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DOS2:Fortify: Difference between revisions

Geomancer skill
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'''Fortify''' is a [[Geomancer]] skill in ''[[Divinity: Original Sin II]]''.
'''Fortify''' is a {{DOS2|Geomancer}} skill in ''[[Divinity: Original Sin II]]''.


{{Quote DOS2|Recover [[Physical armour|Physical Armour]]. While [[Fortified (status)|Fortified]], the target cannot be teleported. Remove [[Acid (status)|Acid]], [[Bleeding (status)|Bleeding]], [[Burning (status)|Burning]], [[Decaying (status)|Decaying]], and [[Poisoned (status)|Poisoned]] status effects.}}
{{Quote DOS2|Recover {{DOS2|Physical armour|Physical Armour}}. While {{DOS2|Fortified (status)|Fortified}}, the target cannot be teleported. Remove {{DOS2|Acid (status)|Acid}}, {{DOS2|Bleeding (status)|Bleeding}}, {{DOS2|Burning (status)|Burning}}, {{DOS2|Decaying (status)|Decaying}}, and {{DOS2|Poisoned (status)|Poisoned}} status effects.}}


== Requirements ==
== Requirements ==
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== Effects ==
== Effects ==
* {{Special DOS2|Set [[Fortified (status)|Fortified]] for 3 turns}}
* {{Status DOS2|Fortified|Set Fortified|for 3 turns}}


== Related items ==
== Related items ==
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* {{LgItem DOS2|Fortify Skillbook}}
* {{LgItem DOS2|Fortify Skillbook}}


{{SHORTDESC:Geomancer skill (DOS2)}}
{{SHORTDESC:Geomancer skill}}
[[Category:Geomancer skills in DOS2]]
[[Category:Skills in DOS2]]
[[Category:Skills in DOS2]]
[[Category:Sources of bleeding status cure in DOS2]]
[[Category:Sources of bleeding status cure in DOS2]]

Latest revision as of 14:37, 12 April 2026

{{#seo| description = Fortify is a Geomancer skill in Divinity: Original Sin 2 (DOS2).| image = Skill DOS2 Fortify Icon.png| keywords = Fortify, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Fortify - Divinity Wiki| type = article}}
Fortify
AppearancesDivinity: Original Sin II
TypeGeomancer
Usages
AP1 AP
Range13m
Cooldown 4 turns
Properties
Memory slots1

Fortify is a Geomancer skill in Divinity: Original Sin II.

Recover Physical Armour. While Fortified, the target cannot be teleported. Remove Acid, Bleeding, Burning, Decaying, and Poisoned status effects.

Requirements

Effects