&lt;br /&gt;
{{Infobox DOS2 character&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Icon DOS2 Trippel.png&lt;br /&gt;
| faction = {{DOS2|Magisters of the Divine Order}}&lt;br /&gt;
| level = 4&lt;br /&gt;
| s vit = &lt;br /&gt;
| e vit = &lt;br /&gt;
| vit = 86&lt;br /&gt;
| t vit = &lt;br /&gt;
| s pa = &lt;br /&gt;
| e pa = &lt;br /&gt;
| pa = 63&lt;br /&gt;
| t pa = &lt;br /&gt;
| s ma = &lt;br /&gt;
| e ma = &lt;br /&gt;
| ma = 26&lt;br /&gt;
| t ma = &lt;br /&gt;
| str = 12&lt;br /&gt;
| fin = 11&lt;br /&gt;
| int = 11&lt;br /&gt;
| con = 12&lt;br /&gt;
| mem = 12&lt;br /&gt;
| wit = 11}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magister Captain Trippel&#039;&#039;&#039; is in {{DOS2|Fort Joy}} during {{DOS2|Act One}} of &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
* {{MdTalent DOS2|Opportunist}}&lt;br /&gt;
* {{MdAbility DOS2|Geomancer}}: Level 1&lt;br /&gt;
* {{MdAbility DOS2|Warfare}}: Level 2&lt;br /&gt;
* Air resistance 20%&lt;br /&gt;
* Earth resistance 20%&lt;br /&gt;
* Fire resistance 20%&lt;br /&gt;
* Poison resistance 20%&lt;br /&gt;
* Water resistance 20%&lt;br /&gt;
&lt;br /&gt;
=== Notable loot ===&lt;br /&gt;
* {{MdItem DOS2|Captain Trippel&#039;s Key}}&lt;br /&gt;
* {{MdItem DOS2|Magister Trippel&#039;s Twohander}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Magister in Fort Joy}}&lt;br /&gt;
[[Category:Characters in DOS2]]&lt;br /&gt;
[[Category:Characters in Fort Joy in DOS2]]&lt;br /&gt;
[[Category:Magisters in DOS2]]&lt;br /&gt;
[[Category:Magisters in Fort Joy in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Trippel&amp;diff=24423</id>
		<title>DOS2:Trippel</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Trippel&amp;diff=24423"/>
		<updated>2026-07-05T02:19:00Z</updated>

		<summary type="html">&lt;p&gt;Alex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Stub}}&lt;br /&gt;
{{SEO&lt;br /&gt;
| description = Magister Captain Trippel is in Fort Joy during Act 1 of Divinity: Original Sin 2 (DOS2).&lt;br /&gt;
| image = Icon DOS2 Trippel.png}}&lt;br /&gt;
{{Infobox DOS2 character&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Icon DOS2 Trippel.png&lt;br /&gt;
| faction = {{DOS2|Magisters of the Divine Order}}&lt;br /&gt;
| level = 4&lt;br /&gt;
| s vit = &lt;br /&gt;
| e vit = &lt;br /&gt;
| vit = 86&lt;br /&gt;
| t vit = &lt;br /&gt;
| s pa = &lt;br /&gt;
| e pa = &lt;br /&gt;
| pa = 63&lt;br /&gt;
| t pa = &lt;br /&gt;
| s ma = &lt;br /&gt;
| e ma = &lt;br /&gt;
| ma = 26&lt;br /&gt;
| t ma = &lt;br /&gt;
| str = 12&lt;br /&gt;
| fin = 11&lt;br /&gt;
| int = 11&lt;br /&gt;
| con = 12&lt;br /&gt;
| mem = 12&lt;br /&gt;
| wit = 11}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magister Captain Trippel&#039;&#039;&#039; is in {{DOS2|Fort Joy}} during {{DOS2|Act One}} of &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
* {{MdTalent DOS2|Opportunist}}&lt;br /&gt;
* {{MdAbility DOS2|Geomancer}}: Level 1&lt;br /&gt;
* {{MdAbility DOS2|Warfare}}: Level 2&lt;br /&gt;
* Air resistance 20%&lt;br /&gt;
* Earth resistance 20%&lt;br /&gt;
* Fire resistance 20%&lt;br /&gt;
* Poison resistance 20%&lt;br /&gt;
* Water resistance 20%&lt;br /&gt;
&lt;br /&gt;
=== Notable loot ===&lt;br /&gt;
* {{MdItem DOS2|Captain Trippel&#039;s Key}}&lt;br /&gt;
* {{MdItem DOS2|Magister Trippel&#039;s Twohander}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Magister in Fort Joy}}&lt;br /&gt;
[[Category:Characters in DOS2]]&lt;br /&gt;
[[Category:Characters in Fort Joy in DOS2]]&lt;br /&gt;
[[Category:Magisters in DOS2]]&lt;br /&gt;
[[Category:Magisters in Fort Joy in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Cork&amp;diff=24422</id>
		<title>DOS2:Cork</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Cork&amp;diff=24422"/>
		<updated>2026-07-05T02:17:28Z</updated>

		<summary type="html">&lt;p&gt;Alex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = Paladin Cork is in Fort Joy during Act 1 of Divinity: Original Sin 2 (DOS2).&lt;br /&gt;
| image = Icon DOS2 Cork.png}}&lt;br /&gt;
{{Infobox DOS2 character&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Icon DOS2 Cork.png&lt;br /&gt;
| gender = Male&lt;br /&gt;
| race = Human&lt;br /&gt;
| faction = {{DOS2|Paladins of the Divine Order}}&lt;br /&gt;
| level = 4&lt;br /&gt;
| s vit = &lt;br /&gt;
| e vit = &lt;br /&gt;
| vit = 103&lt;br /&gt;
| t vit = &lt;br /&gt;
| s pa = &lt;br /&gt;
| e pa = &lt;br /&gt;
| pa = 53&lt;br /&gt;
| t pa = &lt;br /&gt;
| s ma = &lt;br /&gt;
| e ma = &lt;br /&gt;
| ma = 16&lt;br /&gt;
| t ma = &lt;br /&gt;
| str = 12&lt;br /&gt;
| fin = 11&lt;br /&gt;
| int = 11&lt;br /&gt;
| con = 12&lt;br /&gt;
| mem = 12&lt;br /&gt;
| wit = 11&lt;br /&gt;
| id = c01e16ca-ce9a-48c8-ac36-90ef7de12404}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Paladin Cork&#039;&#039;&#039; is in {{DOS2|Fort Joy}} during {{DOS2|Act One}} of &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Involvement ==&lt;br /&gt;
=== Act One ===&lt;br /&gt;
Cork is arguing with a {{MdChar DOS2|Trippel|Magister Captain Trippel}} at {{Coords DOS2|279|196}}. Entering the vicinity immediately triggers combat, with different outcomes depending on whether Cork survives.&lt;br /&gt;
&lt;br /&gt;
If Cork survives, the party gain an additional 2000 XP for saving him, and he plans to report the incident to his grandmaster, {{DOS2|Linder Kemm}}. Before parting ways, he says there&#039;s nowhere left for him to go but the {{DOS2|Hollow Marshes}}.&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
* {{MdTalent DOS2|Opportunist}}&lt;br /&gt;
* Air resistance 10%&lt;br /&gt;
* Earth resistance 10%&lt;br /&gt;
* Fire resistance 10%&lt;br /&gt;
* Poison resistance 10%&lt;br /&gt;
* Water resistance 10%&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Paladin in Fort Joy}}&lt;br /&gt;
[[Category:Characters in DOS2]]&lt;br /&gt;
[[Category:Characters in Fort Joy in DOS2]]&lt;br /&gt;
[[Category:Humans in DOS2]]&lt;br /&gt;
[[Category:Humans in Fort Joy in DOS2]]&lt;br /&gt;
[[Category:Paladins in DOS2]]&lt;br /&gt;
[[Category:Paladins in Fort Joy in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Cork&amp;diff=24421</id>
		<title>DOS2:Cork</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Cork&amp;diff=24421"/>
		<updated>2026-07-05T02:15:37Z</updated>

