DOS2:Withermoore's Soul Jar: Difference between revisions
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This is a quest that is initiated after talking to [[Lord Withermoore]] in the [[Forgotten Cell]]. | '''Withermoore's Soul Jar''' is a quest in ''[[Divinity: Original Sin II]]''. | ||
== Walkthrough == | |||
This is a quest that is initiated after talking to [[Lord Withermoore]] in the [[Forgotten Cell]]. | |||
In order to free Withermoore, the player must have a character with =<12 strength, =<1 telekinesis, or break the spear. '''Note''': If breaking the spear, the weapon is not retrieved. | |||
Once freed, he asks for the Player Character to find his soul that has been separated by [[Braccus Rex]]. | |||
# The Statue in the courtyard is located near the entrance of [[Fort Joy]] at {{Coords|202|163}}. Interacting with the statue will prompt the Player Character to press the switch. A hatch is revealed to the left of the statue. | # The Statue in the courtyard is located near the entrance of [[Fort Joy]] at {{Coords|202|163}}. Interacting with the statue will prompt the Player Character to press the switch. A hatch is revealed to the left of the statue. | ||
Revision as of 18:15, 7 January 2026
Withermoore's Soul Jar is a quest in Divinity: Original Sin II.
Walkthrough
This is a quest that is initiated after talking to Lord Withermoore in the Forgotten Cell.
In order to free Withermoore, the player must have a character with =<12 strength, =<1 telekinesis, or break the spear. Note: If breaking the spear, the weapon is not retrieved.
Once freed, he asks for the Player Character to find his soul that has been separated by Braccus Rex.
- The Statue in the courtyard is located near the entrance of Fort Joy at Template:Coords. Interacting with the statue will prompt the Player Character to press the switch. A hatch is revealed to the left of the statue.