DOS2:Call to Arms: Difference between revisions
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'''Call to Arms''' is a [[Quests|quest]] in [[Divinity: Original Sin II|''Divinity: Original Sin II'']]. It is initiated upon saving | '''Call to Arms''' is a [[Quests|quest]] in [[Divinity: Original Sin II|''Divinity: Original Sin II'']]. It is initiated upon saving {{MdChar DOS2|Gareth}} in {{Quest DOS2|More Dangerous When Cornered}}. This quest is completed alongside {{Quest DOS2|The Shriekers}}. | ||
== Objectives == | == Objectives == | ||
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# Teleport to 'Amadia's Sanctuary' and talk to Gareth | # Teleport to 'Amadia's Sanctuary' and talk to Gareth | ||
# Find a purging wand | # Find a purging wand | ||
## Pickpocket from | ## Pickpocket from {{MdChar DOS2|Radeka}} or killing her | ||
## Find one in the [[Vault of Braccus Rex]] near | ## Find one in the [[Vault of Braccus Rex]] near {{MdChar DOS2|Trompdoy|Trompdoy's}} soul jar | ||
## Use Braccus Rex's Tyrant's Helm from {{Quest DOS2|Artefacts of the Tyrant}} | ## Use Braccus Rex's Tyrant's Helm from {{Quest DOS2|Artefacts of the Tyrant}} | ||
# Tell Seekers you have a means of purging shriekers | # Tell Seekers you have a means of purging shriekers | ||
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# Go north and purge the shriekers '''Note: If you gave Slane Radeka's purging wand and kept him alive, he will purge these two shriekers for you''' | # Go north and purge the shriekers '''Note: If you gave Slane Radeka's purging wand and kept him alive, he will purge these two shriekers for you''' | ||
# Enter combat with the magisters and Alexander | # Enter combat with the magisters and Alexander | ||
{{SHORTDESC:Quest (DOS2)}} | |||
[[Category:Quests in DOS2]] | |||
[[Category:Quests in Act One in DOS2]] | |||
Revision as of 02:45, 26 February 2026
Call to Arms is a quest in Divinity: Original Sin II. It is initiated upon saving
Gareth in
More Dangerous When Cornered. This quest is completed alongside
The Shriekers.
Objectives
Speak to Sir Gareth at Amadia's Sanctuary.
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Find Purging Wands.
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Return to the Seekers at Amadia's Sanctuary.
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Speak to Gareth.
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Destroy the Shriekers.
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Give the Seekers the go-ahead.
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Walkthrough
After saving Gareth in
Most Dangerous When Cornered, he will relocate to Amadia's Sanctuary. There, when you talk to him, he will inform you that he needs a purging wand to get rid of the Shriekers. You can find a purging wand various ways:
- Pickpocketing it from Radeka or killing her
- Finding one in the Vault of Braccus Rex
- Using Braccus Rex's Tyrant's Helm from
Artefacts of the Tyrant
Once you have a purging wand, tell the seekers in Amadia's Sanctuary. A majority of them will relocate to the Abandoned Camp in the northeast part of the map, newly labeled 'Gareth's Rallying Point'. Using the wand, purge the two shriekers directly north of the camp. The shriekers on the right are optional.
Note: If you gave Slane Radeka's purging wand and kept him alive, he will purge these two shriekers for you.
Through the gates at X: 561 Y: 285 , Bishop Alexander and other magisters can be found. Once you have attacked the magisters, the quest will end.
Tutorial
- Save Gareth in
Most Dangerous When Cornered - Teleport to 'Amadia's Sanctuary' and talk to Gareth
- Find a purging wand
- Pickpocket from
Radeka or killing her - Find one in the Vault of Braccus Rex near
Trompdoy's soul jar - Use Braccus Rex's Tyrant's Helm from
Artefacts of the Tyrant
- Pickpocket from
- Tell Seekers you have a means of purging shriekers
- Teleport to 'Hollow Marshes - Abandoned Camp'
- Go north and purge the shriekers Note: If you gave Slane Radeka's purging wand and kept him alive, he will purge these two shriekers for you
- Enter combat with the magisters and Alexander