		<summary type="html">&lt;p&gt;Alex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = Paladin Cork is in Fort Joy during Act 1 of Divinity: Original Sin 2 (DOS2).&lt;br /&gt;
| image = Icon DOS2 Cork.png}}&lt;br /&gt;
{{Infobox DOS2 character&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Icon DOS2 Cork.png&lt;br /&gt;
| gender = Male&lt;br /&gt;
| race = Human&lt;br /&gt;
| faction = {{DOS2|Paladins of the Divine Order}}&lt;br /&gt;
| level = 4&lt;br /&gt;
| s vit = &lt;br /&gt;
| e vit = &lt;br /&gt;
| vit = 103&lt;br /&gt;
| t vit = &lt;br /&gt;
| s pa = &lt;br /&gt;
| e pa = &lt;br /&gt;
| pa = 53&lt;br /&gt;
| t pa = &lt;br /&gt;
| s ma = &lt;br /&gt;
| e ma = &lt;br /&gt;
| ma = 16&lt;br /&gt;
| t ma = &lt;br /&gt;
| str = 12&lt;br /&gt;
| fin = 11&lt;br /&gt;
| int = 11&lt;br /&gt;
| con = 12&lt;br /&gt;
| mem = 12&lt;br /&gt;
| wit = 11&lt;br /&gt;
| id = c01e16ca-ce9a-48c8-ac36-90ef7de12404}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Paladin Cork&#039;&#039;&#039; is in {{DOS2|Fort Joy}} during {{DOS2|Act One}} of &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Involvement ==&lt;br /&gt;
=== Act One ===&lt;br /&gt;
Cork is arguing with a {{DOS2|Magisters of the Divine Order|Magister}} at {{Coords DOS2|279|196}}. Entering the vicinity immediately triggers combat, with different outcomes depending on whether Cork survives.&lt;br /&gt;
&lt;br /&gt;
If Cork survives, the party gain an additional 2000 XP for saving him, and he plans to report the incident to his grandmaster, {{DOS2|Linder Kemm}}. Before parting ways, he says there&#039;s nowhere left for him to go but the {{DOS2|Hollow Marshes}}.&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
* {{MdTalent DOS2|Opportunist}}&lt;br /&gt;
* Air resistance 10%&lt;br /&gt;
* Earth resistance 10%&lt;br /&gt;
* Fire resistance 10%&lt;br /&gt;
* Poison resistance 10%&lt;br /&gt;
* Water resistance 10%&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Paladin in Fort Joy}}&lt;br /&gt;
[[Category:Characters in DOS2]]&lt;br /&gt;
[[Category:Characters in Fort Joy in DOS2]]&lt;br /&gt;
[[Category:Humans in DOS2]]&lt;br /&gt;
[[Category:Humans in Fort Joy in DOS2]]&lt;br /&gt;
[[Category:Paladins in DOS2]]&lt;br /&gt;
[[Category:Paladins in Fort Joy in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Elaborate_Cage_Key&amp;diff=24420</id>
		<title>DOS2:Elaborate Cage Key</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Elaborate_Cage_Key&amp;diff=24420"/>
		<updated>2026-07-05T02:10:17Z</updated>

		<summary type="html">&lt;p&gt;Alex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = Elaborate Cage Key is a miscellaneous item in Fort Joy Prison during Act 1 of Divinity: Original Sin 2 (DOS2).&lt;br /&gt;
| image = Item DOS2 Gold Key Icon.png}}&lt;br /&gt;
{{Infobox DOS2 item&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Item DOS2 Gold Key Icon.png&lt;br /&gt;
| type = Key&lt;br /&gt;
| weight = 0.01&lt;br /&gt;
| value = 0}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elaborate Cage Key&#039;&#039;&#039; is a miscellaneous item in {{DOS2|Fort Joy}} during {{DOS2|Act One}} of &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Quote DOS2|A small elaborately-wrought key found in the {{DOS2|Houndmaster|Houndmaster&#039;s}} quarters.}}&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
* Unlocks {{MdChar DOS2|Birdie|Birdie&#039;s}} cage in the Houndmaster&#039;s Room of {{DOS2|Fort Joy Prison}}&lt;br /&gt;
* Unlocks the chest on an elevated platform in the adjacent room at {{Coords DOS2|332|649}}&lt;br /&gt;
&lt;br /&gt;
=== Crafting recipes ===&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Item 1 !! Item 2 !! Product&lt;br /&gt;
|-&lt;br /&gt;
| {{Any DOS2|key}} || {{MdItem DOS2|Soap}} || {{MdItem DOS2|Lockpicks}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* On a desk in the Houndmaster&#039;s Room of {{DOS2|Fort Joy Prison}} at {{Coords DOS2|335|673}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Key in Fort Joy Prison}}&lt;br /&gt;
[[Category:Keys in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Fort_Joy_Prison&amp;diff=24419</id>
		<title>DOS2:Fort Joy Prison</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Fort_Joy_Prison&amp;diff=24419"/>
		<updated>2026-07-05T02:07:07Z</updated>

		<summary type="html">&lt;p&gt;Alex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = Fort Joy Prison is a location beneath Fort Joy in Act 1 of Divinity: Original Sin 2 (DOS2).}}&lt;br /&gt;
&#039;&#039;&#039;Fort Joy Prison&#039;&#039;&#039; is a location beneath {{DOS2|Fort Joy}} in {{DOS2|Act One}} of &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
Fort Joy Prison consists of several sub-locations including the Houndmaster&#039;s room, southern dock, and {{DOS2|The Flenser&#039;s Playground}}. It also contains the entrance to the {{DOS2|Ancient Passage}}.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
=== Houndmaster&#039;s room ===&lt;br /&gt;
{{div col}}&lt;br /&gt;
* {{LgChar DOS2|Argos}}&lt;br /&gt;
* {{LgChar DOS2|Birdie}}&lt;br /&gt;
* {{LgChar DOS2|Bruno}}&lt;br /&gt;
* {{LgChar DOS2|Emmie}}&lt;br /&gt;
* {{LgChar DOS2|Liszt}}&lt;br /&gt;
{{div col end}}&lt;br /&gt;
&lt;br /&gt;
=== Southern dock ===&lt;br /&gt;
* {{LgChar DOS2|Carin}}&lt;br /&gt;
* {{LgChar DOS2|Goa}}&lt;br /&gt;
* {{LgChar DOS2|Han}}&lt;br /&gt;
&lt;br /&gt;
=== The Flenser&#039;s Playground ===&lt;br /&gt;
* {{LgChar DOS2|Kniles}}&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
* {{Quest DOS2|Escape from Fort Joy}}&lt;br /&gt;
** {{Quest DOS2|The Path of Greatest Resistance}}&lt;br /&gt;
* {{Quest DOS2|Finding Emmie}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Location in Fort Joy}}&lt;br /&gt;
[[Category:Locations in DOS2]]&lt;br /&gt;
[[Category:Locations in Fort Joy in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Delorus&amp;diff=24418</id>
		<title>DOS2:Delorus</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Delorus&amp;diff=24418"/>
		<updated>2026-07-05T02:04:14Z</updated>

