DOS2:The Shakedown: Difference between revisions
Quest (DOS2)
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'''The Shakedown''' is a [[Divinity Original Sin II]] quest. | '''The Shakedown''' is a quest in ''[[Divinity: Original Sin II]]''. | ||
== Objectives == | |||
{{Questline | |||
| quest = Resolve the situation. | |||
| content = * Some thuggish Sourcerer extortionists were threatening an innocent elf. We intervened.}} | |||
{{Questline | |||
| quest = Listen to Elodi. | |||
| content = * We stood up for the put-upon elf.}} | |||
{{Questline | |||
| quest = Follow Elodi. | |||
| content = * The elf, Elodi, told us of a safe place where we can talk safely.}} | |||
== Walkthrough == | |||
The quest is initiated by interacting with a group of people near the entrance of [[Fort Joy Ghetto]]. If siding with Elodi, follow her to the cavern in {{Coords|214|96}}. Doing so ends the quest, which rewards various items. During this conversation you learn about [[Saheila]] who is tracing her steps near the camp at {{Coords|485|549}}. Talking to her initiates {{Quest|The Imprisoned Elf}}. | |||
Additionally, you may play hide and seek with [[Modi]]. Doing so reveals his hideout, which requires a [[shovel]] to enter. | Additionally, you may play hide and seek with [[Modi]]. Doing so reveals his hideout, which requires a [[shovel]] to enter. | ||
{{SHORTDESC:Quest (DOS2)}} | |||
[[Category:Quests]] | |||
[[Category:Quests in DOS2]] | |||
Revision as of 03:19, 4 February 2026
The Shakedown is a quest in Divinity: Original Sin II.
Objectives
Walkthrough
The quest is initiated by interacting with a group of people near the entrance of Fort Joy Ghetto. If siding with Elodi, follow her to the cavern in Template:Coords. Doing so ends the quest, which rewards various items. During this conversation you learn about Saheila who is tracing her steps near the camp at Template:Coords. Talking to her initiates Template:Quest.
Additionally, you may play hide and seek with Modi. Doing so reveals his hideout, which requires a shovel to enter.