DOS2:Beast Companion Quest: Difference between revisions
Companion quest for Beast
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{{Questline DOS2 | {{Questline DOS2 | ||
| quest = Use the key to escape. | | quest = Use the key to escape. | ||
| content = * In the arena, a childhood friend gave {{DOS2|Beast}} a key to the {{DOS2|Fort Joy|Fort}}. But which door does it fit?}} | | content = * In the {{DOS2|Arena of the One|arena}}, a {{DOS2|Carson|childhood friend}} gave {{DOS2|Beast}} a key to the {{DOS2|Fort Joy|Fort}}. But which door does it fit?}} | ||
{{Questline DOS2 | {{Questline DOS2 | ||
Revision as of 22:59, 7 May 2026
{{#seo| description = Beast Companion Quest is a series of available quests if Beast is added as a party companion.| image = | keywords = Beast Companion Quest, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Beast Companion Quest - Divinity Wiki| type = article}}
Beast Companion Quest is a series of available quests if
Beast is added as a party companion.
Objectives
Quest content may vary based on party choices.
Escape the Magisters.
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Use the key to escape.
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Escape the island.
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Find Lohar.
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Follow Lohar's instructions.
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Find leads on Operation Downfall.
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Journey to the city of Arx.
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Lay claim to Divinity.
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Find Justinia's agents.
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Confront Queen Justinia.
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Divinity beckons...
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