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DOS2:Escape from Reaper's Eye: Difference between revisions

Quest in Act One
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* {{MdChar DOS2|Trice}}, who survived the Merryweather sinking, is near the coastline past the broken bridge at {{Coords DOS2|165|245}}.
* {{MdChar DOS2|Trice}}, who survived the Merryweather sinking, is near the coastline past the broken bridge at {{Coords DOS2|165|245}}.


Heading south, the player character encounters an interrogation with {{MdChar DOS2|Atusa}}. You learn more about {{MdChar DOS2|Alexander}} and {{MdChar DOS2|Dallis|The Hammer}} and a 'potential cure' for the darkness within the player.
Heading south, the player character encounters an interrogation with {{MdChar DOS2|Atusa}}. You learn more about {{MdChar DOS2|Alexandar}} and {{MdChar DOS2|Dallis|The Hammer}} and a 'potential cure' for the darkness within the player.


* {{MdChar DOS2|Elodi}}, an elf, is shaken down inside {{DOS2|Fort Joy Ghetto}}'s gates. Talk to her to learn she is a famed assassin. Doing so initiates the quest {{Quest DOS2|The Shakedown}}.
* {{MdChar DOS2|Elodi}}, an elf, is shaken down inside {{DOS2|Fort Joy Ghetto}}'s gates. Talk to her to learn she is a famed assassin. Doing so initiates the quest {{Quest DOS2|The Shakedown}}.

Revision as of 06:06, 27 February 2026

{{#seo| description = Escape from Reaper's Eye is a quest in Divinity: Original Sin 2 (DOS2). It is initiated on Fort Joy beach at the beginning of Act 1.| image = | keywords = Escape from Reaper's Eye, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Escape from Reaper's Eye - Divinity Wiki| type = article}}

Escape from Reaper's Eye is a quest in Act One of Divinity: Original Sin II. It is initiated on Fort Joy Beach at the beginning of Act One.

Characters

  • Sir Lora is a squirrel who can be found past the voidlings on the beach at   X: 181  Y: 307  .
  • Tam is located down the stairs past the waypoint at   X: 216  Y: 363  .
  • Trice, who survived the Merryweather sinking, is near the coastline past the broken bridge at   X: 165  Y: 245  .

Heading south, the player character encounters an interrogation with Atusa. You learn more about Alexandar and The Hammer and a 'potential cure' for the darkness within the player.

  • After talking to Elodi, she directs the player character to Saheila, a blind elf pacing around a campfire at   X: 489  Y: 550  . Talking to her initiates The Imprisoned Elf.