		<summary type="html">&lt;p&gt;Alex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = Magister Delorus is in the Holding Cells beneath Fort Joy during Act 1 of Divinity: Original Sin 2 (DOS2).&lt;br /&gt;
| image = Icon DOS2 Delorus.png}}&lt;br /&gt;
{{Infobox DOS2 character&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Icon DOS2 Delorus.png&lt;br /&gt;
| gender = Male&lt;br /&gt;
| race = Human&lt;br /&gt;
| faction = {{DOS2|Magisters of the Divine Order}}&lt;br /&gt;
| level = 3&lt;br /&gt;
| s vit = 40&lt;br /&gt;
| e vit = 54&lt;br /&gt;
| vit = 68&lt;br /&gt;
| t vit = &lt;br /&gt;
| s pa = 18&lt;br /&gt;
| e pa = 26&lt;br /&gt;
| pa = 36&lt;br /&gt;
| t pa = &lt;br /&gt;
| s ma = 8&lt;br /&gt;
| e ma = 12&lt;br /&gt;
| ma = 16&lt;br /&gt;
| t ma = &lt;br /&gt;
| str = 12&lt;br /&gt;
| fin = 11&lt;br /&gt;
| int = 11&lt;br /&gt;
| con = 12&lt;br /&gt;
| mem = 11&lt;br /&gt;
| wit = 10}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magister Delorus&#039;&#039;&#039; is in {{DOS2|Fort Joy}} during {{DOS2|Act One}} of &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Quote DOS2|&#039;I joined... {{DOS2|Divine Order|this order}} to serve {{DOS2|Lucian|the Divine}}. He would not... would never... accept this torture. It is... slavery! I serve the Divine. Not {{DOS2|Alexandar|his son}}.&#039;| {{MdChar DOS2|Delorus}}}}&lt;br /&gt;
&lt;br /&gt;
== Involvement ==&lt;br /&gt;
=== Act One ===&lt;br /&gt;
In the {{DOS2|Holding Cells}} beneath {{DOS2|Fort Joy}}, the {{MdChar DOS2|Houndmaster}} tortures Delorus. Upon rescuing him and offering a healing potion, Delorus directs the party to his co-conspirators {{MdChar DOS2|Carin}} and {{MdChar DOS2|Goa}}, who can secure their escape from a dock in {{DOS2|Fort Joy Prison}}.&lt;br /&gt;
&lt;br /&gt;
=== Act Three ===&lt;br /&gt;
If the party rescue Delorus in Act One, he travels to the {{DOS2|Nameless Isle}}.&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
* {{MdTalent DOS2|Opportunist}}&lt;br /&gt;
&lt;br /&gt;
== Related items ==&lt;br /&gt;
* {{LgItem DOS2|Delorus&#039; Bow}}&lt;br /&gt;
&lt;br /&gt;
== Related quests ==&lt;br /&gt;
* {{Quest DOS2|A Familiar Face}}&lt;br /&gt;
* {{Quest DOS2|Escape from Fort Joy}}&lt;br /&gt;
** {{Quest DOS2|The Path of Greatest Resistance}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Magister in Holding Cells}}&lt;br /&gt;
[[Category:Characters in DOS2]]&lt;br /&gt;
[[Category:Characters in Holding Cells in DOS2]]&lt;br /&gt;
[[Category:Characters in Nameless Isle in DOS2]]&lt;br /&gt;
[[Category:Humans in DOS2]]&lt;br /&gt;
[[Category:Humans in Holding Cells in DOS2]]&lt;br /&gt;
[[Category:Humans in Nameless Isle in DOS2]]&lt;br /&gt;
[[Category:Magisters in DOS2]]&lt;br /&gt;
[[Category:Magisters in Holding Cells in DOS2]]&lt;br /&gt;
[[Category:Magisters in Nameless Isle in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Verdas&amp;diff=24417</id>
		<title>DOS2:Verdas</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Verdas&amp;diff=24417"/>
		<updated>2026-07-05T01:57:15Z</updated>

		<summary type="html">&lt;p&gt;Alex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = Verdas is imprisoned in the Holding Cells beneath Fort Joy during Act 1 of Divinity: Original Sin 2 (DOS2).&lt;br /&gt;
| image = Icon DOS2 Verdas.png}}&lt;br /&gt;
{{Infobox DOS2 character&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Icon DOS2 Verdas.png&lt;br /&gt;
| gender = Male&lt;br /&gt;
| race = Elf&lt;br /&gt;
| level = 2&lt;br /&gt;
| s vit = 27&lt;br /&gt;
| e vit = 36&lt;br /&gt;
| vit = 46&lt;br /&gt;
| s pa = 0&lt;br /&gt;
| e pa = 0&lt;br /&gt;
| pa = 0&lt;br /&gt;
| s ma = 12&lt;br /&gt;
| e ma = 17&lt;br /&gt;
| ma = 23&lt;br /&gt;
| str = 11&lt;br /&gt;
| fin = 12&lt;br /&gt;
| int = 12&lt;br /&gt;
| con = 12&lt;br /&gt;
| mem = 10&lt;br /&gt;
| wit = 11}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Verdas&#039;&#039;&#039; is imprisoned in the {{DOS2|Holding Cells}} beneath {{DOS2|Fort Joy}}.&lt;br /&gt;
&lt;br /&gt;
{{Quote DOS2|&#039;Ooh, I knew a man named Ollie, &#039;n&#039; he was all I had. &#039;til Damian came one mornin&#039;, put an arrow through his back...&#039;|Verdas}}&lt;br /&gt;
&lt;br /&gt;
== Involvement ==&lt;br /&gt;
=== Act One ===&lt;br /&gt;
Speaking with Verdas advances the chronicle {{DOS2|Signs of Resistance}}.&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
* {{Status DOS2|Decomposing}}&lt;br /&gt;
* {{MdAbility DOS2|Warfare}}: Level 1&lt;br /&gt;
&lt;br /&gt;
== Related quests ==&lt;br /&gt;
* {{Quest DOS2|Escape from Fort Joy}}&lt;br /&gt;
** {{Quest DOS2|The Path of Greatest Resistance}}&lt;br /&gt;
* {{Quest DOS2|Signs of Resistance}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Prisoner in the Holding Cells of Fort Joy Ghetto}}&lt;br /&gt;
[[Category:Characters in DOS2]]&lt;br /&gt;
[[Category:Characters in Holding Cells in DOS2]]&lt;br /&gt;
[[Category:Elves in DOS2]]&lt;br /&gt;
[[Category:Elves in Holding Cells in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Goa&amp;diff=24416</id>
		<title>DOS2:Goa</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Goa&amp;diff=24416"/>
		<updated>2026-07-05T01:55:32Z</updated>

		<summary type="html">&lt;p&gt;Alex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = Magister Goa is near the southern docks of Fort Joy Prison during Act 1 of Divinity: Original Sin 2 (DOS2).&lt;br /&gt;
| image = Icon DOS2 Rennart.png}}&lt;br /&gt;
{{Infobox DOS2 character&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Icon DOS2 Rennart.png&lt;br /&gt;
| faction = {{DOS2|Magisters of the Divine Order}}&lt;br /&gt;
| level = 4&lt;br /&gt;
| s vit = &lt;br /&gt;
| e vit = &lt;br /&gt;
| vit = 86&lt;br /&gt;
| t vit = &lt;br /&gt;
| s pa = &lt;br /&gt;
| e pa = &lt;br /&gt;
| pa = 87&lt;br /&gt;
| t pa = &lt;br /&gt;
| s ma = &lt;br /&gt;
| e ma = &lt;br /&gt;
| ma = 42&lt;br /&gt;
| t ma = &lt;br /&gt;
| str = 12&lt;br /&gt;
| fin = 11&lt;br /&gt;
| int = 11&lt;br /&gt;
| con = 12&lt;br /&gt;
| mem = 12&lt;br /&gt;
| wit = 11}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magister Goa&#039;&#039;&#039; is in {{DOS2|Fort Joy}} during {{DOS2|Act One}} of &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Involvement ==&lt;br /&gt;
=== Act One ===&lt;br /&gt;
Goa and {{MdChar DOS2|Carin}} are near the southern docks of {{DOS2|Fort Joy Prison}}.&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
* {{MdTalent DOS2|Opportunist}}&lt;br /&gt;
* {{MdAbility DOS2|Geomancer}}: Level 1&lt;br /&gt;
* {{MdAbility DOS2|Warfare}}: Level 2&lt;br /&gt;
* Air resistance 20%&lt;br /&gt;
* Earth resistance 20%&lt;br /&gt;
* Fire resistance 20%&lt;br /&gt;
* Poison resistance 20%&lt;br /&gt;
* Water resistance 20%&lt;br /&gt;
&lt;br /&gt;
== Related quests ==&lt;br /&gt;
* {{Quest DOS2|Escape from Fort Joy}}&lt;br /&gt;
** {{Quest DOS2|The Path of Greatest Resistance}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Magister in Fort Joy Prison}}&lt;br /&gt;
[[Category:Characters in DOS2]]&lt;br /&gt;
[[Category:Characters in Fort Joy Prison in DOS2]]&lt;br /&gt;
[[Category:Magisters in DOS2]]&lt;br /&gt;
[[Category:Magisters in Fort Joy Prison in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Carin&amp;diff=24415</id>
		<title>DOS2:Carin</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Carin&amp;diff=24415"/>
		<updated>2026-07-05T01:53:03Z</updated>

