DOS2:Fort Joy: Difference between revisions
Location in Reaper's Eye
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== Quests == | == Quests == | ||
{{div col}} | |||
* {{Quest DOS2|A Scholar from Times Past}} | |||
** {{Quest DOS2|Make a Brave Face of It - Fane}} | |||
* {{Quest DOS2|A Wolf Alone}} | |||
* {{Quest DOS2|Escape from Fort Joy}} | * {{Quest DOS2|Escape from Fort Joy}} | ||
* {{Quest DOS2|The | ** {{Quest DOS2|Follow Your Own Path}} | ||
** {{Quest DOS2|Leaving Hand in Hand}} | |||
** {{Quest DOS2|The Path of Common Knowledge}} | |||
** {{Quest DOS2|The Path of Greatest Resistance}} | |||
** {{Quest DOS2|The Path of the Soul}} | |||
* {{Quest DOS2|Fane Companion Quest}} | |||
** {{Quest DOS2|Make a Brave Face of It}} | |||
* {{Quest DOS2|Finding Emmie}} | * {{Quest DOS2|Finding Emmie}} | ||
* {{Quest DOS2|Hot Under the Collar}} | |||
** {{Quest DOS2|The Blacksmith's Collar Removal Service}} | |||
* {{Quest DOS2|Hunt for the Master}} | |||
* {{Quest DOS2|Ifan ben-Mezd Companion Quest}} | |||
* {{Quest DOS2|Sebille Companion Quest}} | |||
* {{Quest DOS2|The Arena of Fort Joy}} | * {{Quest DOS2|The Arena of Fort Joy}} | ||
* {{Quest DOS2|The Imprisoned Elf}} | |||
** {{Quest DOS2|Keep the Boss Happy}} | |||
** {{Quest DOS2|Make the Boss Pay}} | |||
* {{Quest DOS2|The Murderous Gheist}} | * {{Quest DOS2|The Murderous Gheist}} | ||
* {{Quest DOS2|The Red Prince Companion Quest}} | |||
** {{Quest DOS2|The Hunters Hunted}} | |||
* {{Quest DOS2|The Shakedown}} | * {{Quest DOS2|The Shakedown}} | ||
* {{Quest DOS2|The Teleporter}} | * {{Quest DOS2|The Teleporter}} | ||
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== See also == | == See also == | ||
* ''[[Modern Chronicles of Reaper's Coast]]'' | * ''[[Modern Chronicles of Reaper's Coast]]'' | ||
{{SHORTDESC:Location}} | {{SHORTDESC:Location in Reaper's Eye}} | ||
[[Category:Locations in | [[Category:Locations in DOS2]] | ||
[[Category:Locations in Reaper's Eye in DOS2]] | |||
Latest revision as of 22:30, 9 May 2026
| This article is a stub and still under development! |
Fort Joy is a location on Reaper's Eye, an island surrounded by the High Seas. During the events of Divinity: Original Sin II, the Fort functions as a Sourcerer colony established by the Divine Order.
Divinity: Original Sin II
Overview
After the events of the Merryweather, the player character awakens on Fort Joy Beach.
Quests
A Scholar from Times Past
A Wolf Alone
Escape from Fort Joy
Fane Companion Quest
Finding Emmie
Hot Under the Collar
Hunt for the Master
Ifan ben-Mezd Companion Quest
Sebille Companion Quest
The Arena of Fort Joy
The Imprisoned Elf
The Murderous Gheist
The Red Prince Companion Quest
The Shakedown
The Teleporter