DOS2:Escape from Reaper's Eye: Difference between revisions
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'''Escape from Reaper's Eye''' is a ''[[Divinity: Original Sin II]]'' [[Quests|quest]] initiated on [[Fort Joy]] beach. This chapter follows the events of the [[Merryweather]]. | {{SEO | ||
| description = Escape from Reaper's Eye is a Divinity: Original Sin II quest initiated on Fort Joy beach at the beginning of Act One. This chapter follows the events of the Merryweather.}} | |||
'''Escape from Reaper's Eye''' is a ''[[Divinity: Original Sin II]]'' [[Quests in Divinity: Original Sin II|quest]] initiated on [[Fort Joy]] beach at the beginning of [[Act One (DOS2)|Act One]]. This chapter follows the events of the [[Merryweather]]. | |||
== Characters == | == Characters == | ||
* | * {{MdChar DOS2|Sir Lora}} is a squirrel who can be found past the voidlings on the beach at {{Coords|181|307}}. | ||
* | * {{MdChar DOS2|Tam}} is located down the stairs past the waypoint at {{Coords|216|363}}. | ||
* | * {{MdChar DOS2|Trice}}, who survived the Merryweather sinking, is near the coastline past the broken bridge at {{Coords|165|245}}. | ||
Heading south, the player character encounters an interrogation | Heading south, the player character encounters an interrogation with {{MdChar DOS2|Atusa}}. You learn more about {{MdChar DOS2|Alexander}} and {{MdChar DOS2|Dallis|The Hammer}} and a 'potential cure' for the darkness within the player. | ||
* | * {{MdChar DOS2|Elodi}}, an elf, is shaken down inside [[Fort Joy Ghetto]]'s gates. Talk to her to learn she is a famed assassin. Doing so initiates the quest {{Quest|The Shakedown}}. | ||
* After talking to Elodi, she directs | * After talking to Elodi, she directs the player character to {{MdChar DOS2|Saheila}}, a blind elf pacing around a campfire at {{Coords|489|550}}. Talking to her initiates {{Quest|The Imprisoned Elf}}. | ||
{{SHORTDESC:Quest (DOS2)}} | {{SHORTDESC:Quest (DOS2)}} | ||
[[Category:Quests]] | [[Category:Quests]] | ||
[[Category:Quests in DOS2]] | [[Category:Quests in DOS2]] | ||
Revision as of 18:32, 13 February 2026
{{#seo| description = Escape from Reaper's Eye is a Divinity: Original Sin II quest initiated on Fort Joy beach at the beginning of Act One. This chapter follows the events of the Merryweather.| image = | keywords = Escape from Reaper's Eye, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Escape from Reaper's Eye - Divinity Wiki| type = article}}
Escape from Reaper's Eye is a Divinity: Original Sin II quest initiated on Fort Joy beach at the beginning of Act One. This chapter follows the events of the Merryweather.
Characters
Sir Lora is a squirrel who can be found past the voidlings on the beach at Template:Coords.
Tam is located down the stairs past the waypoint at Template:Coords.
Trice, who survived the Merryweather sinking, is near the coastline past the broken bridge at Template:Coords.
Heading south, the player character encounters an interrogation with
Atusa. You learn more about File:Icon DOS2 Alexander.png Alexander and
The Hammer and a 'potential cure' for the darkness within the player.
Elodi, an elf, is shaken down inside Fort Joy Ghetto's gates. Talk to her to learn she is a famed assassin. Doing so initiates the quest Template:Quest.
- After talking to Elodi, she directs the player character to
Saheila, a blind elf pacing around a campfire at Template:Coords. Talking to her initiates Template:Quest.