		<summary type="html">&lt;p&gt;Alex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = Magister Carin is near the southern docks of Fort Joy Prison during Act 1 of Divinity: Original Sin 2 (DOS2).&lt;br /&gt;
| image = Icon DOS2 Waters.png}}&lt;br /&gt;
{{Infobox DOS2 character&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Icon DOS2 Waters.png&lt;br /&gt;
| faction = {{DOS2|Magisters of the Divine Order}}&lt;br /&gt;
| level = 4&lt;br /&gt;
| s vit = &lt;br /&gt;
| e vit = &lt;br /&gt;
| vit = 86&lt;br /&gt;
| t vit = &lt;br /&gt;
| s pa = &lt;br /&gt;
| e pa = &lt;br /&gt;
| pa = 45&lt;br /&gt;
| t pa = &lt;br /&gt;
| s ma = &lt;br /&gt;
| e ma = &lt;br /&gt;
| ma = 53&lt;br /&gt;
| t ma = &lt;br /&gt;
| str = 11&lt;br /&gt;
| fin = 12&lt;br /&gt;
| int = 12&lt;br /&gt;
| con = 12&lt;br /&gt;
| mem = 12&lt;br /&gt;
| wit = 11}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Magister Carin&#039;&#039;&#039; is in {{DOS2|Fort Joy}} during {{DOS2|Act One}} of &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Involvement ==&lt;br /&gt;
=== Act One ===&lt;br /&gt;
Carin and {{MdChar DOS2|Goa}} are near the southern docks of {{DOS2|Fort Joy Prison}}.&lt;br /&gt;
&lt;br /&gt;
== Related quests ==&lt;br /&gt;
* {{Quest DOS2|Escape from Fort Joy}}&lt;br /&gt;
** {{Quest DOS2|The Path of Greatest Resistance}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Magister in Fort Joy Prison}}&lt;br /&gt;
[[Category:Characters in DOS2]]&lt;br /&gt;
[[Category:Characters in Fort Joy Prison in DOS2]]&lt;br /&gt;
[[Category:Magisters in DOS2]]&lt;br /&gt;
[[Category:Magisters in Fort Joy Prison in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Cryomancer_Guardian&amp;diff=24414</id>
		<title>DOS2:Cryomancer Guardian</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Cryomancer_Guardian&amp;diff=24414"/>
		<updated>2026-07-05T01:46:00Z</updated>

		<summary type="html">&lt;p&gt;Alex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = Cryomancer Guardian is in the Ancient Passage during Act 1 of Divinity: Original Sin 2 (DOS2).&lt;br /&gt;
| image = Icon DOS2 Cryomancer Guardian.png}}&lt;br /&gt;
{{Infobox DOS2 character&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Icon DOS2 Cryomancer Guardian.png&lt;br /&gt;
| gender = &lt;br /&gt;
| race = &lt;br /&gt;
| level = 4&lt;br /&gt;
| s vit = &lt;br /&gt;
| e vit = &lt;br /&gt;
| vit = 86&lt;br /&gt;
| t vit = &lt;br /&gt;
| s pa = &lt;br /&gt;
| e pa = &lt;br /&gt;
| pa = 11&lt;br /&gt;
| t pa = &lt;br /&gt;
| s ma = &lt;br /&gt;
| e ma = &lt;br /&gt;
| ma = 53&lt;br /&gt;
| t ma = &lt;br /&gt;
| str = 11&lt;br /&gt;
| fin = 12&lt;br /&gt;
| int = 14&lt;br /&gt;
| con = 22&lt;br /&gt;
| mem = 12&lt;br /&gt;
| wit = 12}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cryomancer Guardian&#039;&#039;&#039; is in the {{DOS2|Ancient Passage}} during {{DOS2|Act One}} of &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
* {{MdTalent DOS2|Undead (talent)|Undead}}&lt;br /&gt;
* {{MdAbility DOS2|Hydrosophist}}: Level 2&lt;br /&gt;
* Air resistance 10%&lt;br /&gt;
* Fire resistance -20%&lt;br /&gt;
* Poison resistance 200%&lt;br /&gt;
* Water resistance 40%&lt;br /&gt;
&lt;br /&gt;
== Related quests ==&lt;br /&gt;
* {{Quest DOS2|Withermoore&#039;s Soul Jar}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Undead in the Ancient Passage}}&lt;br /&gt;
[[Category:Archetypes in DOS2]]&lt;br /&gt;
[[Category:Characters in DOS2]]&lt;br /&gt;
[[Category:Characters in Ancient Passage in DOS2]]&lt;br /&gt;
[[Category:Undead in DOS2]]&lt;br /&gt;
[[Category:Undead in Ancient Passage in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Ancient_Passage&amp;diff=24413</id>
		<title>DOS2:Ancient Passage</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Ancient_Passage&amp;diff=24413"/>
		<updated>2026-07-05T01:45:31Z</updated>

		<summary type="html">&lt;p&gt;Alex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = The Ancient Passage is a secluded area beneath Fort Joy Prison in Divinity: Original Sin 2 (DOS2).}}&lt;br /&gt;
The &#039;&#039;&#039;Ancient Passage&#039;&#039;&#039; is a secluded area hidden beneath {{DOS2|Fort Joy Prison}} in &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The passage leading to the centre of the room is filled with {{DOS2|Poison Cloud|Poison gas}} emitting from floor vents. To avoid the Poison, nearby vases and other objects can be placed on each vent, blocking their emission. Alternatively, {{DOS2|undead}} party members such as {{MdChar DOS2|Fane}} can safely traverse Poisonous areas.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
{{div col}}&lt;br /&gt;
* {{LgChar DOS2|Aeromancer Guardian}}&lt;br /&gt;
* {{LgChar DOS2|Blademaster Guardian}} x2&lt;br /&gt;
* {{LgChar DOS2|Cryomancer Guardian}}&lt;br /&gt;
* {{LgChar DOS2|Eagle-Eyed Guardian}}&lt;br /&gt;
* {{LgChar DOS2|Pyromancer Guardian}}&lt;br /&gt;
* {{LgChar DOS2|Traitorous Guardian}}&lt;br /&gt;
{{div col end}}&lt;br /&gt;
&lt;br /&gt;
== Notable loot ==&lt;br /&gt;
* {{LgItem DOS2|Tyrant&#039;s Stride}}&lt;br /&gt;
* {{LgItem DOS2|Withermoore&#039;s Soul Jar (item)|Withermoore&#039;s Soul Jar}}&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
* {{Quest DOS2|Artefacts of the Tyrant}}&lt;br /&gt;
* {{Quest DOS2|Withermoore&#039;s Soul Jar}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Location in Fort Joy}}&lt;br /&gt;
[[Category:Locations in DOS2]]&lt;br /&gt;
[[Category:Locations in Fort Joy in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Eagle-Eyed_Guardian&amp;diff=24412</id>
		<title>DOS2:Eagle-Eyed Guardian</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Eagle-Eyed_Guardian&amp;diff=24412"/>
		<updated>2026-07-05T01:44:15Z</updated>

