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DOS2:The Shakedown: Difference between revisions

Quest (DOS2)
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== Walkthrough ==
== Walkthrough ==
The Shakedown is initiated by talking with a group of people at the entrance of [[Fort Joy]]. Follow {{MdChar DOS2|Elodi}} to the cavern at {{Coords|214|96}}. Doing so ends the quest, which rewards various items. During this conversation, the party learn about {{MdChar DOS2|Saheila}} who is tracing her steps near the camp at {{Coords|485|549}}. Talking to her initiates {{Quest|The Imprisoned Elf}}.
The Shakedown is initiated by talking with a group of people at the entrance of [[Fort Joy]]. If you intervene in the argument and side with [[Ifan]] and {{MdChar DOS2|Elodi}}, she will lead you to the cavern at {{Coords|214|96}}. Following her ends the quest, which rewards a severed head.  


Additionally, the party may play hide and seek with {{MdChar DOS2|Mody}}. Doing so reveals his hideout, which requires a {{MdItem DOS2|Shovel}} to enter.
'''Note:''' If an elf eats the severed head, it permanently grants them the [[First Aid]] skill.


=== Rewards ===
=== Rewards ===

Revision as of 18:30, 11 February 2026

The Shakedown is a quest in Divinity: Original Sin II.

Objectives

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Template:Questline

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Walkthrough

The Shakedown is initiated by talking with a group of people at the entrance of Fort Joy. If you intervene in the argument and side with Ifan and Elodi, she will lead you to the cavern at Template:Coords. Following her ends the quest, which rewards a severed head.

Note: If an elf eats the severed head, it permanently grants them the First Aid skill.

Rewards