| Level | 4 |
|---|---|
| Vitality | 91 |
| Physical armour | 58 |
| Magic armour | 45 |
| Strength | 12 |
| Finesse | 11 |
| Intelligence | 12 |
| Constitution | 13 |
| Memory | 10 |
| Wits | 12 |
DOS2:Migo: Difference between revisions
Gheist in Fort Joy Ghetto
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| image = Icon DOS2 Migo.png | | image = Icon DOS2 Migo.png | ||
| gender = Male | | gender = Male | ||
| family = | | family = {{DOS2|Yarrow}} (child) | ||
| level = 4 | | level = 4 | ||
| vit = 91 | | vit = 91 | ||
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| id = 47263b13-ace6-4950-99b6-4f2b6ae8cc6c}} | | id = 47263b13-ace6-4950-99b6-4f2b6ae8cc6c}} | ||
'''Migo''' is a | '''Migo''' is a {{DOS2|Gheist}} in {{DOS2|Fort Joy Ghetto}} in {{DOS2|Act One}} of ''[[Divinity: Original Sin II]]''. | ||
{{Quote DOS2|'You want to leave? You want to go? TELL ME WHERE THE | {{Quote DOS2|'You want to leave? You want to go? TELL ME WHERE THE {{DOS2|Yarrow Flower|YARROW}} GROWS! Tell me, tell me, tell me NOW! Or shall I pick your parts clean too? It's easy.'|Migo}} | ||
== Involvement == | == Involvement == | ||
| Line 27: | Line 27: | ||
When first approaching Migo, it seems he is not in his right mind. Through talking to Magister Yarrow, you find that he is {{MdChar DOS2|Yarrow|Magister Yarrow's}} father, seemingly corrupted by {{MdChar DOS2|Dallis|Magister Dallis}}. If offering him a {{MdItem DOS2|Yarrow Flower}}, he remembers his daughter and gifts you {{MdItem DOS2|Migo's Ring}}. | When first approaching Migo, it seems he is not in his right mind. Through talking to Magister Yarrow, you find that he is {{MdChar DOS2|Yarrow|Magister Yarrow's}} father, seemingly corrupted by {{MdChar DOS2|Dallis|Magister Dallis}}. If offering him a {{MdItem DOS2|Yarrow Flower}}, he remembers his daughter and gifts you {{MdItem DOS2|Migo's Ring}}. | ||
Next to Migo is a hidden hatch at {{Coords DOS2|263|96}}, which leads to | Next to Migo is a hidden hatch at {{Coords DOS2|263|96}}, which leads to {{DOS2|Fort Joy Prison}}. | ||
== Combat == | == Combat == | ||
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* {{Quest DOS2|The Murderous Gheist}} | * {{Quest DOS2|The Murderous Gheist}} | ||
{{SHORTDESC:Gheist in Fort Joy Ghetto | {{SHORTDESC:Gheist in Fort Joy Ghetto}} | ||
[[Category:Characters in DOS2]] | [[Category:Characters in DOS2]] | ||
[[Category:Characters in Fort Joy Ghetto in DOS2]] | [[Category:Characters in Fort Joy Ghetto in DOS2]] | ||
[[Category:Gheists in DOS2]] | [[Category:Gheists in DOS2]] | ||
[[Category:Gheists in Fort Joy Ghetto in DOS2]] | [[Category:Gheists in Fort Joy Ghetto in DOS2]] | ||
Latest revision as of 20:59, 26 February 2026
{{#seo| description = Migo is a Gheist in Fort Joy Ghetto in Divinity: Original Sin 2 (DOS2).| image = Icon DOS2 Migo.png| keywords = Migo, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Migo - Divinity Wiki| type = article}}
| Migo | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Appearances | Divinity: Original Sin II | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Gender | Male | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Family | Yarrow (child) | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Technical
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Migo is a Gheist in Fort Joy Ghetto in Act One of Divinity: Original Sin II.
'You want to leave? You want to go? TELL ME WHERE THE YARROW GROWS! Tell me, tell me, tell me NOW! Or shall I pick your parts clean too? It's easy.'—Migo
Involvement
Act One
When first approaching Migo, it seems he is not in his right mind. Through talking to Magister Yarrow, you find that he is
Magister Yarrow's father, seemingly corrupted by
Magister Dallis. If offering him a
Yarrow Flower, he remembers his daughter and gifts you
Migo's Ring.
Next to Migo is a hidden hatch at X: 263 Y: 96 , which leads to Fort Joy Prison.
Combat
Statuses
- Weakened
Resistances
- Poison 200%
Abilities
Level 1 Geomancer: Poison and earth attacks deal 5% more damage. Physical armour from skills and potions is increased by 5.
Opportunist