		<summary type="html">&lt;p&gt;Alex: Created page with &amp;quot;{{SEO | description = Eagle-Eyed Guardian is in the Ancient Passage during Act 1 of Divinity: Original Sin 2 (DOS2). | image = Icon DOS2 Eagle-Eyed Guardian.png}} {{Infobox DOS2 character | appearances = dos2 | image = Icon DOS2 Eagle-Eyed Guardian.png | gender =  | race =  | level = 4 | s vit =  | e vit =  | vit = 91 | t vit =  | s pa =  | e pa =  | pa = 16 | t pa =  | s ma =  | e ma =  | ma = 34 | t ma =  | str = 11 | fin = 14 | int = 12 | con = 13 | mem = 10 | wit = 1...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = Eagle-Eyed Guardian is in the Ancient Passage during Act 1 of Divinity: Original Sin 2 (DOS2).&lt;br /&gt;
| image = Icon DOS2 Eagle-Eyed Guardian.png}}&lt;br /&gt;
{{Infobox DOS2 character&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Icon DOS2 Eagle-Eyed Guardian.png&lt;br /&gt;
| gender = &lt;br /&gt;
| race = &lt;br /&gt;
| level = 4&lt;br /&gt;
| s vit = &lt;br /&gt;
| e vit = &lt;br /&gt;
| vit = 91&lt;br /&gt;
| t vit = &lt;br /&gt;
| s pa = &lt;br /&gt;
| e pa = &lt;br /&gt;
| pa = 16&lt;br /&gt;
| t pa = &lt;br /&gt;
| s ma = &lt;br /&gt;
| e ma = &lt;br /&gt;
| ma = 34&lt;br /&gt;
| t ma = &lt;br /&gt;
| str = 11&lt;br /&gt;
| fin = 14&lt;br /&gt;
| int = 12&lt;br /&gt;
| con = 13&lt;br /&gt;
| mem = 10&lt;br /&gt;
| wit = 13}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eagle-Eyed Guardian&#039;&#039;&#039; is in the {{DOS2|Ancient Passage}} during {{DOS2|Act One}} of &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
* {{MdTalent DOS2|Undead (talent)|Undead}}&lt;br /&gt;
* {{MdAbility DOS2|Huntsman}}: Level 2&lt;br /&gt;
* Air resistance 10%&lt;br /&gt;
* Fire resistance -10%&lt;br /&gt;
* Poison resistance 200%&lt;br /&gt;
* Water resistance 20%&lt;br /&gt;
&lt;br /&gt;
== Related quests ==&lt;br /&gt;
* {{Quest DOS2|Withermoore&#039;s Soul Jar}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Undead in the Ancient Passage}}&lt;br /&gt;
[[Category:Archetypes in DOS2]]&lt;br /&gt;
[[Category:Characters in DOS2]]&lt;br /&gt;
[[Category:Characters in Ancient Passage in DOS2]]&lt;br /&gt;
[[Category:Undead in DOS2]]&lt;br /&gt;
[[Category:Undead in Ancient Passage in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=File:Icon_DOS2_Eagle-Eyed_Guardian.png&amp;diff=24411</id>
		<title>File:Icon DOS2 Eagle-Eyed Guardian.png</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=File:Icon_DOS2_Eagle-Eyed_Guardian.png&amp;diff=24411"/>
		<updated>2026-07-05T01:42:53Z</updated>

		<summary type="html">&lt;p&gt;Alex: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Portrait icons in DOS2]]&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{license larian}}&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=File:Icon_DOS2_Traitorous_Guardian.png&amp;diff=24410</id>
		<title>File:Icon DOS2 Traitorous Guardian.png</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=File:Icon_DOS2_Traitorous_Guardian.png&amp;diff=24410"/>
		<updated>2026-07-05T01:41:48Z</updated>

		<summary type="html">&lt;p&gt;Alex: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Portrait icons in DOS2]]&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{license larian}}&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Traitorous_Guardian&amp;diff=24409</id>
		<title>DOS2:Traitorous Guardian</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Traitorous_Guardian&amp;diff=24409"/>
		<updated>2026-07-05T01:41:42Z</updated>

		<summary type="html">&lt;p&gt;Alex: Created page with &amp;quot;{{SEO | description = Traitorous Guardian is in the Ancient Passage during Act 1 of Divinity: Original Sin 2 (DOS2). | image = Icon DOS2 Traitorous Guardian.png}} {{Infobox DOS2 character | appearances = dos2 | image = Icon DOS2 Traitorous Guardian.png | gender =  | race =  | level = 4 | s vit =  | e vit =  | vit = 96 | t vit =  | s pa =  | e pa =  | pa = 32 | t pa =  | s ma =  | e ma =  | ma = 21 | t ma =  | str = 14 | fin = 12 | int = 11 | con = 14 | mem = 11 | wit = 1...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = Traitorous Guardian is in the Ancient Passage during Act 1 of Divinity: Original Sin 2 (DOS2).&lt;br /&gt;
| image = Icon DOS2 Traitorous Guardian.png}}&lt;br /&gt;
{{Infobox DOS2 character&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Icon DOS2 Traitorous Guardian.png&lt;br /&gt;
| gender = &lt;br /&gt;
| race = &lt;br /&gt;
| level = 4&lt;br /&gt;
| s vit = &lt;br /&gt;
| e vit = &lt;br /&gt;
| vit = 96&lt;br /&gt;
| t vit = &lt;br /&gt;
| s pa = &lt;br /&gt;
| e pa = &lt;br /&gt;
| pa = 32&lt;br /&gt;
| t pa = &lt;br /&gt;
| s ma = &lt;br /&gt;
| e ma = &lt;br /&gt;
| ma = 21&lt;br /&gt;
| t ma = &lt;br /&gt;
| str = 14&lt;br /&gt;
| fin = 12&lt;br /&gt;
| int = 11&lt;br /&gt;
| con = 14&lt;br /&gt;
| mem = 11&lt;br /&gt;
| wit = 12}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Traitorous Guardian&#039;&#039;&#039; is in the {{DOS2|Ancient Passage}} during {{DOS2|Act One}} of &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
* {{MdTalent DOS2|Opportunist}}&lt;br /&gt;
* {{MdTalent DOS2|Undead (talent)|Undead}}&lt;br /&gt;
* {{MdAbility DOS2|Warfare}}: Level 2&lt;br /&gt;
* Air resistance 10%&lt;br /&gt;
* Fire resistance -10%&lt;br /&gt;
* Poison resistance 200%&lt;br /&gt;
* Water resistance 20%&lt;br /&gt;
&lt;br /&gt;
== Related quests ==&lt;br /&gt;
* {{Quest DOS2|Withermoore&#039;s Soul Jar}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Undead in the Ancient Passage}}&lt;br /&gt;
[[Category:Archetypes in DOS2]]&lt;br /&gt;
[[Category:Characters in DOS2]]&lt;br /&gt;
[[Category:Characters in Ancient Passage in DOS2]]&lt;br /&gt;
[[Category:Undead in DOS2]]&lt;br /&gt;
[[Category:Undead in Ancient Passage in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=File:Icon_DOS2_Pyromancer_Guardian.png&amp;diff=24408</id>
		<title>File:Icon DOS2 Pyromancer Guardian.png</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=File:Icon_DOS2_Pyromancer_Guardian.png&amp;diff=24408"/>
		<updated>2026-07-05T01:36:02Z</updated>

		<summary type="html">&lt;p&gt;Alex: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Portrait icons in DOS2]]&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{license larian}}&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Pyromancer_Guardian&amp;diff=24407</id>
		<title>DOS2:Pyromancer Guardian</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Pyromancer_Guardian&amp;diff=24407"/>
		<updated>2026-07-05T01:33:15Z</updated>

		<summary type="html">&lt;p&gt;Alex: Created page with &amp;quot;{{SEO | description = Pyromancer Guardian is in the Ancient Passage during Act 1 of Divinity: Original Sin 2 (DOS2). | image = Icon DOS2 Pyromancer Guardian.png}} {{Infobox DOS2 character | appearances = dos2 | image = Icon DOS2 Pyromancer Guardian.png | gender =  | race =  | level = 4 | s vit =  | e vit =  | vit = 86 | t vit =  | s pa =  | e pa =  | pa = 11 | t pa =  | s ma =  | e ma =  | ma = 53 | t ma =  | str = 11 | fin = 12 | int = 14 | con = 12 | mem = 12 | wit = 1...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = Pyromancer Guardian is in the Ancient Passage during Act 1 of Divinity: Original Sin 2 (DOS2).&lt;br /&gt;
| image = Icon DOS2 Pyromancer Guardian.png}}&lt;br /&gt;
{{Infobox DOS2 character&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Icon DOS2 Pyromancer Guardian.png&lt;br /&gt;
| gender = &lt;br /&gt;
| race = &lt;br /&gt;
| level = 4&lt;br /&gt;
| s vit = &lt;br /&gt;
| e vit = &lt;br /&gt;
| vit = 86&lt;br /&gt;
| t vit = &lt;br /&gt;
| s pa = &lt;br /&gt;
| e pa = &lt;br /&gt;
| pa = 11&lt;br /&gt;
| t pa = &lt;br /&gt;
| s ma = &lt;br /&gt;
| e ma = &lt;br /&gt;
| ma = 53&lt;br /&gt;
| t ma = &lt;br /&gt;
| str = 11&lt;br /&gt;
| fin = 12&lt;br /&gt;
| int = 14&lt;br /&gt;
| con = 12&lt;br /&gt;
| mem = 12&lt;br /&gt;
| wit = 12}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pyromancer Guardian&#039;&#039;&#039; is in the {{DOS2|Ancient Passage}} during {{DOS2|Act One}} of &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
* {{MdTalent DOS2|Undead (talent)|Undead}}&lt;br /&gt;
* {{MdAbility DOS2|Pyrokinetic}}: Level 2&lt;br /&gt;
* Air resistance 10%&lt;br /&gt;
* Fire resistance 40%&lt;br /&gt;
* Poison resistance 200%&lt;br /&gt;
&lt;br /&gt;
== Related quests ==&lt;br /&gt;
* {{Quest DOS2|Withermoore&#039;s Soul Jar}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Undead in the Ancient Passage}}&lt;br /&gt;
[[Category:Archetypes in DOS2]]&lt;br /&gt;
[[Category:Characters in DOS2]]&lt;br /&gt;
[[Category:Characters in Ancient Passage in DOS2]]&lt;br /&gt;
[[Category:Undead in DOS2]]&lt;br /&gt;
[[Category:Undead in Ancient Passage in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Blademaster_Guardian&amp;diff=24406</id>
		<title>DOS2:Blademaster Guardian</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Blademaster_Guardian&amp;diff=24406"/>
		<updated>2026-07-05T01:31:11Z</updated>

