 | This article is a stub and still under development! |
| Orivand |
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| Appearances | Divinity: Original Sin II |
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| Vitality |
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| Physical armour |
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| Magic armour |
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| Strength |
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| Finesse |
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| Intelligence |
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| Constitution |
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| Memory |
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| Wits |
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| Level |
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| Vitality |
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| Physical armour |
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| Magic armour |
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| Strength |
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| Finesse |
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| Intelligence |
|
| Constitution |
|
| Memory |
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| Wits |
|
| Level |
|
| Vitality |
|
| Physical armour |
|
| Magic armour |
|
| Strength |
|
| Finesse |
|
| Intelligence |
|
| Constitution |
|
| Memory |
|
| Wits |
|
| Level |
|
| Vitality |
|
| Physical armour |
|
| Magic armour |
|
| Strength |
|
| Finesse |
|
| Intelligence |
|
| Constitution |
|
| Memory |
|
| Wits |
| |
| ID | 2a09f30c-0a3b-495f-8386-5390a6c4c08d |
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High Judge Orivand is the leading Magister of Fort Joy in Divinity: Original Sin II.
Involvement