Toggle menu
2.8K
1.8K
8
22.9K
Divinity Wiki
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

DOS2:The Shakedown: Difference between revisions

Quest (DOS2)
No edit summary
No edit summary
Line 18: Line 18:


Additionally, the party may play hide and seek with {{MdChar DOS2|Mody}}. Doing so reveals his hideout, which requires a {{MdItem DOS2|Shovel}} to enter.
Additionally, the party may play hide and seek with {{MdChar DOS2|Mody}}. Doing so reveals his hideout, which requires a {{MdItem DOS2|Shovel}} to enter.
=== Rewards ===
* {{MdItem DOS2|Severed Head}}


{{SHORTDESC:Quest (DOS2)}}
{{SHORTDESC:Quest (DOS2)}}
[[Category:Quests]]
[[Category:Quests]]
[[Category:Quests in DOS2]]
[[Category:Quests in DOS2]]

Revision as of 18:02, 10 February 2026

The Shakedown is a quest in Divinity: Original Sin II.

Objectives

Template:Questline

Template:Questline

Template:Questline

Walkthrough

The Shakedown is initiated by talking with a group of people at the entrance of Fort Joy. Follow Elodi to the cavern at Template:Coords. Doing so ends the quest, which rewards various items. During this conversation, the party learn about Saheila who is tracing her steps near the camp at Template:Coords. Talking to her initiates Template:Quest.

Additionally, the party may play hide and seek with Mody. Doing so reveals his hideout, which requires a Shovel to enter.

Rewards