DOS2:Getting Armed: Difference between revisions
Quest (DOS2)
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'''Getting Armed''' is a sub-quest in ''[[Divinity: Original Sin II]]''. It is initiated after regaining consciousness from [[Windego|Windego's]] [[Source Blast | '''Getting Armed''' is a sub-quest on [[The Merryweather]] in ''[[Divinity: Original Sin II]]''. It is initiated after regaining consciousness from [[Windego|Windego's]] [[Source Blast]]. | ||
== Objectives == | == Objectives == | ||
{{Questline | {{Questline | ||
| quest = Find a weapon. | | quest = Find a weapon. | ||
| content = * It's not safe here. We should arm ourselves. | | content = * It's not safe here. We should arm ourselves.}} | ||
}} | |||
{{Questline | {{Questline | ||
| quest = We armed ourselves with some basic weapons. | | quest = We armed ourselves with some basic weapons. | ||
| content = | | content = }} | ||
}} | |||
{{Questline | |||
| quest = Some other Sourcerers have abandoned the ship; we managed to escape in the nick of time. | |||
| content = }} | |||
== Walkthrough == | == Walkthrough == | ||
Revision as of 02:17, 4 February 2026
Getting Armed is a sub-quest on The Merryweather in Divinity: Original Sin II. It is initiated after regaining consciousness from Windego's Source Blast.
Objectives
Walkthrough
Open the chest with confiscated goods at Template:Coords.