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DOS2:Lohse: Difference between revisions

Character (DOS II)
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'''Lohse''' is one of six playable companions aboard [[The Merryweather]] in ''[[Divinity Original Sin II]]''.
'''Lohse''' is one of six playable companions aboard [[The Merryweather]] in ''[[Divinity: Original Sin II]]''.


=== Description ===
{{Quote|You're a musician: performer, star, and host to all manner of disembodied visitors. Now, one dark voice has silenced them all - and aims to claim your body for itself.|Lohse}}
"You're a musician: performer, star, and host to all manner of disembodied visitors. Now, one dark voice has silenced them all - and aims to claim your body for itself."


=== Divinity Original Sin II ===
=== Divinity: Original Sin II ===
Lohse asks the player character to feign being her partner to convince a group of children that she isn't a famous singer. Upon failing, Lohse's eyes momentarily turn gray.
Lohse asks the player character to feign being her partner to convince a group of children that she isn't a famous singer. Upon failing, Lohse's eyes momentarily turn gray.


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[[Thrifty]] - Thrifty gives you +1 to Bartering.
[[Thrifty]] - Thrifty gives you +1 to Bartering.
{{SHORTDESC: Character (DOS II)}}
[[Category:Characters]]
[[Category:Characters]]
[[Category:Characters in DOS II]]
[[Category:Characters in DOS II]]
{{SHORTDESC: Character (DOS II)}}

Revision as of 12:20, 4 January 2026

Lohse is one of six playable companions aboard The Merryweather in Divinity: Original Sin II.

You're a musician: performer, star, and host to all manner of disembodied visitors. Now, one dark voice has silenced them all - and aims to claim your body for itself.
—Lohse

Divinity: Original Sin II

Lohse asks the player character to feign being her partner to convince a group of children that she isn't a famous singer. Upon failing, Lohse's eyes momentarily turn gray.

Special Skills

Encourage - Encourage allies around you, increasing their primary attributes.

Maddening Song - Sing, causing enemies in the target area to become Mad. Maddened characters will attack those nearest to them, regardless of alignment.

Ingenious - Ingenious gives you 5% bonus Critical Chance and 10% extra Critical Multiplier.

Thrifty - Thrifty gives you +1 to Bartering.