| Level | 3 |
|---|---|
| Vitality | 64 |
| Physical armour | |
| Magic armour | |
| Strength | 11 |
| Finesse | 11 |
| Intelligence | 11 |
| Constitution | 11 |
| Memory | 10 |
| Wits | 10 |
DOS2:Mody: Difference between revisions
More actions
No edit summary |
No edit summary |
||
| Line 26: | Line 26: | ||
Talking to Withermoore initiates {{Quest DOS2|Withermoore's Soul Jar}}. | Talking to Withermoore initiates {{Quest DOS2|Withermoore's Soul Jar}}. | ||
'''Note: Mody is scared of {{MdChar DOS2|The Red Prince}}. Choosing the unique dialogue will make him fear you.''' | |||
== Related quests == | == Related quests == | ||
Revision as of 23:45, 28 February 2026
| Mody | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Appearances | Divinity: Original Sin II | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Gender | Male | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Race | Human | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Stats | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Technical
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mody is a Sourcerer in Act One of Divinity: Original Sin II.
'You're really fun! Hey - 'm gonna hide somewhere in the cave, and you come find me!'—Mody
Involvement
Act One
When interacting with Mody in Fort Joy Caverns, he asks the player character to play hide and seek. In the first round, he hides near
Kalias at X: 475 Y: 564 . In the second round, he becomes invisible and hides at X: 507 Y: 552 . Then, he leads the player character to a hole where they need a
Shovel to create their own entrance to the Forgotten Cell. Here, Mody introduces his friend File:Icon DOS2 Lord Withermoore.png Lord Withermoore, a skeleton knight impaled to a wall with the
Spear of Braccus Rex.
Talking to Withermoore initiates
Withermoore's Soul Jar.
Note: Mody is scared of File:Icon DOS2 The Red Prince.png The Red Prince. Choosing the unique dialogue will make him fear you.