DOS2:Geomancer: Difference between revisions
Combat ability
More actions
No edit summary |
No edit summary |
||
| Line 6: | Line 6: | ||
== Effects == | == Effects == | ||
For every level of Geomancer: | ''For every level of Geomancer:'' | ||
* {{DOS2|Poison}} and {{DOS2|Earth}} attacks deal +5% damage | * {{DOS2|Poison}} and {{DOS2|Earth}} attacks deal +5% damage | ||
* Skills and potions grant {{PA DOS2|+5%}} | * Skills and potions grant {{PA DOS2|+5%}} | ||
== Geomancer skills == | == Geomancer skills == | ||
''Geomancer skills are Earth-based and improved with high {{DOS2|Intelligence}}.'' | |||
* {{LgSkill DOS2|Contamination}} | * {{LgSkill DOS2|Contamination}} | ||
* {{LgSkill DOS2|Fortify}} | * {{LgSkill DOS2|Fortify}} | ||
Latest revision as of 21:12, 8 April 2026
| Geomancer | |
|---|---|
| Appearances | Divinity: Original Sin II |
Geomancer is a combat ability in Divinity: Original Sin II.
Effects
For every level of Geomancer:
- Poison and Earth attacks deal +5% damage
- Skills and potions grant
+5% Physical Armour
Geomancer skills
Geomancer skills are Earth-based and improved with high Intelligence.