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DOS2:Fort Joy: Difference between revisions

Location in Reaper's Eye
Created page with "Fort Joy is the first island the player character encounters."
 
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Fort Joy is the first island the player character encounters.
'''Fort Joy''' is a location on {{DOS2|Reaper's Eye}}, an island surrounded by the {{DOS2|High Seas}}. During the events of ''[[Divinity: Original Sin II]]'', the Fort functions as a {{DOS2|Sourcerer}} colony established by the {{DOS2|Divine Order}}.
 
{{Quote DOS2|'Fort Joy is a dangerous place, my friend. Dangerous indeed. {{DOS2|Braccus Rex|Braccus}} used this place to build an arsenal of terrible weaponry as yet unseen in our world.'| {{MdChar DOS2|Withermoore|Lord Withermoore}}}}
 
== Overview ==
=== Background ===
During the reign of {{DOS2|Braccus Rex}}, Fort Joy was the site of experimentation and research, where devilish technologies were created to purge {{DOS2|Sourcerer}}s and sever souls. After the {{DOS2|Order of the Source Hunters|Source Hunters}} captured Braccus Rex, the entire island of {{DOS2|Reaper's Eye}} was abandoned for hundreds of years. {{MdChar DOS2|Dallis|Dallis the Hammer}}, advisor to the Divine's son {{MdChar DOS2|Alexandar}}, convinced him to reopen the Fort.
 
=== Act One ===
After the events of the {{DOS2|Merryweather}}, the player character awakens on {{DOS2|Fort Joy Beach}}.
 
== Locations ==
{{div col}}
* {{DOS2|Ancient Passage}}
* {{DOS2|Fort Joy Beach}}
* {{DOS2|Fort Joy Ghetto}}
** {{DOS2|Arena of the One}}
** {{DOS2|Fort Joy Caverns}}
*** {{DOS2|Forgotten Cell}}
* {{DOS2|Fort Joy Prison}}
{{div col end}}
 
== Quests ==
{{div col}}
* {{Quest DOS2|A Scholar from Times Past}}
** {{Quest DOS2|Make a Brave Face of It - Fane}}
* {{Quest DOS2|A Wolf Alone}}
* {{Quest DOS2|Escape from Fort Joy}}
** {{Quest DOS2|Follow Your Own Path}}
** {{Quest DOS2|Leaving Hand in Hand}}
** {{Quest DOS2|The Path of Common Knowledge}}
** {{Quest DOS2|The Path of Greatest Resistance}}
** {{Quest DOS2|The Path of the Soul}}
* {{Quest DOS2|Fane Companion Quest}}
** {{Quest DOS2|Make a Brave Face of It}}
* {{Quest DOS2|Finding Emmie}}
* {{Quest DOS2|Hot Under the Collar}}
** {{Quest DOS2|The Blacksmith's Collar Removal Service}}
* {{Quest DOS2|Hunt for the Master}}
* {{Quest DOS2|Ifan ben-Mezd Companion Quest}}
* {{Quest DOS2|Sebille Companion Quest}}
* {{Quest DOS2|The Arena of Fort Joy}}
* {{Quest DOS2|The Imprisoned Elf}}
** {{Quest DOS2|Keep the Boss Happy}}
** {{Quest DOS2|Make the Boss Pay}}
* {{Quest DOS2|The Murderous Gheist}}
* {{Quest DOS2|The Red Prince Companion Quest}}
** {{Quest DOS2|The Hunters Hunted}}
* {{Quest DOS2|The Shakedown}}
* {{Quest DOS2|The Teleporter}}
{{div col end}}
 
== See also ==
* ''[[Modern Chronicles of Reaper's Coast]]''
 
{{SHORTDESC:Location in Reaper's Eye}}
[[Category:Locations in DOS2]]
[[Category:Locations in Reaper's Eye in DOS2]]

Latest revision as of 12:27, 25 May 2026

Fort Joy is a location on Reaper's Eye, an island surrounded by the High Seas. During the events of Divinity: Original Sin II, the Fort functions as a Sourcerer colony established by the Divine Order.

'Fort Joy is a dangerous place, my friend. Dangerous indeed. Braccus used this place to build an arsenal of terrible weaponry as yet unseen in our world.'

Overview

Background

During the reign of Braccus Rex, Fort Joy was the site of experimentation and research, where devilish technologies were created to purge Sourcerers and sever souls. After the Source Hunters captured Braccus Rex, the entire island of Reaper's Eye was abandoned for hundreds of years. Dallis the Hammer, advisor to the Divine's son Alexandar, convinced him to reopen the Fort.

Act One

After the events of the Merryweather, the player character awakens on Fort Joy Beach.

Locations

Quests

See also