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DOS2:Soul of Withermoore

Quest in Fort Joy in Act One
{{#seo| description = Soul of Withermoore is a quest in Divinity: Original Sin 2 (DOS2). It is initiated by completing hide and seek with Mody in Fort Joy.| image = | keywords = Soul of Withermoore, Divinity Wiki, Wiki, Divinity Original Sin 2, Divinity Original Sin 2 Wiki, Divinity Original Sin 1, Divinity Original Sin 1 Wiki, Divinity Original Sin, Divinity Original Sin Wiki, Divine Divinity, Divine Divinity Wiki, Beyond Divinity, Beyond Divinity Wiki, Divinity Dragon Commander, Divinity Dragon Commander Wiki, DOS, DOS Wiki, DOS2, DOS2 Wiki| site_name = Divinity Wiki| title = Soul of Withermoore - Divinity Wiki| type = article}}

Soul of Withermoore is a quest in Act One of Divinity: Original Sin II. It is initiated by completing hide and seek with Mody in Fort Joy Caverns.

Walkthrough

To complete the quest, Lord Withermoore must be freed from the stone wall in the Forgotten Cell. It requires a strength of 12 to pry out the spear, and in doing so results in a Spear of Braccus Rex or it can be attacked with 60 hp. You learn that Braccus Rex trapped him here.

He asksnyou to help him find his soul. In return, the player character learns of a way to escape Fort Joy. You must head to the fortress and a switch on a statue of The Secret Seven will open a hatch. A container with his soul is in Braccus' Phylactory Room. Search for a hidden switch. This initiates The Path of the Soul and Withermoore's Soul Jar.