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DOS2:The Shakedown: Difference between revisions

Quest (DOS2)
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'''The Shakedown''' is a quest in ''[[Divinity: Original Sin II]]''. It is initiated by talking with the group of three people right inside the [[Fort Joy Ghetto]]. Follow her to the cavern in {{Coords|214|96}}. Doing so ends the quest, which rewards various items. During this conversation you learn about [[Saheila]] who is tracing her steps near the camp at {{Coords|485|549}}. Talking to her initiates {{Quest|The Imprisoned Elf}}.
'''The Shakedown''' is a [[Quests|quest]] in ''[[Divinity: Original Sin II]]''.


Additionally, you may play hide and seek with [[Modi]]. Doing so reveals his hideout, which requires a [[shovel]] to enter.
== Walkthrough ==
The quest is initiated by talking with the group of three people at the entrance of [[Fort Joy Ghetto]]. Follow her to the cavern in {{Coords|214|96}}. Doing so ends the quest, which rewards various items. During this conversation, the party learn about [[Saheila]] who is tracing her steps near the camp at {{Coords|485|549}}. Talking to her initiates {{Quest|The Imprisoned Elf}}.
 
Additionally, the party may play hide and seek with [[Mody]]. Doing so reveals his hideout, which requires a [[shovel]] to enter.


{{SHORTDESC:Quest (DOS2)}}
{{SHORTDESC:Quest (DOS2)}}
[[Category:Quests]]
[[Category:Quests]]
[[Category:Quests in DOS2]]
[[Category:Quests in DOS2]]

Revision as of 16:52, 9 February 2026

The Shakedown is a quest in Divinity: Original Sin II.

Walkthrough

The quest is initiated by talking with the group of three people at the entrance of Fort Joy Ghetto. Follow her to the cavern in Template:Coords. Doing so ends the quest, which rewards various items. During this conversation, the party learn about Saheila who is tracing her steps near the camp at Template:Coords. Talking to her initiates Template:Quest.

Additionally, the party may play hide and seek with Mody. Doing so reveals his hideout, which requires a shovel to enter.