		<summary type="html">&lt;p&gt;Alex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = Blademaster Guardian is in Fort Joy during Act 1 of Divinity: Original Sin 2 (DOS2).&lt;br /&gt;
| image = Icon DOS2 Blademaster Guardian.png}}&lt;br /&gt;
{{Infobox DOS2 character&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Icon DOS2 Blademaster Guardian.png&lt;br /&gt;
| gender = &lt;br /&gt;
| race = &lt;br /&gt;
| level = 4&lt;br /&gt;
| s vit = &lt;br /&gt;
| e vit = &lt;br /&gt;
| vit = 96&lt;br /&gt;
| t vit = &lt;br /&gt;
| s pa = &lt;br /&gt;
| e pa = &lt;br /&gt;
| pa = 32&lt;br /&gt;
| t pa = &lt;br /&gt;
| s ma = &lt;br /&gt;
| e ma = &lt;br /&gt;
| ma = 21&lt;br /&gt;
| t ma = &lt;br /&gt;
| str = 14&lt;br /&gt;
| fin = 12&lt;br /&gt;
| int = 11&lt;br /&gt;
| con = 14&lt;br /&gt;
| mem = 11&lt;br /&gt;
| wit = 12}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blademaster Guardian&#039;&#039;&#039; is in the {{DOS2|Ancient Passage}} during {{DOS2|Act One}} of &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
* {{MdTalent DOS2|Opportunist}}&lt;br /&gt;
* {{MdTalent DOS2|Undead (talent)|Undead}}&lt;br /&gt;
* {{MdAbility DOS2|Warfare}}: Level 2&lt;br /&gt;
* Air resistance 10%&lt;br /&gt;
* Fire resistance -10%&lt;br /&gt;
* Poison resistance 200%&lt;br /&gt;
* Water resistance 20%&lt;br /&gt;
&lt;br /&gt;
== Related quests ==&lt;br /&gt;
* {{Quest DOS2|Withermoore&#039;s Soul Jar}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Undead in the Ancient Passage}}&lt;br /&gt;
[[Category:Archetypes in DOS2]]&lt;br /&gt;
[[Category:Characters in DOS2]]&lt;br /&gt;
[[Category:Characters in Ancient Passage in DOS2]]&lt;br /&gt;
[[Category:Undead in DOS2]]&lt;br /&gt;
[[Category:Undead in Ancient Passage in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Blademaster_Guardian&amp;diff=24405</id>
		<title>DOS2:Blademaster Guardian</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Blademaster_Guardian&amp;diff=24405"/>
		<updated>2026-07-05T01:30:55Z</updated>

		<summary type="html">&lt;p&gt;Alex: Created page with &amp;quot;{{SEO | description = Blademaster Guardian is in Fort Joy during Act 1 of Divinity: Original Sin 2 (DOS2). | image = Icon DOS2 Blademaster Guardian.png}} {{Infobox DOS2 character | appearances = dos2 | image = Icon DOS2 Blademaster Guardian.png | gender =  | race =  | level = 4 | s vit =  | e vit =  | vit = 96 | t vit =  | s pa =  | e pa =  | pa = 32 | t pa =  | s ma =  | e ma =  | ma = 21 | t ma =  | str = 14 | fin = 12 | int = 11 | con = 14 | mem = 11 | wit = 12}}  &amp;#039;&amp;#039;&amp;#039;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = Blademaster Guardian is in Fort Joy during Act 1 of Divinity: Original Sin 2 (DOS2).&lt;br /&gt;
| image = Icon DOS2 Blademaster Guardian.png}}&lt;br /&gt;
{{Infobox DOS2 character&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Icon DOS2 Blademaster Guardian.png&lt;br /&gt;
| gender = &lt;br /&gt;
| race = &lt;br /&gt;
| level = 4&lt;br /&gt;
| s vit = &lt;br /&gt;
| e vit = &lt;br /&gt;
| vit = 96&lt;br /&gt;
| t vit = &lt;br /&gt;
| s pa = &lt;br /&gt;
| e pa = &lt;br /&gt;
| pa = 32&lt;br /&gt;
| t pa = &lt;br /&gt;
| s ma = &lt;br /&gt;
| e ma = &lt;br /&gt;
| ma = 21&lt;br /&gt;
| t ma = &lt;br /&gt;
| str = 14&lt;br /&gt;
| fin = 12&lt;br /&gt;
| int = 11&lt;br /&gt;
| con = 14&lt;br /&gt;
| mem = 11&lt;br /&gt;
| wit = 12}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Blademaster Guardian&#039;&#039;&#039; is in the {{DOS2|Ancient Passage}} during {{DOS2|Act One}} of &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
* {{MdTalent DOS2|Undead (talent)|Undead}}&lt;br /&gt;
* {{MdAbility DOS2|Warfare}}: Level 2&lt;br /&gt;
* Air resistance 10%&lt;br /&gt;
* Fire resistance -10%&lt;br /&gt;
* Poison resistance 200%&lt;br /&gt;
* Water resistance 20%&lt;br /&gt;
&lt;br /&gt;
== Related quests ==&lt;br /&gt;
* {{Quest DOS2|Withermoore&#039;s Soul Jar}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Undead in the Ancient Passage}}&lt;br /&gt;
[[Category:Archetypes in DOS2]]&lt;br /&gt;
[[Category:Characters in DOS2]]&lt;br /&gt;
[[Category:Characters in Ancient Passage in DOS2]]&lt;br /&gt;
[[Category:Undead in DOS2]]&lt;br /&gt;
[[Category:Undead in Ancient Passage in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=File:Icon_DOS2_Blademaster_Guardian.png&amp;diff=24404</id>
		<title>File:Icon DOS2 Blademaster Guardian.png</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=File:Icon_DOS2_Blademaster_Guardian.png&amp;diff=24404"/>
		<updated>2026-07-05T01:29:21Z</updated>

		<summary type="html">&lt;p&gt;Alex: Uploaded with SimpleBatchUpload&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
[[Category:Portrait icons in DOS2]]&lt;br /&gt;
&lt;br /&gt;
== Licensing ==&lt;br /&gt;
{{license larian}}&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Cryomancer_Guardian&amp;diff=24403</id>
		<title>DOS2:Cryomancer Guardian</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Cryomancer_Guardian&amp;diff=24403"/>
		<updated>2026-07-05T01:27:04Z</updated>

