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DOS2:Sebille: Difference between revisions

Companion (DOS2)
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'''Sebille''' is one of six playable companions aboard [[The Merryweather]] in ''[[Divinity: Original Sin II]]''.
'''Sebille''' is one of six playable companions aboard [[The Merryweather]] in ''[[Divinity: Original Sin II]]''.
{{Quote|"A slave no longer, you still bear the living scar your master used to dominate you. He turned you into an assassin; made you hunt your own kin. Now, you hunt him."}}
== Divinity Original Sin 2 ==
===Fort Joy===
After the wrecking of The Merryweather, Sebille is found crouched next to a ruined boat in the [[Fort Joy]] Ghetto. at {{Coords|183|101}}. Once talking to her she is busy with a lizard far away from her. She strangles you in surprise of being watched and she threatens you with a needle to the neck. However, the player character notices a scar on her left cheek. Here you learn that she was previously enslaved by a lizard. She is wary of you potentially alerting the lizard that had enslaved her and wants to kill you, you have the option to either make an offer to join you or defend yourself.


=== Description ===
{{Quote|A slave no longer, you still bear the living scar your master used to dominate you. He turned you into an assassin; made you hunt your own kin. Now, you hunt him.}}
"


== Divinity: Original Sin 2 ==
=== Background ===
=== Background ===
Sebille is an elven assassin who was formerly enslaved.
Sebille is an elven assassin who was formerly enslaved.


She is described by the narrator as "an elf with diamond features: regal and radiant, but cold too, and sharper than any knife."
She is described by the narrator as "an elf with diamond features: regal and radiant, but cold too, and sharper than any knife."
==[[Special Skill]]==
[[Flesh Sacrifice]]


[[Break the Shackles]]
=== Fort Joy ===
==[[Talents]]==
After the wrecking of The Merryweather, Sebille is found crouched next to a ruined boat in the [[Fort Joy]] Ghetto. at {{Coords|183|101}}. Once talking to her she is busy with a lizard far away from her. She strangles you in surprise of being watched and she threatens you with a needle to the neck. However, the player character notices a scar on her left cheek. Here you learn that she was previously enslaved by a lizard. She is wary of you potentially alerting the lizard that had enslaved her and wants to kill you, you have the option to either make an offer to join you or defend yourself.
[[Corpse Eater]]
 
[[Ancestral Knowledge]]


== Combat ==
=== Special skills ===
* [[Break the Shackles]]
* [[Flesh Sacrifice]]


=== Talents ===
* [[Ancestral Knowledge]]
* [[Corpse Eater]]


{{SHORTDESC:Character (DOS II)}}
{{SHORTDESC:Companion (DOS2)}}
[[Category:Characters]]
[[Category:Characters]]
[[Category:Characters in DOS II]]
[[Category:Characters in DOS2]]
[[Category:Companions]]
[[Category:Companions in DOS2]]
[[Category:Elves]]
[[Category:Elves in DOS2]]

Revision as of 18:38, 3 February 2026

Sebille is one of six playable companions aboard The Merryweather in Divinity: Original Sin II.

A slave no longer, you still bear the living scar your master used to dominate you. He turned you into an assassin; made you hunt your own kin. Now, you hunt him.

Divinity: Original Sin 2

Background

Sebille is an elven assassin who was formerly enslaved.

She is described by the narrator as "an elf with diamond features: regal and radiant, but cold too, and sharper than any knife."

Fort Joy

After the wrecking of The Merryweather, Sebille is found crouched next to a ruined boat in the Fort Joy Ghetto. at Template:Coords. Once talking to her she is busy with a lizard far away from her. She strangles you in surprise of being watched and she threatens you with a needle to the neck. However, the player character notices a scar on her left cheek. Here you learn that she was previously enslaved by a lizard. She is wary of you potentially alerting the lizard that had enslaved her and wants to kill you, you have the option to either make an offer to join you or defend yourself.

Combat

Special skills

Talents