DOS2:The Arena of Fort Joy: Difference between revisions
Quest (DOS2)
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'''The Arena of Fort Joy''' is a [[Quests|quest]] in ''[[Divinity: Original Sin II]]''. | {{SEO | ||
| description = The Arena of Fort Joy is a quest in Divinity: Original Sin II. The quest overlaps with Hot Under the Collar.}} | |||
'''The Arena of Fort Joy''' is a [[Quests in Divinity: Original Sin II|quest]] in ''[[Divinity: Original Sin II]]''. The quest overlaps with {{Quest DOS2|Hot Under the Collar}}. | |||
== Objectives == | == Objectives == | ||
Revision as of 18:53, 13 February 2026
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The Arena of Fort Joy is a quest in Divinity: Original Sin II. The quest overlaps with
Hot Under the Collar.
Objectives
Walkthrough
This quest can be initiated by interacting with
Noosey. Just south of Noosey, a wooden hatch in the ground can be seen leading to an underground fighting arena. Talk to
Thola and assent to fighting.
Note: This fight may only be attempted once. Be sure your party is strong enough to beat a few level 4 Magisters.
The fight consists of 3 Magisters-- a mage, ranger, and melee fighter-- as well as a hound. They grant 1625 XP total. Upon defeating them, Thola directs the player character to the 'tinkerer'
Nebora.
Tutorial
- Talk to Noosey
- Enter the hatch at Template:Coords
- Talk to Thola, the Thorny One
- Assent. Note: This fight may only be attempted once. Be sure your party is strong enough to beat a few level 4 Magisters.
- Defeat the Magisters and dog (+1625 XP)
- Talk to Thola again to complete the quest.