Toggle menu
2.8K
1.8K
8
23K
Divinity Wiki
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

DOS2:The Arena of Fort Joy

Quest (DOS2)
Revision as of 18:53, 13 February 2026 by Alex (talk | contribs)
{{#seo| description = The Arena of Fort Joy is a quest in Divinity: Original Sin II. The quest overlaps with Hot Under the Collar.| image = | keywords = The Arena of Fort Joy, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = The Arena of Fort Joy - Divinity Wiki| type = article}}

The Arena of Fort Joy is a quest in Divinity: Original Sin II. The quest overlaps with Hot Under the Collar.

Objectives

Template:Questline

Template:Questline

Walkthrough

This quest can be initiated by interacting with Noosey. Just south of Noosey, a wooden hatch in the ground can be seen leading to an underground fighting arena. Talk to Thola and assent to fighting.

Note: This fight may only be attempted once. Be sure your party is strong enough to beat a few level 4 Magisters.

The fight consists of 3 Magisters-- a mage, ranger, and melee fighter-- as well as a hound. They grant 1625 XP total. Upon defeating them, Thola directs the player character to the 'tinkerer' Nebora.

Tutorial

  1. Talk to Noosey
  2. Enter the hatch at Template:Coords
  3. Talk to Thola, the Thorny One
  4. Assent. Note: This fight may only be attempted once. Be sure your party is strong enough to beat a few level 4 Magisters.
  5. Defeat the Magisters and dog (+1625 XP)
  6. Talk to Thola again to complete the quest.