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DOS2:Call to Arms: Difference between revisions

Quest
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'''Call to Arms''' is a [[Quests|quest]] in [[Divinity: Original Sin II|''Divinity: Original Sin II'']]. It is initiated upon saving {{MdChar DOS2|Gareth}} in {{Quest DOS2|More Dangerous When Cornered}}. This quest is completed alongside {{Quest DOS2|The Shriekers}}.
'''Call to Arms''' is a {{DOS2|Quests|quest}} in [[Divinity: Original Sin II|''Divinity: Original Sin II'']]. It is initiated upon saving {{MdChar DOS2|Gareth}} in {{Quest DOS2|More Dangerous When Cornered}}. This quest is completed alongside {{Quest DOS2|The Shriekers}}.


== Objectives ==
== Objectives ==
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== Walkthrough ==
== Walkthrough ==


After saving Gareth in {{Quest DOS2|Most Dangerous When Cornered}}, he will relocate to [[Amadia's Sanctuary]]. There, when you talk to him, he will inform you that he needs a purging wand to get rid of the [[Shriekers]]. You can find a purging wand various ways:
After saving Gareth in {{Quest DOS2|Most Dangerous When Cornered}}, he relocates to {{DOS2|Amadia's Sanctuary}}. There, when you talk to him, he will inform you that he needs a purging wand to get rid of the {{DOS2|Shriekers}}. You can find a purging wand various ways:
# Pickpocketing it from {{MdChar DOS2|Radeka}} or killing her
# Pickpocketing it from {{MdChar DOS2|Radeka}} or killing her
# Finding one in the [[Vault of Braccus Rex]]
# Finding one in the {{DOS2|[Vault of Braccus Rex}}
# Using Braccus Rex's Tyrant's Helm from {{Quest DOS2|Artefacts of the Tyrant}}
# Using Braccus Rex's Tyrant's Helm from {{Quest DOS2|Artefacts of the Tyrant}}
Once you have a purging wand, tell the seekers in Amadia's Sanctuary. A majority of them will relocate to the [[Abandoned Camp]] in the northeast part of the map, newly labeled 'Gareth's Rallying Point'. Using the wand, purge the two shriekers directly north of the camp. The shriekers on the right are optional.
Once you have a purging wand, tell the seekers in Amadia's Sanctuary. A majority of them will relocate to the {{DOS2|Abandoned Camp}} in the northeast part of the map, newly labeled 'Gareth's Rallying Point'. Using the wand, purge the two shriekers directly north of the camp. The shriekers on the right are optional.


'''Note: If you gave Slane Radeka's purging wand and kept him alive, he will purge these two shriekers for you.'''
'''Note: If you gave Slane Radeka's purging wand and kept him alive, he will purge these two shriekers for you.'''
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# Find a purging wand
# Find a purging wand
## Pickpocket from {{MdChar DOS2|Radeka}} or killing her
## Pickpocket from {{MdChar DOS2|Radeka}} or killing her
## Find one in the [[Vault of Braccus Rex]] near {{MdChar DOS2|Trompdoy|Trompdoy's}} soul jar
## Find one in the {{DOS2|Vault of Braccus Rex}} near {{MdChar DOS2|Trompdoy|Trompdoy's}} soul jar
## Use Braccus Rex's Tyrant's Helm from {{Quest DOS2|Artefacts of the Tyrant}}
## Use Braccus Rex's Tyrant's Helm from {{Quest DOS2|Artefacts of the Tyrant}}
# Tell Seekers you have a means of purging shriekers
# Tell Seekers you have a means of purging shriekers
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# Enter combat with the magisters and Alexander
# Enter combat with the magisters and Alexander


{{SHORTDESC:Quest (DOS2)}}
{{SHORTDESC:Quest}}
[[Category:Quests in DOS2]]
[[Category:Quests in DOS2]]
[[Category:Quests in Act One in DOS2]]
[[Category:Quests in Act One in DOS2]]

Revision as of 05:26, 26 February 2026

Call to Arms is a quest in Divinity: Original Sin II. It is initiated upon saving Gareth in More Dangerous When Cornered. This quest is completed alongside The Shriekers.

Objectives

Speak to Sir Gareth at Amadia's Sanctuary.
  • Sir Gareth made it back to his Seeker comrades. Their leader has returned. What does he plan to do next?
Find Purging Wands.
  • Only a Purging Wand can destroy a Shrieker.
Return to the Seekers at Amadia's Sanctuary.
  • We found a Purging Wand.
Speak to Gareth.
  • From their rallying-point at an old Magister camp, the Seekers will seize the ship while we attack the Magisters on the shore.
Destroy the Shriekers.
  • Regrouped at an old Magister camp, the Seekers are counting on us to clear the Magister defences on the shore.
Give the Seekers the go-ahead.
  • The Shriekers destroyed, the Seekers can launch their attack.

Walkthrough

After saving Gareth in Most Dangerous When Cornered, he relocates to Amadia's Sanctuary. There, when you talk to him, he will inform you that he needs a purging wand to get rid of the Shriekers. You can find a purging wand various ways:

  1. Pickpocketing it from Radeka or killing her
  2. Finding one in the [[DOS2:[Vault of Braccus Rex|[Vault of Braccus Rex]]
  3. Using Braccus Rex's Tyrant's Helm from Artefacts of the Tyrant

Once you have a purging wand, tell the seekers in Amadia's Sanctuary. A majority of them will relocate to the Abandoned Camp in the northeast part of the map, newly labeled 'Gareth's Rallying Point'. Using the wand, purge the two shriekers directly north of the camp. The shriekers on the right are optional.

Note: If you gave Slane Radeka's purging wand and kept him alive, he will purge these two shriekers for you.

Through the gates at   X: 561  Y: 285  , Bishop Alexander and other magisters can be found. Once you have attacked the magisters, the quest will end.

Tutorial

  1. Save Gareth in Most Dangerous When Cornered
  2. Teleport to 'Amadia's Sanctuary' and talk to Gareth
  3. Find a purging wand
    1. Pickpocket from Radeka or killing her
    2. Find one in the Vault of Braccus Rex near Trompdoy's soul jar
    3. Use Braccus Rex's Tyrant's Helm from Artefacts of the Tyrant
  4. Tell Seekers you have a means of purging shriekers
  5. Teleport to 'Hollow Marshes - Abandoned Camp'
  6. Go north and purge the shriekers Note: If you gave Slane Radeka's purging wand and kept him alive, he will purge these two shriekers for you
  7. Enter combat with the magisters and Alexander