		<summary type="html">&lt;p&gt;Alex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = Cryomancer Guardian is in Fort Joy during Act 1 of Divinity: Original Sin 2 (DOS2).&lt;br /&gt;
| image = Icon DOS2 Cryomancer Guardian.png}}&lt;br /&gt;
{{Infobox DOS2 character&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Icon DOS2 Cryomancer Guardian.png&lt;br /&gt;
| gender = &lt;br /&gt;
| race = &lt;br /&gt;
| level = 4&lt;br /&gt;
| s vit = &lt;br /&gt;
| e vit = &lt;br /&gt;
| vit = 86&lt;br /&gt;
| t vit = &lt;br /&gt;
| s pa = &lt;br /&gt;
| e pa = &lt;br /&gt;
| pa = 11&lt;br /&gt;
| t pa = &lt;br /&gt;
| s ma = &lt;br /&gt;
| e ma = &lt;br /&gt;
| ma = 53&lt;br /&gt;
| t ma = &lt;br /&gt;
| str = 11&lt;br /&gt;
| fin = 12&lt;br /&gt;
| int = 14&lt;br /&gt;
| con = 22&lt;br /&gt;
| mem = 12&lt;br /&gt;
| wit = 12}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cryomancer Guardian&#039;&#039;&#039; is in {{DOS2|Fort Joy}} during {{DOS2|Act One}} of &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
* {{MdTalent DOS2|Undead (talent)|Undead}}&lt;br /&gt;
* {{MdAbility DOS2|Hydrosophist}}: Level 2&lt;br /&gt;
* Air resistance 10%&lt;br /&gt;
* Fire resistance -20%&lt;br /&gt;
* Poison resistance 200%&lt;br /&gt;
* Water resistance 40%&lt;br /&gt;
&lt;br /&gt;
== Related quests ==&lt;br /&gt;
* {{Quest DOS2|Withermoore&#039;s Soul Jar}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Undead in the Ancient Passage}}&lt;br /&gt;
[[Category:Archetypes in DOS2]]&lt;br /&gt;
[[Category:Characters in DOS2]]&lt;br /&gt;
[[Category:Characters in Ancient Passage in DOS2]]&lt;br /&gt;
[[Category:Undead in DOS2]]&lt;br /&gt;
[[Category:Undead in Ancient Passage in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Cryomancer_Guardian&amp;diff=24402</id>
		<title>DOS2:Cryomancer Guardian</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Cryomancer_Guardian&amp;diff=24402"/>
		<updated>2026-07-05T01:26:53Z</updated>

		<summary type="html">&lt;p&gt;Alex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = Cryomancer Guardian is in Fort Joy during Act 1 of Divinity: Original Sin 2 (DOS2).&lt;br /&gt;
| image = Icon DOS2 Cryomancer Guardian.png}}&lt;br /&gt;
{{Infobox DOS2 character&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Icon DOS2 Cryomancer Guardian.png&lt;br /&gt;
| gender = &lt;br /&gt;
| race = &lt;br /&gt;
| level = 4&lt;br /&gt;
| s vit = &lt;br /&gt;
| e vit = &lt;br /&gt;
| vit = 86&lt;br /&gt;
| t vit = &lt;br /&gt;
| s pa = &lt;br /&gt;
| e pa = &lt;br /&gt;
| pa = 11&lt;br /&gt;
| t pa = &lt;br /&gt;
| s ma = &lt;br /&gt;
| e ma = &lt;br /&gt;
| ma = 53&lt;br /&gt;
| t ma = &lt;br /&gt;
| str = 11&lt;br /&gt;
| fin = 12&lt;br /&gt;
| int = 14&lt;br /&gt;
| con = 22&lt;br /&gt;
| mem = 12&lt;br /&gt;
| wit = 12}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cryomancer Guardian&#039;&#039;&#039; is in {{DOS2|Fort Joy}} during {{DOS2|Act One}} of &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
* {{MdTalent DOS2|Undead (talent)|Undead}}&lt;br /&gt;
* {{MdAbility DOS2|Hydrosophist}}: Level 2&lt;br /&gt;
* Air resistance 10%&lt;br /&gt;
* Fire resistance -20%&lt;br /&gt;
* Poison resistance 200%&lt;br /&gt;
* Water resistance 40%&lt;br /&gt;
&lt;br /&gt;
== Related quests ==&lt;br /&gt;
* {{Quest DOS2|Withermoore&#039;s Soul Jar}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Undead in the Ancient Passage}}&lt;br /&gt;
[[Category:Characters in DOS2]]&lt;br /&gt;
[[Category:Characters in Ancient Passage in DOS2]]&lt;br /&gt;
[[Category:Undead in DOS2]]&lt;br /&gt;
[[Category:Undead in Ancient Passage in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=File:Icon_DOS2_Aeromancer_Guardian.png&amp;diff=24401</id>
		<title>File:Icon DOS2 Aeromancer Guardian.png</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=File:Icon_DOS2_Aeromancer_Guardian.png&amp;diff=24401"/>
		<updated>2026-07-05T01:26:33Z</updated>

		<summary type="html">&lt;p&gt;Alex: Redirected page to File:Icon DOS2 Rask.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[File:Icon DOS2 Rask.png]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Aeromancer_Guardian&amp;diff=24400</id>
		<title>DOS2:Aeromancer Guardian</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Aeromancer_Guardian&amp;diff=24400"/>
		<updated>2026-07-05T01:26:03Z</updated>

		<summary type="html">&lt;p&gt;Alex: Created page with &amp;quot;{{SEO | description = Aeromancer Guardian is an undead lizard in the Ancient Passage during Act 1 of Divinity: Original Sin 2 (DOS2). | image = Icon DOS2 Rask.png}} {{Infobox DOS2 character | appearances = dos2 | image = Icon DOS2 Rask.png | race = Lizard | level = 4 | s vit =  | e vit =  | vit = 86 | t vit =  | s pa =  | e pa =  | pa = 11 | t pa =  | s ma =  | e ma =  | ma = 53 | t ma =  | str = 11 | fin = 12 | int = 14 | con = 12 | mem = 12 | wit = 12}}  &amp;#039;&amp;#039;&amp;#039;Aeromancer...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = Aeromancer Guardian is an undead lizard in the Ancient Passage during Act 1 of Divinity: Original Sin 2 (DOS2).&lt;br /&gt;
| image = Icon DOS2 Rask.png}}&lt;br /&gt;
{{Infobox DOS2 character&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Icon DOS2 Rask.png&lt;br /&gt;
| race = Lizard&lt;br /&gt;
| level = 4&lt;br /&gt;
| s vit = &lt;br /&gt;
| e vit = &lt;br /&gt;
| vit = 86&lt;br /&gt;
| t vit = &lt;br /&gt;
| s pa = &lt;br /&gt;
| e pa = &lt;br /&gt;
| pa = 11&lt;br /&gt;
| t pa = &lt;br /&gt;
| s ma = &lt;br /&gt;
| e ma = &lt;br /&gt;
| ma = 53&lt;br /&gt;
| t ma = &lt;br /&gt;
| str = 11&lt;br /&gt;
| fin = 12&lt;br /&gt;
| int = 14&lt;br /&gt;
| con = 12&lt;br /&gt;
| mem = 12&lt;br /&gt;
| wit = 12}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aeromancer Guardian&#039;&#039;&#039; is an undead lizard in the {{DOS2|Ancient Passage}} during {{DOS2|Act One}} of &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
* {{MdTalent DOS2|Undead (talent)|Undead}}&lt;br /&gt;
* {{MdAbility DOS2|Aerotheurge}}: Level 2&lt;br /&gt;
* Air resistance 40%&lt;br /&gt;
* Earth resistance -20%&lt;br /&gt;
* Poison resistance 200%&lt;br /&gt;
* Water resistance 20%&lt;br /&gt;
&lt;br /&gt;
== Related quests ==&lt;br /&gt;
* {{Quest DOS2|Withermoore&#039;s Soul Jar}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Undead lizard in the Ancient Passage}}&lt;br /&gt;
[[Category:Archetypes in DOS2]]&lt;br /&gt;
[[Category:Lizards in DOS2]]&lt;br /&gt;
[[Category:Lizards in Ancient Passage in DOS2]]&lt;br /&gt;
[[Category:Undead in DOS2]]&lt;br /&gt;
[[Category:Undead in Ancient Passage in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Ancient_Passage&amp;diff=24399</id>
		<title>DOS2:Ancient Passage</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Ancient_Passage&amp;diff=24399"/>
		<updated>2026-07-05T01:20:48Z</updated>

