| Namiyah |
|---|
| Appearances | Divinity: Original Sin II |
|---|
|
| Level |
1
|
| Vitality |
30
|
| Physical armour |
|
| Magic armour |
|
| Strength |
10
|
| Finesse |
10
|
| Intelligence |
10
|
| Constitution |
10
|
| Memory |
10
|
| Wits |
10
|
| Level |
1
|
| Vitality |
|
| Physical armour |
|
| Magic armour |
|
| Strength |
10
|
| Finesse |
10
|
| Intelligence |
10
|
| Constitution |
10
|
| Memory |
10
|
| Wits |
10
|
| Level |
1
|
| Vitality |
|
| Physical armour |
|
| Magic armour |
|
| Strength |
10
|
| Finesse |
10
|
| Intelligence |
10
|
| Constitution |
10
|
| Memory |
10
|
| Wits |
10
|
| Level |
1
|
| Vitality |
|
| Physical armour |
|
| Magic armour |
|
| Strength |
10
|
| Finesse |
10
|
| Intelligence |
10
|
| Constitution |
10
|
| Memory |
10
|
| Wits |
10
| |
Namiyah is one of the captives on the Merryweather at the beginning of Divinity: Original Sin II.
"Who we are, what we've done... they mean less than nothing, as long as these collars choke us."
—Namiyah
Divinity: Original Sin II