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DOS2:Memory: Difference between revisions

Attribute
Created page with "{{Stub}} '''Memory''' is one of six attributes. Each point of memory provides a new memory slot to learn spells. Some spells require multiple slots. {{SHORTDESC:Attribute}} Category:Gameplay mechanics Category:Gameplay mechanics in DOS2"
 
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{{Stub}}
{{Stub}}
'''Memory''' is one of six [[attributes]]. Each point of memory provides a new memory slot to learn spells. Some spells require multiple slots.
'''Memory''' is one of six {{DOS2|Attributes}}. Each point of memory provides a new memory slot to learn spells. Some spells require multiple slots.
 
== Increasing memory ==
* {{LgTalent DOS2|Mnemonic}} grants 3 extra points to Memory.
* {{LgTalent DOS2|Rooted}} grants 3 extra points to Memory.


{{SHORTDESC:Attribute}}
{{SHORTDESC:Attribute}}
[[Category:Gameplay mechanics]]
[[Category:Attributes in DOS2]]
[[Category:Gameplay mechanics in DOS2]]

Latest revision as of 16:14, 14 May 2026

Memory is one of six Attributes. Each point of memory provides a new memory slot to learn spells. Some spells require multiple slots.

Increasing memory