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DOS2:Summoning: Difference between revisions

Combat ability (DOS2)
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'''Summoning''' is a combat [[Abilities|ability]] in ''[[Divinity: Original Sin II]]''.
'''Summoning''' is a combat [[Abilities|ability]] in ''[[Divinity: Original Sin II]]''.


{{Quote|Summoning increases Vitality, Damage, Physical Armour and Magic Armour of your summons and totems.}}
{{Quote|Summoning increases vitality, damage, physical armour and magic armour of your summons and totems.}}


== Leveling ==
== Leveling ==
For every level of Summoning, summons and totems have:
For every level of Summoning, summons and totems have:
* 10% increased vitality
* 10% increased [[vitality]]
* 10% increased damage
* 10% increased damage
* 10% increased physical and magic armour
* 10% increased [[Physical armour|physical]] and [[magic armour]]


{{SHORTDESC:Combat ability (DOS2)}}
{{SHORTDESC:Combat ability (DOS2)}}
[[Category:Abilities]]
[[Category:Abilities]]
[[Category:Abilities in DOS2]]
[[Category:Abilities in DOS2]]

Revision as of 02:35, 12 February 2026

Summoning
AppearancesDivinity: Original Sin II

Summoning is a combat ability in Divinity: Original Sin II.

Summoning increases vitality, damage, physical armour and magic armour of your summons and totems.

Leveling

For every level of Summoning, summons and totems have:

Contents