DOS2:The Path of Greatest Resistance: Difference between revisions
Sub-quest in Fort Joy in Act One
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== Objectives == | == Objectives == | ||
''Objective sequence and outcome vary based on party choices.'' | |||
{{Questline DOS2 | {{Questline DOS2 | ||
| quest = Find the dissident {{DOS2|Magisters of the Divine Order|Magisters}}. | | quest = Find the dissident {{DOS2|Magisters of the Divine Order|Magisters}}. | ||
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| quest = Find a way out of the Fort. | | quest = Find a way out of the Fort. | ||
| content = * Yarrow's key let us into the Magisters' quarters. Escape may lie beyond.}} | | content = * Yarrow's key let us into the Magisters' quarters. Escape may lie beyond.}} | ||
{{Questline DOS2 | |||
| quest = Use {{DOS2|Delorus}}' boat to escape. | |||
| content = * We must tell Delorus' co-conspirator that 'Madam Zoor' sent us.}} | |||
== Walkthrough == | == Walkthrough == | ||
Revision as of 19:50, 27 February 2026
{{#seo| description = The Path of Greatest Resistance is a sub-quest to Escape from Fort Joy in Act One of Divinity: Original Sin 2 (DOS2).| image = | keywords = The Path of Greatest Resistance, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = The Path of Greatest Resistance - Divinity Wiki| type = article}}
The Path of Greatest Resistance is a sub-quest to
Escape from Fort Joy in Act One of Divinity: Original Sin II.
Objectives
Objective sequence and outcome vary based on party choices.
Find the dissident Magisters.
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Enter the Fort.
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Find a way out of the Fort.
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Use Delorus' boat to escape.
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Walkthrough
After completing
The Murderous Gheist,
Magister Yarrow offers the party a
Magister's Key to the fort.