| Level | 2 |
|---|---|
| Vitality | 40 |
| Physical armour | |
| Magic armour | |
| Strength | 10 |
| Finesse | 11 |
| Intelligence | 11 |
| Constitution | 10 |
| Memory | 10 |
| Wits | 10 |
DOS2:Maol: Difference between revisions
Trader in Fort Joy Ghetto (DOS2)
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== Involvement == | == Involvement == | ||
=== Act One === | === Act One === | ||
Maol | Maol wanders the coastline of [[Fort Joy Ghetto]] at {{Coords|145|109}}. If interacting with him, he questions the player character on their story. He offers a small gift afterwards and become a possible trading partner. | ||
If the player character responds that they seek power, Maol offers a seed. | If the player character responds that they seek power, Maol offers a seed. | ||
Revision as of 01:46, 16 February 2026
{{#seo| description = Maol is an elven trader and Sourcerer in Fort Joy Ghetto in Divinity: Original Sin 2 (DOS2).| image = Icon DOS2 Maol.png| keywords = Maol, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Maol - Divinity Wiki| type = article}}
| Maol | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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| Appearances | Divinity: Original Sin II | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Gender | Male | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Race | Elf | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Occupation | Trader | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Stats | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Moal is a trader in Fort Joy Ghetto in Act One of Divinity: Original Sin II.
'We are unfamiliar, yet familiar. We are the same material, you agree. I am very curious. So tell me! Tell me your tale!'—Maol
Involvement
Act One
Maol wanders the coastline of Fort Joy Ghetto at Template:Coords. If interacting with him, he questions the player character on their story. He offers a small gift afterwards and become a possible trading partner.
If the player character responds that they seek power, Maol offers a seed.