DOS2:Memory: Difference between revisions
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== Increasing memory == | == Increasing memory == | ||
* {{MdTalent DOS2|Mnemonic}} grants 3 extra points to Memory. | * {{MdTalent DOS2|Mnemonic}} grants 3 extra points to Memory. | ||
* {{MdTalent DOS2|Rooted}} grants 3 extra points to Memory. | |||
{{SHORTDESC:Attribute}} | {{SHORTDESC:Attribute}} | ||
[[Category:Gameplay mechanics]] | [[Category:Gameplay mechanics]] | ||
[[Category:Gameplay mechanics in DOS2]] | [[Category:Gameplay mechanics in DOS2]] | ||
Revision as of 21:52, 9 February 2026
| This article is a stub and still under development! |
Memory is one of six attributes. Each point of memory provides a new memory slot to learn spells. Some spells require multiple slots.
Increasing memory
Mnemonic grants 3 extra points to Memory.- File:Talent DOS2 Rooted Icon.png Rooted grants 3 extra points to Memory.