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DOS2:Seed of Power: Difference between revisions

Quest in The Four Relics of Rivellon
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{{SEO
{{SEO
| description = Seed of Power is a quest initiated in Act 1 of Divinity: Original Sin 2 (DOS2). It is part of the chronicle The Four Relics of Rivellon.}}
| description = Seed of Power is a quest initiated in Act 1 of Divinity: Original Sin 2 (DOS2). It is part of the chronicle The Four Relics of Rivellon.}}
'''Seed of Power''' is a {{DOS2|Quests|quest}} initiated in {{DOS2|Act One}} of ''[[Divinity: Original Sin II]]''.
'''Seed of Power''' is a {{DOS2|Quests|quest}} in ''[[Divinity: Original Sin II]]''.


== Objectives ==
== Objectives ==
Line 16: Line 16:
| quest = Learn about the strange spores.
| quest = Learn about the strange spores.
| content = * Saying a special phrase will make the spores grow and spew poison.
| content = * Saying a special phrase will make the spores grow and spew poison.
* We found a manifest listing prisoners aboard a shipwreck, including a Scion who held strange spores.}}
* We found {{DOS2|Shipwreck's Manifesto|a manifest}} listing prisoners aboard a shipwreck, including a Scion who held strange spores.}}


{{Questline DOS2
{{Questline DOS2
| quest = Find the remaining spores.
| quest = Find the remaining spores.
| content = * The Scion told us she is trying to create a set of armour from poisonous spores.}}
| content = * The Scion told us she is trying to create a set of armour from poisonous spores.
* We found {{DOS2|Spore Research Report|a report}} of experiments being performed on spores in the {{DOS2|Blackpits}}.
* We came across a {{DOS2|Magisters of the Divine Order|Magister}} in the Blackpits wearing a chestpiece that had rooted itself to him.
* {{DOS2|Herman|Magister Herman}} told us that he grew the strange chestpiece from a spore.
* We were able to remove the chestpiece from Magister Herman. He let us keep it.
* {{DOS2|Cecil|Magister Cecil}} told us the spore was taken to the Magister barracks in {{DOS2|Arx}}.
* The Magisters attacked us.
* We killed the Magisters.
* We read Magister Carruthers' {{DOS2|Magister's Orders|orders}}. She was tasked with transporting a spore to the Blackpits.
* We killed the Scion.
* We learned from the elf's {{DOS2|Elven Scion's Arm|flesh memory}} that she was trying to grow a set of armour from poisonous spores.}}


{{SHORTDESC:Quest in The Four Relics of Rivellon}}
{{SHORTDESC:Quest in The Four Relics of Rivellon}}
[[Category:Quests in DOS2]]
[[Category:Quests in DOS2]]
[[Category:Quests in The Four Relics of Rivellon in DOS2]]
[[Category:Quests in The Four Relics of Rivellon in DOS2]]

Latest revision as of 01:46, 30 April 2026

{{#seo| description = Seed of Power is a quest initiated in Act 1 of Divinity: Original Sin 2 (DOS2). It is part of the chronicle The Four Relics of Rivellon.| image = | keywords = Seed of Power, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Seed of Power - Divinity Wiki| type = article}}

Seed of Power is a quest in Divinity: Original Sin II.

Objectives

Quest content may vary based on party choices.

Defeat the Magisters.
  • We came across an elf beset by Magisters on a shipwreck. We joined the fight.
Find out what happened on the shipwreck.
  • We defeated the Magisters, saving the Scion.
Learn about the strange spores.
  • Saying a special phrase will make the spores grow and spew poison.
  • We found a manifest listing prisoners aboard a shipwreck, including a Scion who held strange spores.
Find the remaining spores.
  • The Scion told us she is trying to create a set of armour from poisonous spores.
  • We found a report of experiments being performed on spores in the Blackpits.
  • We came across a Magister in the Blackpits wearing a chestpiece that had rooted itself to him.
  • Magister Herman told us that he grew the strange chestpiece from a spore.
  • We were able to remove the chestpiece from Magister Herman. He let us keep it.
  • Magister Cecil told us the spore was taken to the Magister barracks in Arx.
  • The Magisters attacked us.
  • We killed the Magisters.
  • We read Magister Carruthers' orders. She was tasked with transporting a spore to the Blackpits.
  • We killed the Scion.
  • We learned from the elf's flesh memory that she was trying to grow a set of armour from poisonous spores.