| Buddy |
|---|
 |
| Appearances | Divinity: Original Sin II |
|---|
|
| Level |
2
|
| Vitality |
43
|
| Physical armour |
|
| Magic armour |
|
| Strength |
11
|
| Finesse |
11
|
| Intelligence |
11
|
| Constitution |
11
|
| Memory |
12
|
| Wits |
11
|
| Level |
2
|
| Vitality |
|
| Physical armour |
|
| Magic armour |
|
| Strength |
11
|
| Finesse |
11
|
| Intelligence |
11
|
| Constitution |
11
|
| Memory |
12
|
| Wits |
11
|
| Level |
2
|
| Vitality |
|
| Physical armour |
|
| Magic armour |
|
| Strength |
11
|
| Finesse |
11
|
| Intelligence |
11
|
| Constitution |
11
|
| Memory |
12
|
| Wits |
11
|
| Level |
2
|
| Vitality |
|
| Physical armour |
|
| Magic armour |
|
| Strength |
11
|
| Finesse |
11
|
| Intelligence |
11
|
| Constitution |
11
|
| Memory |
12
|
| Wits |
11
| |
Buddy is a dog roaming outside Fort Joy Cavern in Act One of Divinity: Original Sin II.
Involvement
Act One
If
Pet Pal is unlocked, Buddy talks about missing his friend, Emmie, triggering Template:Quest. He may also dig up Buddy's Key, which can be used in the quest.