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DOS2:All In: Difference between revisions

Skill (DOS2)
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| type = Skill
| type = Skill
| AP = 3
| AP = 3
| range = 2.5m}}
| damage = Physical
| range = 2.5m
| scaling = Strength}}


'''All In''' is a skill in ''[[Divinity: Original Sin II]]''.
'''All In''' is a skill in ''[[Divinity: Original Sin II]]''.

Revision as of 22:45, 14 February 2026

{{#seo| description = All In is a skill in Divinity: Original Sin II. Perform a heavy attack that deals Physical damage.| image = Skill DOS2 All In Icon.png| keywords = All In, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = All In - Divinity Wiki| type = article}}
All In
AppearancesDivinity: Original Sin II
TypeSkill
Usages
AP3 AP
DamagePhysical
Range2.5m
Properties
ScalingStrength

All In is a skill in Divinity: Original Sin II.

Perform a heavy attack that deals Physical damage.

Requirements

  • Requires a Melee Weapon

Effects

  • Damage is based on your basic attack and receives a bonus from Strength

How to learn

All In is granted while equipping: