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DOS2:Critical damage: Revision history

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26 February 2026

21 February 2026

  • curprev 19:3019:30, 21 February 2026 Alex talk contribs 497 bytes +497 Created page with "{{Stub}} '''Critical damage''' or '''critical multiplier''' is the amount of damage that is dealt on a critical hit. In ''Divinity: Original Sin II'', the base critical damage is 150%, which can be adjusted through modifiers such as abilities, talents, and items. == Overview == It is required to equip weapons that list Critical Damage in its tooltip to apply the character's base critical damage to the weapon. {{SHORTDESC:Gameplay mechanic (DOS2)}} Category:Gamepl..."