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DOS2:The Elven Seer: Difference between revisions

Quest in Mastering the Source
Created page with "{{SEO | description = The Elven Seer is a quest in Divinity: Original Sin 2 (DOS2). It is part of the chronicle Mastering the Source.}} '''The Elven Seer''' is a {{DOS2|Quests|quest}} in ''Divinity: Original Sin II''. It is part of the chronicle {{DOS2|Mastering the Source}}. == Objectives == ''Quest content may vary based on party choices.'' {{Questline DOS2 | quest = Find {{DOS2|Saheila}}. | content = * We found our way into the mill.}} {{Questline DOS2 | quest =..."
 
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== Objectives ==
== Objectives ==
''Quest content may vary based on party choices.''
''Quest content may vary based on party choices.''
{{Questline DOS2
| quest = Speak to {{DOS2|Tovah}}.
| content = * Tovah let us stay in the {{DOS2|Elven Encampment|encampment}}.}}
{{Questline DOS2
{{Questline DOS2
| quest = Find {{DOS2|Saheila}}.
| quest = Find {{DOS2|Saheila}}.
| content = * We found our way into the mill.}}
| content = * We found our way into {{DOS2|Cullwoods Mill|the mill}}.}}
 
{{Questline DOS2
| quest = Rescue {{DOS2|Saheila}} from the {{DOS2|Cullwoods Mill|Sawmill}}.
| content = * {{DOS2|Roost Anlon|Roost}} and his {{DOS2|Lone Wolves}} are holed up in a Sawmill. They're holding Saheila captive. Her people want her back.
* We agreed to rescue Saheila.
* {{DOS2|Tovah}} accepted our help.}}
 
{{Questline DOS2
| quest = Lead {{DOS2|Saheila}} to freedom.
| content = * The {{DOS2|Elf|elven}} seer Saheila was held captive by the {{DOS2|Lone Wolves}}. We must lead her from the {{DOS2|Cullwoods Mill|sawmill}}.}}
 
{{Questline DOS2
| quest = Speak to {{DOS2|Saheila}}.
| content = * We brought Saheila safely out of the {{DOS2|Cullwoods Mill|sawmill}}.}}


{{Questline DOS2
{{Questline DOS2
| quest = Lead Saheila to freedom.
| quest = Quest complete.
| content = * The {{DOS2|Elf|elven}} seer Saheila was held captive by the {{DOS2|Lone Wolves}}. We must lead her from the sawmill.}}
| content = * {{DOS2|Saheila}} thanked us for saving her and wished us well.}}


{{SHORTDESC:Quest in Mastering the Source}}
{{SHORTDESC:Quest in Mastering the Source}}
[[Category:Quests in DOS2]]
[[Category:Quests in DOS2]]
[[Category:Quests in Mastering the Source in DOS2]]
[[Category:Quests in Mastering the Source in DOS2]]

Latest revision as of 16:29, 4 May 2026

{{#seo| description = The Elven Seer is a quest in Divinity: Original Sin 2 (DOS2). It is part of the chronicle Mastering the Source.| image = | keywords = The Elven Seer, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = The Elven Seer - Divinity Wiki| type = article}}

The Elven Seer is a quest in Divinity: Original Sin II. It is part of the chronicle Mastering the Source.

Objectives

Quest content may vary based on party choices.

Speak to Tovah.
Find Saheila.
Rescue Saheila from the Sawmill.
  • Roost and his Lone Wolves are holed up in a Sawmill. They're holding Saheila captive. Her people want her back.
  • We agreed to rescue Saheila.
  • Tovah accepted our help.
Lead Saheila to freedom.
Speak to Saheila.
  • We brought Saheila safely out of the sawmill.
Quest complete.
  • Saheila thanked us for saving her and wished us well.