Toggle menu
2.9K
1.9K
8
24K
Divinity Wiki
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

DOS2:Withermoore's Soul Jar: Difference between revisions

Quest (DOS2)
No edit summary
No edit summary
Line 9: Line 9:


# The Statue in the courtyard is located near the entrance of [[Fort Joy]] at {{Coords|202|163}}. Interacting with the statue will prompt the Player Character to press the switch. A hatch is revealed to the left of the statue.
# The Statue in the courtyard is located near the entrance of [[Fort Joy]] at {{Coords|202|163}}. Interacting with the statue will prompt the Player Character to press the switch. A hatch is revealed to the left of the statue.
== Notes ==
If the party destroy the jar without meeting Withermoore, no XP is granted.


{{SHORTDESC:Quest (DOS2)}}
{{SHORTDESC:Quest (DOS2)}}
[[Category:Quests]]
[[Category:Quests]]
[[Category:Quests in DOS2]]
[[Category:Quests in DOS2]]

Revision as of 19:23, 9 February 2026

Withermoore's Soul Jar is a quest in Divinity: Original Sin II.

Walkthrough

This is a quest that is initiated after talking to Lord Withermoore in the Forgotten Cell of Fort Joy.

To free Withermoore, the player character must have =<12 strength, =<1 telekinesis, or break the spear. Note: If breaking the spear, the weapon is not retrieved.

Once freed, he asks the player character to find his soul that has been separated by Braccus Rex.

  1. The Statue in the courtyard is located near the entrance of Fort Joy at Template:Coords. Interacting with the statue will prompt the Player Character to press the switch. A hatch is revealed to the left of the statue.

Notes

If the party destroy the jar without meeting Withermoore, no XP is granted.