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DOS2:Lone Wolf: Difference between revisions

Talent
m Alex moved page Lone Wolf to DOS2:Lone Wolf without leaving a redirect
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| image = Talent DOS2 Lone Wolf Icon.png}}
| image = Talent DOS2 Lone Wolf Icon.png}}


'''Lone Wolf''' is a [[Talents|talent]] in ''[[Divinity: Original Sin II]]''.
'''Lone Wolf''' is a {{DOS2|Talents|talent}} in ''[[Divinity: Original Sin II]]''.


{{Quote DOS2|Lone Wolf provides [[Action points|+2 max AP]], +2 recovery AP, +30% [[Vitality]], +60% Physical Armour, +60% Magic Armour, and doubles invested points in [[attributes]] - up to a maximum of 40 - and combat abilities (except {{MdAbility DOS2|Polymorph}} ability) - up to a maximum of 10 - while you are adventuring solo or with at most one companion. This bonus is temporarily removed while there are more than two members in the current party.}}
{{Quote DOS2|Lone Wolf provides {{DOS2|Action points|+2 max AP}}, +2 recovery AP, +30% {{DOS2|Vitality}}, +60% {{DOS2|Physical armour|Physical Armour}}, +60% {{DOS2|Magic armour|Magic Armour}}, and doubles invested points in {{DOS2|attributes}} - up to a maximum of 40 - and combat {{DOS2|abilities}} (except {{MdAbility DOS2|Polymorph}} ability) - up to a maximum of 10 - while you are adventuring solo or with at most one companion. This bonus is temporarily removed while there are more than two members in the current party.}}


== Requirements ==
== Requirements ==
* Incompatible with {{MdTalent DOS2|Glass Cannon}}
* Incompatible with {{MdTalent DOS2|Glass Cannon}}


{{SHORTDESC:Talent (DOS2)}}
{{SHORTDESC:Talent}}
[[Category:Sources of abilities in DOS2]]
[[Category:Sources of attributes in DOS2]]
[[Category:Sources of AP in DOS2]]
[[Category:Sources of magic armour in DOS2]]
[[Category:Sources of max vitality in DOS2]]
[[Category:Sources of physical armour in DOS2]]
[[Category:Talents in DOS2]]
[[Category:Talents in DOS2]]

Latest revision as of 14:45, 6 May 2026

Lone Wolf
AppearancesDivinity: Original Sin II

Lone Wolf is a talent in Divinity: Original Sin II.

Lone Wolf provides +2 max AP, +2 recovery AP, +30% Vitality, +60% Physical Armour, +60% Magic Armour, and doubles invested points in attributes - up to a maximum of 40 - and combat abilities (except Polymorph ability) - up to a maximum of 10 - while you are adventuring solo or with at most one companion. This bonus is temporarily removed while there are more than two members in the current party.

Requirements