DOS2:The Shakedown: Difference between revisions
Quest (DOS2)
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Additionally, the party may play hide and seek with {{MdChar DOS2|Mody}}. Doing so reveals his hideout, which requires a {{MdItem DOS2|Shovel}} to enter. | Additionally, the party may play hide and seek with {{MdChar DOS2|Mody}}. Doing so reveals his hideout, which requires a {{MdItem DOS2|Shovel}} to enter. | ||
=== Rewards === | |||
* {{MdItem DOS2|Severed Head}} | |||
{{SHORTDESC:Quest (DOS2)}} | {{SHORTDESC:Quest (DOS2)}} | ||
[[Category:Quests]] | [[Category:Quests]] | ||
[[Category:Quests in DOS2]] | [[Category:Quests in DOS2]] | ||
Revision as of 18:02, 10 February 2026
The Shakedown is a quest in Divinity: Original Sin II.
Objectives
Walkthrough
The Shakedown is initiated by talking with a group of people at the entrance of Fort Joy. Follow
Elodi to the cavern at Template:Coords. Doing so ends the quest, which rewards various items. During this conversation, the party learn about
Saheila who is tracing her steps near the camp at Template:Coords. Talking to her initiates Template:Quest.
Additionally, the party may play hide and seek with
Mody. Doing so reveals his hideout, which requires a
Shovel to enter.