DOS2:Call to Arms: Difference between revisions
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After saving Gareth in {{Quest DOS2|Most Dangerous When Cornered}}, he relocates to {{DOS2|Amadia's Sanctuary}}. There, when you talk to him, he will inform you that he needs a purging wand to get rid of the {{DOS2|Shriekers}}. You can find a purging wand various ways: | After saving Gareth in {{Quest DOS2|Most Dangerous When Cornered}}, he relocates to {{DOS2|Amadia's Sanctuary}}. There, when you talk to him, he will inform you that he needs a purging wand to get rid of the {{DOS2|Shriekers}}. You can find a purging wand various ways: | ||
# Pickpocketing it from {{MdChar DOS2|Radeka}} or killing her | # Pickpocketing it from {{MdChar DOS2|Radeka}} or killing her | ||
# Finding one in the {{DOS2| | # Finding one in the {{DOS2|Dark Cavern}} | ||
# Using Braccus Rex's Tyrant's Helm from {{Quest DOS2|Artefacts of the Tyrant}} | # Using Braccus Rex's Tyrant's Helm from {{Quest DOS2|Artefacts of the Tyrant}} | ||
Once you have a purging wand, tell the seekers in Amadia's Sanctuary. A majority of them will relocate to the {{DOS2|Abandoned Camp}} in the northeast part of the map, newly labeled 'Gareth's Rallying Point'. Using the wand, purge the two shriekers directly north of the camp. The shriekers on the right are optional. | Once you have a purging wand, tell the seekers in Amadia's Sanctuary. A majority of them will relocate to the {{DOS2|Abandoned Camp}} in the northeast part of the map, newly labeled 'Gareth's Rallying Point'. Using the wand, purge the two shriekers directly north of the camp. The shriekers on the right are optional. | ||
| Line 49: | Line 49: | ||
# Find a purging wand | # Find a purging wand | ||
## Pickpocket from {{MdChar DOS2|Radeka}} or killing her | ## Pickpocket from {{MdChar DOS2|Radeka}} or killing her | ||
## Find one in the {{DOS2| | ## Find one in the {{DOS2|Dark Cavern}} near {{MdChar DOS2|Trompdoy|Trompdoy's}} soul jar | ||
## Use Braccus Rex's Tyrant's Helm from {{Quest DOS2|Artefacts of the Tyrant}} | ## Use Braccus Rex's Tyrant's Helm from {{Quest DOS2|Artefacts of the Tyrant}} | ||
# Tell Seekers you have a means of purging shriekers | # Tell Seekers you have a means of purging shriekers | ||
Revision as of 22:37, 4 March 2026
Call to Arms is a quest in Divinity: Original Sin II. It is initiated upon saving
Gareth in
Most Dangerous When Cornered. This quest is completed alongside
The Shriekers.
Objectives
The sequence and content of quests vary based on party choices.
Speak to Sir Gareth at Amadia's Sanctuary.
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Find Purging Wands.
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Return to the Seekers at Amadia's Sanctuary.
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Speak to Gareth.
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Destroy the Shriekers.
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Give the Seekers the go-ahead.
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Board the boat for the Lady Vengeance.
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Walkthrough
After saving Gareth in
Most Dangerous When Cornered, he relocates to Amadia's Sanctuary. There, when you talk to him, he will inform you that he needs a purging wand to get rid of the Shriekers. You can find a purging wand various ways:
- Pickpocketing it from
Radeka or killing her - Finding one in the Dark Cavern
- Using Braccus Rex's Tyrant's Helm from
Artefacts of the Tyrant
Once you have a purging wand, tell the seekers in Amadia's Sanctuary. A majority of them will relocate to the Abandoned Camp in the northeast part of the map, newly labeled 'Gareth's Rallying Point'. Using the wand, purge the two shriekers directly north of the camp. The shriekers on the right are optional.
Note: If you gave Slane Radeka's purging wand and kept him alive, he will purge these two shriekers for you.
Through the gates at X: 561 Y: 285 ,
Bishop Alexandar and other Magisters await the party. After attacking the Magisters, the quest ends.
Tutorial
- Save Gareth in
Most Dangerous When Cornered - Teleport to 'Amadia's Sanctuary' and talk to Gareth
- Find a purging wand
- Pickpocket from
Radeka or killing her - Find one in the Dark Cavern near
Trompdoy's soul jar - Use Braccus Rex's Tyrant's Helm from
Artefacts of the Tyrant
- Pickpocket from
- Tell Seekers you have a means of purging shriekers
- Teleport to 'Hollow Marshes - Abandoned Camp'
- Go north and purge the shriekers Note: If you gave Slane Radeka's purging wand and kept him alive, he will purge these two shriekers for you
- Enter combat with the magisters and Alexander