DOS2:The Arena of Fort Joy
Quest (DOS2)
More actions
{{#seo| description = The Arena of Fort Joy is a quest in Divinity: Original Sin II. The quest overlaps with Hot Under the Collar.| image = | keywords = The Arena of Fort Joy, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = The Arena of Fort Joy - Divinity Wiki| type = article}}
The Arena of Fort Joy is a quest in Divinity: Original Sin II. The quest overlaps with
Hot Under the Collar.
Objectives
Walkthrough
This quest can be initiated by interacting with
Noosey. Just south of Noosey, a wooden hatch in the ground can be seen leading to an underground fighting arena. Talk to
Thola and assent to fighting.
Note: This fight may only be attempted once. Be sure your party is strong enough to beat a few level 4 Magisters.
The fight consists of 3 Magisters-- a mage, ranger, and melee fighter-- as well as a hound. They grant 1625 XP total. Upon defeating them, Thola directs the player character to the 'tinkerer'
Nebora.
Tutorial
- Talk to Noosey
- Enter the hatch at Template:Coords
- Talk to Thola, the Thorny One
- Assent. Note: This fight may only be attempted once. Be sure your party is strong enough to beat a few level 4 Magisters.
- Defeat the Magisters and dog (+1625 XP)
- Talk to Thola again to complete the quest.