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DOS2:Battle Stomp: Difference between revisions

Warfare skill
Created page with "{{SEO | description = Battle Stomp is a Warfare skill in Divinity: Original Sin 2 (DOS2). Smash your weapon into the ground, knocking down non-allied characters in front of you, and hitting them for Physical damage. Also clears non-cursed surfaces and clouds. | image = Skill DOS2 Battle Stomp Icon.png}} {{Infobox DOS2 skill | appearances = dos2 | image = Skill DOS2 Battle Stomp Icon.png | type = Warfare | AP = 2 | damage = Physical | range = 10m | scaling = Strength | co..."
 
No edit summary
 
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{{SEO
{{SEO
| description = Battle Stomp is a Warfare skill in Divinity: Original Sin 2 (DOS2). Smash your weapon into the ground, knocking down non-allied characters in front of you, and hitting them for Physical damage. Also clears non-cursed surfaces and clouds.
| description = Battle Stomp is a Warfare skill in Divinity: Original Sin 2 (DOS2). Smash your weapon into the ground, Knocking Down non-allied characters in front of you, and hitting them for Physical damage. Also clears non-cursed surfaces and clouds.
| image = Skill DOS2 Battle Stomp Icon.png}}
| image = Skill DOS2 Battle Stomp Icon.png}}
{{Infobox DOS2 skill
{{Infobox DOS2 skill
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'''Battle Stomp''' is a {{DOS2|Warfare}} skill in ''[[Divinity: Original Sin II]]''.
'''Battle Stomp''' is a {{DOS2|Warfare}} skill in ''[[Divinity: Original Sin II]]''.


{{Quote DOS2|Smash your weapon into the ground, knocking down non-allied characters in front of you, and hitting them for {{DOS2|Physical}} damage. Also clears non-cursed surfaces and clouds.}}
{{Quote DOS2|Smash your weapon into the ground, {{DOS2|Knocked Down (status)|Knocking Down}} non-allied characters in front of you, and hitting them for {{DOS2|Physical}} damage. Also clears non-cursed surfaces and clouds.}}


== Requirements ==
== Requirements ==
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* {{Effect DOS2|Physical|Deal|damage to non-allies in front of you}}
* {{Effect DOS2|Physical|Deal|damage to non-allies in front of you}}
* {{Status DOS2|Knocked Down|Set Knocked Down|for 1 turn}}
* {{Status DOS2|Knocked Down|Set Knocked Down|for 1 turn}}
* {{Special DOS2|Clears non-cursed surfaces and clouds}}
* {{Special DOS2|Clear non-cursed surfaces and clouds}}


== Related items ==
== Related items ==

Latest revision as of 17:20, 24 April 2026

{{#seo| description = Battle Stomp is a Warfare skill in Divinity: Original Sin 2 (DOS2). Smash your weapon into the ground, Knocking Down non-allied characters in front of you, and hitting them for Physical damage. Also clears non-cursed surfaces and clouds.| image = Skill DOS2 Battle Stomp Icon.png| keywords = Battle Stomp, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Battle Stomp - Divinity Wiki| type = article}}
Battle Stomp
AppearancesDivinity: Original Sin II
TypeWarfare
Usages
AP2 AP
DamagePhysical
Range10m
Cooldown 4 turns
Properties
ScalingStrength
Memory slots1

Battle Stomp is a Warfare skill in Divinity: Original Sin II.

Smash your weapon into the ground, Knocking Down non-allied characters in front of you, and hitting them for Physical damage. Also clears non-cursed surfaces and clouds.

Requirements

Effects

  • Deal Physical damage to non-allies in front of you
  • Set Knocked Down for 1 turn
  • Clear non-cursed surfaces and clouds