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DOS2:Escape from Reaper's Eye: Difference between revisions

Quest (DOS II)
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'''Escape from Reaper's Eye''' is a ''[[Divinity Original Sin II]]'' quest initiated on [[Fort Joy]] beach. This chapter follows the events of [[The Merryweather]]. Along the beach, there are a myriad of NPCs and a waypoint.
'''Escape from Reaper's Eye''' is a ''[[Divinity: Original Sin II]]'' quest initiated on [[Fort Joy]] beach. This chapter follows the events of [[The Merryweather]]. Along the beach, there are a myriad of NPCs and a waypoint.


== Characters ==
== Characters ==
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* [[Elodi]], an elf, is shaken down inside [[Fort Joy Ghetto]]'s gates. Talk to her and you will find out she is a famed assassin. Doing so initiates the quest {{Quest|The Shakedown}}.
* [[Elodi]], an elf, is shaken down inside [[Fort Joy Ghetto]]'s gates. Talk to her and you will find out she is a famed assassin. Doing so initiates the quest {{Quest|The Shakedown}}.
* After talking to Elodi, she directs you to talk to Saheila. A blind elf pacing around the campfire at {{Coords|489|550}} Talking to her initiates the  quest {{Quest|The Imprisoned Elf}}.


{{SHORTDESC: Quest (DOS II)}}
{{SHORTDESC: Quest (DOS II)}}
[[Category:Quests]]
[[Category:Quests]]
[[Category:Quests in DOS II]]
[[Category:Quests in DOS II]]
* After talking to Elodi, she directs you to talk to Saheila. A blind elf pacing around the campfire at {{Coords|489|550}} Talking to her initiates the  quest {{Quest|The Imprisoned Elf}}.

Revision as of 12:33, 4 January 2026

Escape from Reaper's Eye is a Divinity: Original Sin II quest initiated on Fort Joy beach. This chapter follows the events of The Merryweather. Along the beach, there are a myriad of NPCs and a waypoint.

Characters

Heading south, the player character encounters an interrogation scene with Magister Atusa. You learn more about Bishop Alexander and The Hammer throughout the entryway of the town and a "potential cure" for the darkness within the player.

  • After talking to Elodi, she directs you to talk to Saheila. A blind elf pacing around the campfire at Template:Coords Talking to her initiates the quest Template:Quest.