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DOS2:The Secrets of Bloodmoon Island: Difference between revisions

Quest in Mastering the Source
Created page with "{{SEO | description = The Secrets of Bloodmoon Island is a quest in Divinity: Original Sin 2 (DOS2). It is part of the chronicle Mastering the Source.}} '''The Secrets of Bloodmoon Island''' is a {{DOS2|Quests|quest}} in ''Divinity: Original Sin II''. It is part of the chronicle {{DOS2|Mastering the Source}}. == Objectives == ''Quest content may vary based on party choices.'' {{Questline DOS2 | quest = Investigate the {{DOS2|Bloodmoon Island|island}}. | content = *..."
 
No edit summary
Line 16: Line 16:
| quest = Talk to the Ancestor Tree.
| quest = Talk to the Ancestor Tree.
| content = * We need to find a way to understand the Ancestor Tree.}}
| content = * We need to find a way to understand the Ancestor Tree.}}
{{Questline DOS2
| quest = Find the archives.
| content = * The island's archives may hold the key to talking with the Ancestor Tree.}}


{{Questline DOS2
{{Questline DOS2
| quest = Access the archives.
| quest = Access the archives.
| content = * We found the entrance to the archives.}}
| content = We found out where the archives lie.
* We found the entrance to the archives.}}


{{Questline DOS2
{{Questline DOS2
Line 31: Line 36:
{{Questline DOS2
{{Questline DOS2
| quest = Journey to {{DOS2|Arx}}.
| quest = Journey to {{DOS2|Arx}}.
| content = * {{DOS2|Jahan}} has the arch-demon's name: Adramahlihk. He's in Arx, masquerading as 'Doctor Daeva'.}}
| content = * {{DOS2|Jahan}} has the arch-demon's name: Adramahlihk. He's in Arx, masquerading as 'Doctor Daeva'.
* We left {{DOS2|Reaper's Coast}}. Perhaps one day we shall cross paths with the arch-demon Adramahlihk.}}


{{SHORTDESC:Quest in Mastering the Source}}
{{SHORTDESC:Quest in Mastering the Source}}
[[Category:Quests in DOS2]]
[[Category:Quests in DOS2]]
[[Category:Quests in Mastering the Source in DOS2]]
[[Category:Quests in Mastering the Source in DOS2]]

Revision as of 11:02, 6 May 2026

{{#seo| description = The Secrets of Bloodmoon Island is a quest in Divinity: Original Sin 2 (DOS2). It is part of the chronicle Mastering the Source.| image = | keywords = The Secrets of Bloodmoon Island, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = The Secrets of Bloodmoon Island - Divinity Wiki| type = article}}

The Secrets of Bloodmoon Island is a quest in Divinity: Original Sin II. It is part of the chronicle Mastering the Source.

Objectives

Quest content may vary based on party choices.

Investigate the island.
  • The Advocate told us to leave Bloodmoon Island. Is he hiding something?
Find the Ancestor Tree.
  • The Black Ring risked much to prise secrets from an Ancestor Tree.
Talk to the Ancestor Tree.
  • We need to find a way to understand the Ancestor Tree.
Find the archives.
  • The island's archives may hold the key to talking with the Ancestor Tree.
Access the archives.

We found out where the archives lie.

  • We found the entrance to the archives.
Wake the Ancestor Tree.
  • The Ancestor Tree Eleanessa was brought here by her doctor to be exorcised. But the demon killed her and laid waste to the island.
Search for the demon Adramahlihk.
  • Eleanessa told us her arch-demon's name: Adramahlihk. He possessed the doctor and left. We must kill him.
Journey to Arx.
  • Jahan has the arch-demon's name: Adramahlihk. He's in Arx, masquerading as 'Doctor Daeva'.
  • We left Reaper's Coast. Perhaps one day we shall cross paths with the arch-demon Adramahlihk.