		<summary type="html">&lt;p&gt;Alex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = The Ancient Passage is a secluded area beneath Fort Joy Prison in Divinity: Original Sin 2 (DOS2).}}&lt;br /&gt;
The &#039;&#039;&#039;Ancient Passage&#039;&#039;&#039; is a secluded area hidden beneath {{DOS2|Fort Joy Prison}} in &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
The passage leading to the centre of the room is filled with {{DOS2|Poison Cloud|Poison gas}} emitting from floor vents. To avoid the Poison, nearby vases and other objects can be placed on each vent, blocking their emission. Alternatively, {{DOS2|undead}} party members such as {{MdChar DOS2|Fane}} can safely traverse Poisonous areas.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
* {{LgChar DOS2|Cryomancer Guardian}}&lt;br /&gt;
&lt;br /&gt;
== Notable loot ==&lt;br /&gt;
* {{LgItem DOS2|Tyrant&#039;s Stride}}&lt;br /&gt;
* {{LgItem DOS2|Withermoore&#039;s Soul Jar (item)|Withermoore&#039;s Soul Jar}}&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
* {{Quest DOS2|Artefacts of the Tyrant}}&lt;br /&gt;
* {{Quest DOS2|Withermoore&#039;s Soul Jar}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Location in Fort Joy}}&lt;br /&gt;
[[Category:Locations in DOS2]]&lt;br /&gt;
[[Category:Locations in Fort Joy in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Withermoore%27s_Soul_Jar_(item)&amp;diff=24398</id>
		<title>DOS2:Withermoore&#039;s Soul Jar (item)</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Withermoore%27s_Soul_Jar_(item)&amp;diff=24398"/>
		<updated>2026-07-05T01:19:58Z</updated>

		<summary type="html">&lt;p&gt;Alex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Distinguish|text=the quest {{DOS2|Withermoore&#039;s Soul Jar}}}}&lt;br /&gt;
{{SEO&lt;br /&gt;
| description = Withermoore&#039;s Soul Jar is a quest item in Divinity: Original Sin 2 (DOS2).&lt;br /&gt;
| image = Item DOS2 Withermoore&#039;s Soul Jar Icon.png}}&lt;br /&gt;
{{Infobox DOS2 item&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Item DOS2 Withermoore&#039;s Soul Jar Icon.png&lt;br /&gt;
| type = Misc&lt;br /&gt;
| weight = 3&lt;br /&gt;
| value = 120}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Withermoore&#039;s Soul Jar&#039;&#039;&#039; is a quest item in &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{{Quote DOS2|An ancient jar containing the ghastly shade of a soul.}}&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
* In the {{DOS2|Ancient Passage}} beneath {{DOS2|Fort Joy}}&lt;br /&gt;
&lt;br /&gt;
== Related quests ==&lt;br /&gt;
* {{Quest DOS2|Withermoore&#039;s Soul Jar}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Quest item}}&lt;br /&gt;
[[Category:Misc items in DOS2]]&lt;br /&gt;
[[Category:Quest items in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Cryomancer_Guardian&amp;diff=24397</id>
		<title>DOS2:Cryomancer Guardian</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Cryomancer_Guardian&amp;diff=24397"/>
		<updated>2026-07-05T01:19:21Z</updated>

		<summary type="html">&lt;p&gt;Alex: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = Cryomancer Guardian is in Fort Joy during Act 1 of Divinity: Original Sin 2 (DOS2).&lt;br /&gt;
| image = Icon DOS2 Cryomancer Guardian.png}}&lt;br /&gt;
{{Infobox DOS2 character&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Icon DOS2 Cryomancer Guardian.png&lt;br /&gt;
| gender = &lt;br /&gt;
| race = &lt;br /&gt;
| level = 4&lt;br /&gt;
| s vit = &lt;br /&gt;
| e vit = &lt;br /&gt;
| vit = 86&lt;br /&gt;
| t vit = &lt;br /&gt;
| s pa = &lt;br /&gt;
| e pa = &lt;br /&gt;
| pa = 11&lt;br /&gt;
| t pa = &lt;br /&gt;
| s ma = &lt;br /&gt;
| e ma = &lt;br /&gt;
| ma = 53&lt;br /&gt;
| t ma = &lt;br /&gt;
| str = 11&lt;br /&gt;
| fin = 12&lt;br /&gt;
| int = 14&lt;br /&gt;
| con = 22&lt;br /&gt;
| mem = 12&lt;br /&gt;
| wit = 12}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cryomancer Guardian&#039;&#039;&#039; is in {{DOS2|Fort Joy}} during {{DOS2|Act One}} of &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
* {{MdTalent DOS2|Undead (talent)}}&lt;br /&gt;
* {{MdAbility DOS2|Hydrosophist}}: Level 2&lt;br /&gt;
* Air resistance 10%&lt;br /&gt;
* Fire resistance -20%&lt;br /&gt;
* Poison resistance 200%&lt;br /&gt;
* Water resistance 40%&lt;br /&gt;
&lt;br /&gt;
== Related quests ==&lt;br /&gt;
* {{Quest DOS2|Withermoore&#039;s Soul Jar}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Undead in the Ancient Passage}}&lt;br /&gt;
[[Category:Characters in DOS2]]&lt;br /&gt;
[[Category:Characters in Ancient Passage in DOS2]]&lt;br /&gt;
[[Category:Undead in DOS2]]&lt;br /&gt;
[[Category:Undead in Ancient Passage in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
	<entry>
		<id>https://divinitywiki.com/index.php?title=DOS2:Cryomancer_Guardian&amp;diff=24396</id>
		<title>DOS2:Cryomancer Guardian</title>
		<link rel="alternate" type="text/html" href="https://divinitywiki.com/index.php?title=DOS2:Cryomancer_Guardian&amp;diff=24396"/>
		<updated>2026-07-05T01:19:02Z</updated>

		<summary type="html">&lt;p&gt;Alex: Created page with &amp;quot;{{SEO | description = Cryomancer Guardian is in Fort Joy during Act 1 of Divinity: Original Sin 2 (DOS2). | image = Icon DOS2 Cryomancer Guardian.png}} {{Infobox DOS2 character | appearances = dos2 | image = Icon DOS2 Cryomancer Guardian.png | gender =  | race =  | level = 4 | s vit =  | e vit =  | vit = 86 | t vit =  | s pa =  | e pa =  | pa = 11 | t pa =  | s ma =  | e ma =  | ma = 53 | t ma =  | str = 11 | fin = 12 | int = 14 | con = 22 | mem = 12 | wit = 12}}  &amp;#039;&amp;#039;&amp;#039;Cry...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{SEO&lt;br /&gt;
| description = Cryomancer Guardian is in Fort Joy during Act 1 of Divinity: Original Sin 2 (DOS2).&lt;br /&gt;
| image = Icon DOS2 Cryomancer Guardian.png}}&lt;br /&gt;
{{Infobox DOS2 character&lt;br /&gt;
| appearances = dos2&lt;br /&gt;
| image = Icon DOS2 Cryomancer Guardian.png&lt;br /&gt;
| gender = &lt;br /&gt;
| race = &lt;br /&gt;
| level = 4&lt;br /&gt;
| s vit = &lt;br /&gt;
| e vit = &lt;br /&gt;
| vit = 86&lt;br /&gt;
| t vit = &lt;br /&gt;
| s pa = &lt;br /&gt;
| e pa = &lt;br /&gt;
| pa = 11&lt;br /&gt;
| t pa = &lt;br /&gt;
| s ma = &lt;br /&gt;
| e ma = &lt;br /&gt;
| ma = 53&lt;br /&gt;
| t ma = &lt;br /&gt;
| str = 11&lt;br /&gt;
| fin = 12&lt;br /&gt;
| int = 14&lt;br /&gt;
| con = 22&lt;br /&gt;
| mem = 12&lt;br /&gt;
| wit = 12}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cryomancer Guardian&#039;&#039;&#039; is in {{DOS2|Fort Joy}} during {{DOS2|Act One}} of &#039;&#039;[[Divinity: Original Sin II]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Combat ==&lt;br /&gt;
* {{MdTalent DOS2|Undead (talent)}}&lt;br /&gt;
* {{MdAbility DOS2|Hydrosophist}}: Level 2&lt;br /&gt;
* Air resistance 10%&lt;br /&gt;
* Fire resistance -20%&lt;br /&gt;
* Poison resistance 200%&lt;br /&gt;
* Water resistance 40%&lt;br /&gt;
&lt;br /&gt;
== Related quests ==&lt;br /&gt;
* {{Quest DOS2|Withermoore&#039;s Soul Jar}}&lt;br /&gt;
&lt;br /&gt;
{{SHORTDESC:Undead in Fort Joy}}&lt;br /&gt;
[[Category:Characters in DOS2]]&lt;br /&gt;
[[Category:Characters in Ancient Passage in DOS2]]&lt;br /&gt;
[[Category:Undead in DOS2]]&lt;br /&gt;
[[Category:Undead in Ancient Passage in DOS2]]&lt;/div&gt;</summary>
		<author><name>Alex</name></author>
	</entry>
</feed>