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DOS2:Summoning: Difference between revisions

Combat ability (DOS2)
Created page with "{{Infobox DOS2 ability | appearances = dos2 | image = Ability DOS2 Summoning Icon.png}} '''Summoning''' is a combat ability in ''Divinity: Original Sin II''. {{Quote|Summoning increases Vitality, Damage, Physical Armour and Magic Armour of your summons and totems.}} == Leveling == * Level 1: Summons start with 10% more Vitality, Damage, Physical Armour and Magic Armour {{SHORTDESC:Combat ability (DOS2)}} Category:Abilities Category:Abilities i..."
 
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== Leveling ==
== Leveling ==
* Level 1: Summons start with 10% more Vitality, Damage, Physical Armour and Magic Armour
For every level of Summoning, summons and totems have:
* 10% increased vitality
* 10% increased damage
* 10% increased physical and magic armour


{{SHORTDESC:Combat ability (DOS2)}}
{{SHORTDESC:Combat ability (DOS2)}}
[[Category:Abilities]]
[[Category:Abilities]]
[[Category:Abilities in DOS2]]
[[Category:Abilities in DOS2]]

Revision as of 02:34, 12 February 2026

Summoning
AppearancesDivinity: Original Sin II

Summoning is a combat ability in Divinity: Original Sin II.

Summoning increases Vitality, Damage, Physical Armour and Magic Armour of your summons and totems.

Leveling

For every level of Summoning, summons and totems have:

  • 10% increased vitality
  • 10% increased damage
  • 10% increased physical and magic armour
Contents