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DOS2
:
Initiative
Gameplay mechanic in multiple Divinity games
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Revision as of 07:59, 6 February 2026 by
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(Created page with "{{Stub}} '''Initiative''' determines turn order during combat. == See also == *
Wits
{{SHORTDESC:Gameplay mechanic in multiple Divinity games}}
Category:Gameplay mechanics
Category:Gameplay mechanics in DOS
Category:Gameplay mechanics in DOS2
")
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This article is a stub and still under development!
Initiative
determines turn order during combat.
See also
Wits
Last modified
6 February 2026
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See also
DOS2
:
Initiative
Gameplay mechanic in multiple Divinity games