DOS2:Seed of Power: Difference between revisions
Quest in The Four Relics of Rivellon
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| content = * Saying a special phrase will make the spores grow and spew poison. | | content = * Saying a special phrase will make the spores grow and spew poison. | ||
* We found {{DOS2|Shipwreck's Manifesto|a manifest}} listing prisoners aboard a shipwreck, including a Scion who held strange spores.}} | * We found {{DOS2|Shipwreck's Manifesto|a manifest}} listing prisoners aboard a shipwreck, including a Scion who held strange spores.}} | ||
{{Questline DOS2 | |||
| quest = Investigate the elf and her captive. | |||
| content = * We've acquired the Boots of Contamination. | |||
* We've acquired the Greaves of Contamination.}} | |||
{{Questline DOS2 | {{Questline DOS2 | ||
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* We came across a {{DOS2|Magisters of the Divine Order|Magister}} in the Blackpits wearing a chestpiece that had rooted itself to him. | * We came across a {{DOS2|Magisters of the Divine Order|Magister}} in the Blackpits wearing a chestpiece that had rooted itself to him. | ||
* {{DOS2|Herman|Magister Herman}} told us that he grew the strange chestpiece from a spore. | * {{DOS2|Herman|Magister Herman}} told us that he grew the strange chestpiece from a spore. | ||
* We weren't able to help the Magister. He attacked us. | |||
* We were able to remove the chestpiece from Magister Herman. He let us keep it. | * We were able to remove the chestpiece from Magister Herman. He let us keep it. | ||
* {{DOS2|Cecil|Magister Cecil}} told us the spore was taken to the Magister barracks in {{DOS2|Arx}}. | * {{DOS2|Cecil|Magister Cecil}} told us the spore was taken to the Magister barracks in {{DOS2|Arx}}. | ||
* The Magisters attacked us. | * The Magisters attacked us. | ||
* We killed the Magisters. | * We killed the Magisters. | ||
* We read Magister Carruthers' {{DOS2|Magister's Orders|orders}}. She was tasked with transporting a spore to the Blackpits. | |||
* We met the Scion again in Reaper's Coast. | |||
* The Scion tried to kill the Magister captive with the spore, but it didn't go as planned. We were attacked. | |||
* We killed the Scion. | * We killed the Scion. | ||
* We learned from the elf's {{DOS2|Elven Scion's Arm|flesh memory}} that she was trying to grow a set of armour from poisonous spores.}} | * We've retrieved the sprouted gloves. | ||
* We learned from the elf's {{DOS2|Elven Scion's Arm|flesh memory}} that she was trying to grow a set of armour from poisonous spores. | |||
* We killed the Magisters and acquired the Cuirass of Contamination. | |||
* We found a letter noting the location of a hidden Magister Laboratory in Arx.}} | |||
{{Questline DOS2 | |||
| quest = Defeat the Paladin. | |||
| content = * We met a Paladin wearing strange Elven armour in an underground laboratory. He attacked us.}} | |||
{{Questline DOS2 | |||
| quest = Complete the set of elven armour. | |||
| content = * We killed the Paladin in the Magisters' Laboratory.}} | |||
{{SHORTDESC:Quest in The Four Relics of Rivellon}} | {{SHORTDESC:Quest in The Four Relics of Rivellon}} | ||
[[Category:Quests in DOS2]] | [[Category:Quests in DOS2]] | ||
[[Category:Quests in The Four Relics of Rivellon in DOS2]] | [[Category:Quests in The Four Relics of Rivellon in DOS2]] | ||
Latest revision as of 02:07, 11 May 2026
{{#seo| description = Seed of Power is a quest initiated in Act 1 of Divinity: Original Sin 2 (DOS2). It is part of the chronicle The Four Relics of Rivellon.| image = | keywords = Seed of Power, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Seed of Power - Divinity Wiki| type = article}}
Seed of Power is a quest in Divinity: Original Sin II.
Objectives
Quest content may vary based on party choices.
Defeat the Magisters.
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Find out what happened on the shipwreck.
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Learn about the strange spores.
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Investigate the elf and her captive.
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Find the remaining spores.
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Defeat the Paladin.
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Complete the set of elven armour.
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