DOS2:All In: Difference between revisions
Skill (DOS2)
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| type = Skill | | type = Skill | ||
| AP = 3 | | AP = 3 | ||
| range = 2.5m}} | | damage = Physical | ||
| range = 2.5m | |||
| scaling = Strength}} | |||
'''All In''' is a skill in ''[[Divinity: Original Sin II]]''. | '''All In''' is a skill in ''[[Divinity: Original Sin II]]''. | ||
Revision as of 22:45, 14 February 2026
{{#seo| description = All In is a skill in Divinity: Original Sin II. Perform a heavy attack that deals Physical damage.| image = Skill DOS2 All In Icon.png| keywords = All In, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = All In - Divinity Wiki| type = article}}
| All In | |
|---|---|
| Appearances | Divinity: Original Sin II |
| Type | Skill |
| Usages | |
| AP | |
| Damage | Physical |
| Range | 2.5m |
| Properties | |
| Scaling | Strength |
All In is a skill in Divinity: Original Sin II.
Perform a heavy attack that deals Physical damage.
Requirements
- Requires a Melee Weapon
Effects
Damage is based on your basic attack and receives a bonus from Strength
How to learn
All In is granted while equipping: