DOS2:Escape from Reaper's Eye (chronicle): Difference between revisions
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| description = Escape from Reaper's Eye is a chronicle in Divinity: Original Sin 2 (DOS2).}} | | description = Escape from Reaper's Eye is a chronicle in Divinity: Original Sin 2 (DOS2).}} | ||
'''Escape from Reaper's Eye''' is a chronicle in ''[[Divinity: Original Sin II]]''. | '''Escape from Reaper's Eye''' is a chronicle in ''[[Divinity: Original Sin II]]''. Below is a list of party actions that can advance a chronicle, which note important events relating to the chronicle's theme or question. Sequence and content vary based on party choices. | ||
'''''Chronicle pages contain extensive spoilers.''''' | |||
== Will we escape Fort Joy? == | |||
{{Questline DOS2 | |||
| quest = Survive the Merryweather. | |||
| content = * As the sea took me, a powerful presence told me that this was not my time to die. A task of great importance lies before me.}} | |||
{{Questline DOS2 | |||
| quest = Regain consciousness on Fort Joy Beach. | |||
| content = * I came to on the {{DOS2|Fort Joy Beach|shore near Fort Joy}}. Was it luck or divine intervention that saved me?}} | |||
{{Questline DOS2 | |||
| quest = Observe an interrogation at the entrance to Fort Joy Ghetto. | |||
| content = * {{DOS2|Alexandar|Bishop Alexandar}} and his right hand {{DOS2|Dallis|Dallis 'the Hammer'}} slaughtered {{DOS2|Atusa|a Magister}} for helping {{DOS2|Sourcerer}}s escape the island.}} | |||
{{Questline DOS2 | |||
| quest = Meet an Undead knight. | |||
| content = * Deep {{DOS2|Forgotten Cell|underground}}, we came across an {{DOS2|Lord Withermoore|undead knight}}. We promised to release his soul from a jar, and he told us of a way out of Fort Joy.}} | |||
{{Questline DOS2 | |||
| quest = Free an elf from imprisonment. | |||
| content = * We freed the elf {{DOS2|Amyro}} from his cage. In gratitude, he told us of a possible route out of the Fort.}} | |||
{{Questline DOS2 | |||
| quest = Meet a deranged Magister. | |||
| content = * In the bowels of Fort Joy we met a {{DOS2|Kniles|deranged Magister}} conducting horrible experiments on purged Sourcerers.}} | |||
{{Questline DOS2 | |||
| quest = Escape Fort Joy. | |||
| content = * We escaped Fort Joy. Now we must get off the island.}} | |||
{{Questline DOS2 | |||
| quest = Remove the Source Collar. | |||
| content = * Freedom from the constraints of a {{DOS2|Source Collars|Source collar}} felt good. It felt powerful.}} | |||
{{Questline DOS2 | |||
| quest = Hear a voice in the Hollow Marshes. | |||
| content = * While drowning, we heard a voice. We heard it again in the {{DOS2|Hollow Marshes}}. It told us to seek it, wherever it may be.}} | |||
{{SHORTDESC:Chronicle}} | |||
[[Category:Chronicles in DOS2]] | |||
Revision as of 05:43, 1 March 2026
| This article is a stub and still under development! |
{{#seo| description = Escape from Reaper's Eye is a chronicle in Divinity: Original Sin 2 (DOS2).| image = | keywords = Escape from Reaper's Eye (chronicle), Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Escape from Reaper's Eye (chronicle) - Divinity Wiki| type = article}}
Escape from Reaper's Eye is a chronicle in Divinity: Original Sin II. Below is a list of party actions that can advance a chronicle, which note important events relating to the chronicle's theme or question. Sequence and content vary based on party choices.
Chronicle pages contain extensive spoilers.
Will we escape Fort Joy?
Survive the Merryweather.
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Regain consciousness on Fort Joy Beach.
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Observe an interrogation at the entrance to Fort Joy Ghetto.
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Meet an Undead knight.
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Free an elf from imprisonment.
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Meet a deranged Magister.
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Escape Fort Joy.
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Remove the Source Collar.
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Hear a voice in the Hollow Marshes.
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