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DOS2:Beast: Difference between revisions

Playable companion
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'''Beast''' is one of six [[Origins|Origin characters]] aboard the [[Merryweather]] in ''[[Divinity: Original Sin II]]''.
{{Infobox DOS2 character
| appearances = dos2
| image = Icon DOS2 Beast.png
| gender = Male
| race = Dwarf
| family = {{DOS2|Justinia}} (cousin)
| level = 1
| s vit =
| e vit =
| vit = 33
| t vit =
| s pa = 0
| e pa = 0
| pa = 0
| t pa = 0
| s ma = 0
| e ma = 0
| ma = 0
| t ma = 0
| str = 11
| fin = 10
| int = 11
| con = 11
| mem = 10
| wit = 10}}


== Prologue ==
'''Beast''' or '''Marcus Miles''' is one of six {{DOS2|Origins|Origin characters}} in ''[[Divinity: Original Sin II]]''.
=== Merryweather ===
Beast is sitting in the centre of the Merryweather. The first conversation you have will end up in noticing the direction of the ship and is 10.4 nautical miles to [[Fort Joy]].


=== Fort Joy ===
== Involvement ==
After the shipwreck, Beast is near Fort Joy Beach at {{Coords|125|163}}. He is busy with moving around another shipwreck. If succeeding to help him, he offers one gold coin. The player character learns he has "business" north of Fort Joy in [[Driftwood]]. After this dialogue, he can join the party.
=== Prologue ===
On the lower deck of the {{DOS2|Merryweather}}, Beast notes the direction of the ship, estimating {{DOS2|Fort Joy}} is 10.4 nautical miles away.
 
=== Act One ===
After the shipwreck, Beast is near the coastline in {{DOS2|Fort Joy Ghetto}} at {{Coords DOS2|125|163}}. He is busy with moving around another shipwreck. If succeeding to help him, he offers one gold coin. The player character learns he has "business" north of Fort Joy in {{DOS2|Driftwood}}. After this dialogue, he can join the party.


== Combat ==
== Combat ==
* {{LgTalent DOS2|Comeback Kid}}
* {{LgTalent DOS2|Dwarven Guile}}
* {{LgTalent DOS2|Sturdy}}
* {{LgAbility DOS2|Aerotheurge}}: Level 1
* {{LgAbility DOS2|Warfare}}: Level 1
* {{LgSkill DOS2|Blinding Squall}}
* {{LgSkill DOS2|Petrifying Touch}}


=== Special skills ===
== Related quests ==
* [[Blinding Squall]]
* {{Quest DOS2|Beast Companion Quest}}
* [[Petrifying Touch]]
 
=== Talents ===
* {{MdTalent DOS2|Dwarven Guile}}
* {{MdTalent DOS2|Sturdy}}


{{SHORTDESC:Playable companion (DOS2)}}
{{SHORTDESC:Playable companion}}
[[Category:Characters]]
[[Category:Characters in DOS2]]
[[Category:Characters in DOS2]]
[[Category:Characters on the Merryweather]]
[[Category:Characters in DOS2 Merryweather]]
[[Category:Characters in Fort Joy]]
[[Category:Characters in DOS2 Fort Joy]]
[[Category:Companions]]
[[Category:Companions in DOS2]]
[[Category:Companions in DOS2]]
[[Category:Dwarves]]
[[Category:Dwarves in DOS2]]
[[Category:Dwarves in DOS2]]
[[Category:Dwarves in Merryweather]]
[[Category:Dwarves in DOS2 Merryweather]]
[[Category:Dwarves in Fort Joy]]
[[Category:Dwarves in DOS2 Fort Joy]]
[[Category:Origin characters]]
[[Category:Origin characters in DOS2]]
[[Category:Origin characters in DOS2]]
[[Category:Sourcerers]]
[[Category:Sourcerers in DOS2]]
[[Category:Sourcerers on the Merryweather]]
[[Category:Sourcerers in DOS2 Merryweather]]
[[Category:Sourcerers in Fort Joy]]
[[Category:Sourcerers in DOS2 Fort Joy]]

Latest revision as of 14:35, 23 May 2026

Beast
AppearancesDivinity: Original Sin II
GenderMale
RaceDwarf
FamilyJustinia (cousin)
Stats

Level 1
Vitality 33
Physical armour 0
Magic armour 0
Strength 11
Finesse 10
Intelligence 11
Constitution 11
Memory 10
Wits 10

Level 1
Vitality
Physical armour 0
Magic armour 0
Strength 11
Finesse 10
Intelligence 11
Constitution 11
Memory 10
Wits 10

Level 1
Vitality
Physical armour 0
Magic armour 0
Strength 11
Finesse 10
Intelligence 11
Constitution 11
Memory 10
Wits 10

Level 1
Vitality
Physical armour 0
Magic armour 0
Strength 11
Finesse 10
Intelligence 11
Constitution 11
Memory 10
Wits 10

Beast or Marcus Miles is one of six Origin characters in Divinity: Original Sin II.

Involvement

Prologue

On the lower deck of the Merryweather, Beast notes the direction of the ship, estimating Fort Joy is 10.4 nautical miles away.

Act One

After the shipwreck, Beast is near the coastline in Fort Joy Ghetto at   X: 125  Y: 163  . He is busy with moving around another shipwreck. If succeeding to help him, he offers one gold coin. The player character learns he has "business" north of Fort Joy in Driftwood. After this dialogue, he can join the party.

Combat